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BaseUpgrader.cs 369B

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  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. namespace UnityEditor.U2D.Animation.Upgrading
  4. {
  5. internal abstract class BaseUpgrader
  6. {
  7. protected Logger m_Logger = new Logger();
  8. internal abstract List<Object> GetUpgradableAssets();
  9. internal abstract UpgradeReport UpgradeSelection(List<ObjectIndexPair> selection);
  10. }
  11. }