1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207 |
- void RegisterAllStrippedInternalCalls()
- {
- //Start Registrations for type : Unity.Burst.LowLevel.BurstCompilerService
-
- //System.Int32 Unity.Burst.LowLevel.BurstCompilerService::CompileAsyncDelegateMethod_Injected(System.Object,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_Unity_Burst_LowLevel_BurstCompilerService_CompileAsyncDelegateMethod_Injected();
- Register_Unity_Burst_LowLevel_BurstCompilerService_CompileAsyncDelegateMethod_Injected();
-
- //System.Void Unity.Burst.LowLevel.BurstCompilerService::Log(System.Void*,Unity.Burst.LowLevel.BurstCompilerService/BurstLogType,System.Byte*,System.Byte*,System.Int32)
- void Register_Unity_Burst_LowLevel_BurstCompilerService_Log();
- Register_Unity_Burst_LowLevel_BurstCompilerService_Log();
-
- //System.Void Unity.Burst.LowLevel.BurstCompilerService::RuntimeLog(System.Void*,Unity.Burst.LowLevel.BurstCompilerService/BurstLogType,System.Byte*,System.Byte*,System.Int32)
- void Register_Unity_Burst_LowLevel_BurstCompilerService_RuntimeLog();
- Register_Unity_Burst_LowLevel_BurstCompilerService_RuntimeLog();
-
- //System.Void* Unity.Burst.LowLevel.BurstCompilerService::GetAsyncCompiledAsyncDelegateMethod(System.Int32)
- void Register_Unity_Burst_LowLevel_BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod();
- Register_Unity_Burst_LowLevel_BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod();
-
- //System.Void* Unity.Burst.LowLevel.BurstCompilerService::GetOrCreateSharedMemory(UnityEngine.Hash128&,System.UInt32,System.UInt32)
- void Register_Unity_Burst_LowLevel_BurstCompilerService_GetOrCreateSharedMemory();
- Register_Unity_Burst_LowLevel_BurstCompilerService_GetOrCreateSharedMemory();
-
- //End Registrations for type : Unity.Burst.LowLevel.BurstCompilerService
-
- //Start Registrations for type : Unity.Collections.LowLevel.Unsafe.UnsafeUtility
-
- //System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::LeakErase(System.IntPtr,Unity.Collections.LeakCategory)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_LeakErase();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_LeakErase();
-
- //System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::LeakRecord(System.IntPtr,Unity.Collections.LeakCategory,System.Int32)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_LeakRecord();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_LeakRecord();
-
- //System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_Free();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_Free();
-
- //System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::FreeTracked(System.Void*,Unity.Collections.Allocator)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_FreeTracked();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_FreeTracked();
-
- //System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MemCpy();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MemCpy();
-
- //System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MemCpyStride();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MemCpyStride();
-
- //System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemMove(System.Void*,System.Void*,System.Int64)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MemMove();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MemMove();
-
- //System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MemSet();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MemSet();
-
- //System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_Malloc();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_Malloc();
-
- //System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MallocTracked(System.Int64,System.Int32,Unity.Collections.Allocator,System.Int32)
- void Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MallocTracked();
- Register_Unity_Collections_LowLevel_Unsafe_UnsafeUtility_MallocTracked();
-
- //End Registrations for type : Unity.Collections.LowLevel.Unsafe.UnsafeUtility
-
- //Start Registrations for type : Unity.Hierarchy.Hierarchy
-
- //System.Boolean Unity.Hierarchy.Hierarchy::Exists_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_Hierarchy_Exists_Injected();
- Register_Unity_Hierarchy_Hierarchy_Exists_Injected();
-
- //System.Boolean Unity.Hierarchy.Hierarchy::SetParent_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_Hierarchy_SetParent_Injected();
- Register_Unity_Hierarchy_Hierarchy_SetParent_Injected();
-
- //System.Boolean Unity.Hierarchy.Hierarchy::get_UpdateNeeded_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_Hierarchy_get_UpdateNeeded_Injected();
- Register_Unity_Hierarchy_Hierarchy_get_UpdateNeeded_Injected();
-
- //System.Int32 Unity.Hierarchy.Hierarchy::GetChildrenCount_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_Hierarchy_GetChildrenCount_Injected();
- Register_Unity_Hierarchy_Hierarchy_GetChildrenCount_Injected();
-
- //System.Int32 Unity.Hierarchy.Hierarchy::GetNodeTypeHandlersBaseCount_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_Hierarchy_GetNodeTypeHandlersBaseCount_Injected();
- Register_Unity_Hierarchy_Hierarchy_GetNodeTypeHandlersBaseCount_Injected();
-
- //System.Int32 Unity.Hierarchy.Hierarchy::GetNodeTypeHandlersBaseSpan_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_Unity_Hierarchy_Hierarchy_GetNodeTypeHandlersBaseSpan_Injected();
- Register_Unity_Hierarchy_Hierarchy_GetNodeTypeHandlersBaseSpan_Injected();
-
- //System.IntPtr Unity.Hierarchy.Hierarchy::Create(System.IntPtr,System.IntPtr&,System.IntPtr&)
- void Register_Unity_Hierarchy_Hierarchy_Create();
- Register_Unity_Hierarchy_Hierarchy_Create();
-
- //System.IntPtr Unity.Hierarchy.Hierarchy::EnumerateChildrenPtr_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_Hierarchy_EnumerateChildrenPtr_Injected();
- Register_Unity_Hierarchy_Hierarchy_EnumerateChildrenPtr_Injected();
-
- //System.Void Unity.Hierarchy.Hierarchy::AddNode_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_Hierarchy_AddNode_Injected();
- Register_Unity_Hierarchy_Hierarchy_AddNode_Injected();
-
- //System.Void Unity.Hierarchy.Hierarchy::Destroy(System.IntPtr)
- void Register_Unity_Hierarchy_Hierarchy_Destroy();
- Register_Unity_Hierarchy_Hierarchy_Destroy();
-
- //System.Void Unity.Hierarchy.Hierarchy::GetChildren_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_Unity_Hierarchy_Hierarchy_GetChildren_Injected();
- Register_Unity_Hierarchy_Hierarchy_GetChildren_Injected();
-
- //System.Void Unity.Hierarchy.Hierarchy::GetOrCreateProperty_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,Unity.Hierarchy.HierarchyPropertyDescriptor&,Unity.Hierarchy.HierarchyPropertyId&)
- void Register_Unity_Hierarchy_Hierarchy_GetOrCreateProperty_Injected();
- Register_Unity_Hierarchy_Hierarchy_GetOrCreateProperty_Injected();
-
- //System.Void Unity.Hierarchy.Hierarchy::GetParent_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_Hierarchy_GetParent_Injected();
- Register_Unity_Hierarchy_Hierarchy_GetParent_Injected();
-
- //System.Void Unity.Hierarchy.Hierarchy::SetPropertyRaw_Injected(System.IntPtr,Unity.Hierarchy.HierarchyPropertyId&,Unity.Hierarchy.HierarchyNode&,System.Void*,System.Int32)
- void Register_Unity_Hierarchy_Hierarchy_SetPropertyRaw_Injected();
- Register_Unity_Hierarchy_Hierarchy_SetPropertyRaw_Injected();
-
- //System.Void Unity.Hierarchy.Hierarchy::SetSortIndex_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,System.Int32)
- void Register_Unity_Hierarchy_Hierarchy_SetSortIndex_Injected();
- Register_Unity_Hierarchy_Hierarchy_SetSortIndex_Injected();
-
- //System.Void Unity.Hierarchy.Hierarchy::SortChildren_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,System.Boolean)
- void Register_Unity_Hierarchy_Hierarchy_SortChildren_Injected();
- Register_Unity_Hierarchy_Hierarchy_SortChildren_Injected();
-
- //System.Void Unity.Hierarchy.Hierarchy::Update_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_Hierarchy_Update_Injected();
- Register_Unity_Hierarchy_Hierarchy_Update_Injected();
-
- //System.Void* Unity.Hierarchy.Hierarchy::GetPropertyRaw_Injected(System.IntPtr,Unity.Hierarchy.HierarchyPropertyId&,Unity.Hierarchy.HierarchyNode&,System.Int32&)
- void Register_Unity_Hierarchy_Hierarchy_GetPropertyRaw_Injected();
- Register_Unity_Hierarchy_Hierarchy_GetPropertyRaw_Injected();
-
- //End Registrations for type : Unity.Hierarchy.Hierarchy
-
- //Start Registrations for type : Unity.Hierarchy.HierarchyCommandList
-
- //System.Void Unity.Hierarchy.HierarchyCommandList::Destroy(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyCommandList_Destroy();
- Register_Unity_Hierarchy_HierarchyCommandList_Destroy();
-
- //End Registrations for type : Unity.Hierarchy.HierarchyCommandList
-
- //Start Registrations for type : Unity.Hierarchy.HierarchyFlattened
-
- //System.Boolean Unity.Hierarchy.HierarchyFlattened::Contains_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_HierarchyFlattened_Contains_Injected();
- Register_Unity_Hierarchy_HierarchyFlattened_Contains_Injected();
-
- //System.Boolean Unity.Hierarchy.HierarchyFlattened::get_UpdateNeeded_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyFlattened_get_UpdateNeeded_Injected();
- Register_Unity_Hierarchy_HierarchyFlattened_get_UpdateNeeded_Injected();
-
- //System.Int32 Unity.Hierarchy.HierarchyFlattened::GetChildrenCount_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_HierarchyFlattened_GetChildrenCount_Injected();
- Register_Unity_Hierarchy_HierarchyFlattened_GetChildrenCount_Injected();
-
- //System.Int32 Unity.Hierarchy.HierarchyFlattened::IndexOf_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_HierarchyFlattened_IndexOf_Injected();
- Register_Unity_Hierarchy_HierarchyFlattened_IndexOf_Injected();
-
- //System.IntPtr Unity.Hierarchy.HierarchyFlattened::Create_Injected(System.IntPtr,System.IntPtr,System.IntPtr&,System.Int32&,System.Int32&)
- void Register_Unity_Hierarchy_HierarchyFlattened_Create_Injected();
- Register_Unity_Hierarchy_HierarchyFlattened_Create_Injected();
-
- //System.Void Unity.Hierarchy.HierarchyFlattened::Destroy(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyFlattened_Destroy();
- Register_Unity_Hierarchy_HierarchyFlattened_Destroy();
-
- //System.Void Unity.Hierarchy.HierarchyFlattened::Update_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyFlattened_Update_Injected();
- Register_Unity_Hierarchy_HierarchyFlattened_Update_Injected();
-
- //End Registrations for type : Unity.Hierarchy.HierarchyFlattened
-
- //Start Registrations for type : Unity.Hierarchy.HierarchyNodeTypeHandlerBase
-
- //System.Boolean Unity.Hierarchy.HierarchyNodeTypeHandlerBase::ChangesPending_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_ChangesPending_Injected();
- Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_ChangesPending_Injected();
-
- //System.Boolean Unity.Hierarchy.HierarchyNodeTypeHandlerBase::IntegrateChanges_Injected(System.IntPtr,System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_IntegrateChanges_Injected();
- Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_IntegrateChanges_Injected();
-
- //System.Boolean Unity.Hierarchy.HierarchyNodeTypeHandlerBase::SearchMatch_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_SearchMatch_Injected();
- Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_SearchMatch_Injected();
-
- //System.Void Unity.Hierarchy.HierarchyNodeTypeHandlerBase::GetNodeTypeName_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_GetNodeTypeName_Injected();
- Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_GetNodeTypeName_Injected();
-
- //System.Void Unity.Hierarchy.HierarchyNodeTypeHandlerBase::SearchBegin_Injected(System.IntPtr,Unity.Hierarchy.HierarchySearchQueryDescriptor)
- void Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_SearchBegin_Injected();
- Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_SearchBegin_Injected();
-
- //System.Void Unity.Hierarchy.HierarchyNodeTypeHandlerBase::SearchEnd_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_SearchEnd_Injected();
- Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_SearchEnd_Injected();
-
- //Unity.Hierarchy.HierarchyNodeFlags Unity.Hierarchy.HierarchyNodeTypeHandlerBase::GetDefaultNodeFlags_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,Unity.Hierarchy.HierarchyNodeFlags)
- void Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_GetDefaultNodeFlags_Injected();
- Register_Unity_Hierarchy_HierarchyNodeTypeHandlerBase_GetDefaultNodeFlags_Injected();
-
- //End Registrations for type : Unity.Hierarchy.HierarchyNodeTypeHandlerBase
-
- //Start Registrations for type : Unity.Hierarchy.HierarchyViewModel
-
- //System.Boolean Unity.Hierarchy.HierarchyViewModel::Contains_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_HierarchyViewModel_Contains_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_Contains_Injected();
-
- //System.Boolean Unity.Hierarchy.HierarchyViewModel::HasAllFlagsNode_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,Unity.Hierarchy.HierarchyNodeFlags)
- void Register_Unity_Hierarchy_HierarchyViewModel_HasAllFlagsNode_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_HasAllFlagsNode_Injected();
-
- //System.Boolean Unity.Hierarchy.HierarchyViewModel::get_UpdateNeeded_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyViewModel_get_UpdateNeeded_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_get_UpdateNeeded_Injected();
-
- //System.Int32 Unity.Hierarchy.HierarchyViewModel::GetChildrenCount_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_HierarchyViewModel_GetChildrenCount_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_GetChildrenCount_Injected();
-
- //System.Int32 Unity.Hierarchy.HierarchyViewModel::IndexOf_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&)
- void Register_Unity_Hierarchy_HierarchyViewModel_IndexOf_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_IndexOf_Injected();
-
- //System.IntPtr Unity.Hierarchy.HierarchyViewModel::Create_Injected(System.IntPtr,System.IntPtr,Unity.Hierarchy.HierarchyNodeFlags,System.IntPtr&,System.Int32&,System.Int32&)
- void Register_Unity_Hierarchy_HierarchyViewModel_Create_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_Create_Injected();
-
- //System.Void Unity.Hierarchy.HierarchyViewModel::ClearFlagsNode_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,Unity.Hierarchy.HierarchyNodeFlags,System.Boolean)
- void Register_Unity_Hierarchy_HierarchyViewModel_ClearFlagsNode_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_ClearFlagsNode_Injected();
-
- //System.Void Unity.Hierarchy.HierarchyViewModel::Destroy(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyViewModel_Destroy();
- Register_Unity_Hierarchy_HierarchyViewModel_Destroy();
-
- //System.Void Unity.Hierarchy.HierarchyViewModel::SetFlagsNode_Injected(System.IntPtr,Unity.Hierarchy.HierarchyNode&,Unity.Hierarchy.HierarchyNodeFlags,System.Boolean)
- void Register_Unity_Hierarchy_HierarchyViewModel_SetFlagsNode_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_SetFlagsNode_Injected();
-
- //System.Void Unity.Hierarchy.HierarchyViewModel::Update_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyViewModel_Update_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_Update_Injected();
-
- //Unity.Hierarchy.HierarchySearchQueryDescriptor Unity.Hierarchy.HierarchyViewModel::get_Query_Injected(System.IntPtr)
- void Register_Unity_Hierarchy_HierarchyViewModel_get_Query_Injected();
- Register_Unity_Hierarchy_HierarchyViewModel_get_Query_Injected();
-
- //End Registrations for type : Unity.Hierarchy.HierarchyViewModel
-
- //Start Registrations for type : Unity.IntegerTime.RationalTimeExtensions
-
- //System.Void Unity.IntegerTime.RationalTimeExtensions::Convert_Injected(Unity.IntegerTime.RationalTime&,Unity.IntegerTime.RationalTime/TicksPerSecond&,Unity.IntegerTime.RationalTime&)
- void Register_Unity_IntegerTime_RationalTimeExtensions_Convert_Injected();
- Register_Unity_IntegerTime_RationalTimeExtensions_Convert_Injected();
-
- //End Registrations for type : Unity.IntegerTime.RationalTimeExtensions
-
- //Start Registrations for type : Unity.Jobs.JobHandle
-
- //System.Boolean Unity.Jobs.JobHandle::ScheduleBatchedJobsAndIsCompleted(Unity.Jobs.JobHandle&)
- void Register_Unity_Jobs_JobHandle_ScheduleBatchedJobsAndIsCompleted();
- Register_Unity_Jobs_JobHandle_ScheduleBatchedJobsAndIsCompleted();
-
- //System.Void Unity.Jobs.JobHandle::CombineDependenciesInternal2_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)
- void Register_Unity_Jobs_JobHandle_CombineDependenciesInternal2_Injected();
- Register_Unity_Jobs_JobHandle_CombineDependenciesInternal2_Injected();
-
- //System.Void Unity.Jobs.JobHandle::CombineDependenciesInternal3_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)
- void Register_Unity_Jobs_JobHandle_CombineDependenciesInternal3_Injected();
- Register_Unity_Jobs_JobHandle_CombineDependenciesInternal3_Injected();
-
- //System.Void Unity.Jobs.JobHandle::CombineDependenciesInternalPtr_Injected(System.Void*,System.Int32,Unity.Jobs.JobHandle&)
- void Register_Unity_Jobs_JobHandle_CombineDependenciesInternalPtr_Injected();
- Register_Unity_Jobs_JobHandle_CombineDependenciesInternalPtr_Injected();
-
- //System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
- void Register_Unity_Jobs_JobHandle_ScheduleBatchedJobs();
- Register_Unity_Jobs_JobHandle_ScheduleBatchedJobs();
-
- //System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndComplete(Unity.Jobs.JobHandle&)
- void Register_Unity_Jobs_JobHandle_ScheduleBatchedJobsAndComplete();
- Register_Unity_Jobs_JobHandle_ScheduleBatchedJobsAndComplete();
-
- //End Registrations for type : Unity.Jobs.JobHandle
-
- //Start Registrations for type : Unity.Jobs.LowLevel.Unsafe.JobsUtility
-
- //System.Boolean Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetWorkStealingRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&)
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_GetWorkStealingRange();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_GetWorkStealingRange();
-
- //System.Boolean Unity.Jobs.LowLevel.Unsafe.JobsUtility::get_IsExecutingJob()
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_get_IsExecutingJob();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_get_IsExecutingJob();
-
- //System.Int32 Unity.Jobs.LowLevel.Unsafe.JobsUtility::get_ThreadIndex()
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_get_ThreadIndex();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_get_ThreadIndex();
-
- //System.Int32 Unity.Jobs.LowLevel.Unsafe.JobsUtility::get_ThreadIndexCount()
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_get_ThreadIndexCount();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_get_ThreadIndexCount();
-
- //System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object)
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_CreateJobReflectionData();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_CreateJobReflectionData();
-
- //System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr,Unity.Jobs.JobHandle&)
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_ScheduleParallelForTransform_Injected();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_ScheduleParallelForTransform_Injected();
-
- //System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32,Unity.Jobs.JobHandle&)
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_ScheduleParallelFor_Injected();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_ScheduleParallelFor_Injected();
-
- //System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&)
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_Schedule_Injected();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_Schedule_Injected();
-
- //System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::set_JobCompilerEnabled(System.Boolean)
- void Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_set_JobCompilerEnabled();
- Register_Unity_Jobs_LowLevel_Unsafe_JobsUtility_set_JobCompilerEnabled();
-
- //End Registrations for type : Unity.Jobs.LowLevel.Unsafe.JobsUtility
-
- //Start Registrations for type : Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
-
- //System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
- void Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_CreateMarker_Injected();
- Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_CreateMarker_Injected();
-
- //System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker__Unmanaged(System.Byte*,System.Int32,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
- void Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_CreateMarker__Unmanaged();
- Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_CreateMarker__Unmanaged();
-
- //System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateCategory__Unmanaged(System.Byte*,System.Int32,Unity.Profiling.ProfilerCategoryColor)
- void Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_CreateCategory__Unmanaged();
- Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_CreateCategory__Unmanaged();
-
- //System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
- void Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_BeginSample();
- Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_BeginSample();
-
- //System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
- void Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_EndSample();
- Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_EndSample();
-
- //System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
- void Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_GetCategoryDescription_Injected();
- Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_GetCategoryDescription_Injected();
-
- //System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::SetMarkerMetadata__Unmanaged(System.IntPtr,System.Int32,System.Byte*,System.Int32,System.Byte,System.Byte)
- void Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_SetMarkerMetadata__Unmanaged();
- Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_SetMarkerMetadata__Unmanaged();
-
- //System.Void* Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateCounterValue__Unmanaged(System.IntPtr&,System.Byte*,System.Int32,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Byte,System.Byte,System.Int32,Unity.Profiling.ProfilerCounterOptions)
- void Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_CreateCounterValue__Unmanaged();
- Register_Unity_Profiling_LowLevel_Unsafe_ProfilerUnsafeUtility_CreateCounterValue__Unmanaged();
-
- //End Registrations for type : Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
-
- //Start Registrations for type : UnityEngine.AnimationCurve
-
- //System.Boolean UnityEngine.AnimationCurve::Internal_Equals_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_AnimationCurve_Internal_Equals_Injected();
- Register_UnityEngine_AnimationCurve_Internal_Equals_Injected();
-
- //System.Int32 UnityEngine.AnimationCurve::GetHashCode_Injected(System.IntPtr)
- void Register_UnityEngine_AnimationCurve_GetHashCode_Injected();
- Register_UnityEngine_AnimationCurve_GetHashCode_Injected();
-
- //System.IntPtr UnityEngine.AnimationCurve::Internal_Create_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_AnimationCurve_Internal_Create_Injected();
- Register_UnityEngine_AnimationCurve_Internal_Create_Injected();
-
- //System.Single UnityEngine.AnimationCurve::Evaluate_Injected(System.IntPtr,System.Single)
- void Register_UnityEngine_AnimationCurve_Evaluate_Injected();
- Register_UnityEngine_AnimationCurve_Evaluate_Injected();
-
- //System.Void UnityEngine.AnimationCurve::GetKeys_Injected(System.IntPtr,UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_AnimationCurve_GetKeys_Injected();
- Register_UnityEngine_AnimationCurve_GetKeys_Injected();
-
- //System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
- void Register_UnityEngine_AnimationCurve_Internal_Destroy();
- Register_UnityEngine_AnimationCurve_Internal_Destroy();
-
- //System.Void UnityEngine.AnimationCurve::SetKeys_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_AnimationCurve_SetKeys_Injected();
- Register_UnityEngine_AnimationCurve_SetKeys_Injected();
-
- //System.Void UnityEngine.AnimationCurve::set_postWrapMode_Injected(System.IntPtr,UnityEngine.WrapMode)
- void Register_UnityEngine_AnimationCurve_set_postWrapMode_Injected();
- Register_UnityEngine_AnimationCurve_set_postWrapMode_Injected();
-
- //System.Void UnityEngine.AnimationCurve::set_preWrapMode_Injected(System.IntPtr,UnityEngine.WrapMode)
- void Register_UnityEngine_AnimationCurve_set_preWrapMode_Injected();
- Register_UnityEngine_AnimationCurve_set_preWrapMode_Injected();
-
- //End Registrations for type : UnityEngine.AnimationCurve
-
- //Start Registrations for type : UnityEngine.Animations.AnimationLayerMixerPlayable
-
- //System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
- void Register_UnityEngine_Animations_AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal();
- Register_UnityEngine_Animations_AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal();
-
- //End Registrations for type : UnityEngine.Animations.AnimationLayerMixerPlayable
-
- //Start Registrations for type : UnityEngine.Animator
-
- //System.Boolean UnityEngine.Animator::get_hasBoundPlayables_Injected(System.IntPtr)
- void Register_UnityEngine_Animator_get_hasBoundPlayables_Injected();
- Register_UnityEngine_Animator_get_hasBoundPlayables_Injected();
-
- //System.Int32 UnityEngine.Animator::StringToHash_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Animator_StringToHash_Injected();
- Register_UnityEngine_Animator_StringToHash_Injected();
-
- //System.Void UnityEngine.Animator::ResetTriggerString_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Animator_ResetTriggerString_Injected();
- Register_UnityEngine_Animator_ResetTriggerString_Injected();
-
- //System.Void UnityEngine.Animator::SetBoolString_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.Boolean)
- void Register_UnityEngine_Animator_SetBoolString_Injected();
- Register_UnityEngine_Animator_SetBoolString_Injected();
-
- //System.Void UnityEngine.Animator::SetTriggerString_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Animator_SetTriggerString_Injected();
- Register_UnityEngine_Animator_SetTriggerString_Injected();
-
- //End Registrations for type : UnityEngine.Animator
-
- //Start Registrations for type : UnityEngine.Application
-
- //System.Boolean UnityEngine.Application::get_isBatchMode()
- void Register_UnityEngine_Application_get_isBatchMode();
- Register_UnityEngine_Application_get_isBatchMode();
-
- //System.Boolean UnityEngine.Application::get_isFocused()
- void Register_UnityEngine_Application_get_isFocused();
- Register_UnityEngine_Application_get_isFocused();
-
- //System.Boolean UnityEngine.Application::get_isPlaying()
- void Register_UnityEngine_Application_get_isPlaying();
- Register_UnityEngine_Application_get_isPlaying();
-
- //System.Void UnityEngine.Application::OpenURL_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Application_OpenURL_Injected();
- Register_UnityEngine_Application_OpenURL_Injected();
-
- //System.Void UnityEngine.Application::Quit(System.Int32)
- void Register_UnityEngine_Application_Quit();
- Register_UnityEngine_Application_Quit();
-
- //System.Void UnityEngine.Application::get_persistentDataPath_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Application_get_persistentDataPath_Injected();
- Register_UnityEngine_Application_get_persistentDataPath_Injected();
-
- //System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
- void Register_UnityEngine_Application_set_targetFrameRate();
- Register_UnityEngine_Application_set_targetFrameRate();
-
- //UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
- void Register_UnityEngine_Application_get_platform();
- Register_UnityEngine_Application_get_platform();
-
- //End Registrations for type : UnityEngine.Application
-
- //Start Registrations for type : UnityEngine.AsyncOperation
-
- //System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
- void Register_UnityEngine_AsyncOperation_InternalDestroy();
- Register_UnityEngine_AsyncOperation_InternalDestroy();
-
- //System.Void UnityEngine.AsyncOperation::InternalSetManagedObject(System.IntPtr,UnityEngine.AsyncOperation)
- void Register_UnityEngine_AsyncOperation_InternalSetManagedObject();
- Register_UnityEngine_AsyncOperation_InternalSetManagedObject();
-
- //End Registrations for type : UnityEngine.AsyncOperation
-
- //Start Registrations for type : UnityEngine.AudioSettings
-
- //System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
- void Register_UnityEngine_AudioSettings_StartAudioOutput();
- Register_UnityEngine_AudioSettings_StartAudioOutput();
-
- //System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
- void Register_UnityEngine_AudioSettings_StopAudioOutput();
- Register_UnityEngine_AudioSettings_StopAudioOutput();
-
- //End Registrations for type : UnityEngine.AudioSettings
-
- //Start Registrations for type : UnityEngine.Awaitable
-
- //System.Int32 UnityEngine.Awaitable::IsNativeAwaitableCompleted(System.IntPtr)
- void Register_UnityEngine_Awaitable_IsNativeAwaitableCompleted();
- Register_UnityEngine_Awaitable_IsNativeAwaitableCompleted();
-
- //System.Void UnityEngine.Awaitable::ReleaseNativeAwaitable(System.IntPtr)
- void Register_UnityEngine_Awaitable_ReleaseNativeAwaitable();
- Register_UnityEngine_Awaitable_ReleaseNativeAwaitable();
-
- //End Registrations for type : UnityEngine.Awaitable
-
- //Start Registrations for type : UnityEngine.Behaviour
-
- //System.Boolean UnityEngine.Behaviour::get_enabled_Injected(System.IntPtr)
- void Register_UnityEngine_Behaviour_get_enabled_Injected();
- Register_UnityEngine_Behaviour_get_enabled_Injected();
-
- //System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled_Injected(System.IntPtr)
- void Register_UnityEngine_Behaviour_get_isActiveAndEnabled_Injected();
- Register_UnityEngine_Behaviour_get_isActiveAndEnabled_Injected();
-
- //System.Void UnityEngine.Behaviour::set_enabled_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_Behaviour_set_enabled_Injected();
- Register_UnityEngine_Behaviour_set_enabled_Injected();
-
- //End Registrations for type : UnityEngine.Behaviour
-
- //Start Registrations for type : UnityEngine.Bindings.BindingsAllocator
-
- //System.Void UnityEngine.Bindings.BindingsAllocator::Free(System.Void*)
- void Register_UnityEngine_Bindings_BindingsAllocator_Free();
- Register_UnityEngine_Bindings_BindingsAllocator_Free();
-
- //System.Void UnityEngine.Bindings.BindingsAllocator::FreeNativeOwnedMemory(System.Void*)
- void Register_UnityEngine_Bindings_BindingsAllocator_FreeNativeOwnedMemory();
- Register_UnityEngine_Bindings_BindingsAllocator_FreeNativeOwnedMemory();
-
- //End Registrations for type : UnityEngine.Bindings.BindingsAllocator
-
- //Start Registrations for type : UnityEngine.Camera
-
- //System.Int32 UnityEngine.Camera::GetAllCamerasCount()
- void Register_UnityEngine_Camera_GetAllCamerasCount();
- Register_UnityEngine_Camera_GetAllCamerasCount();
-
- //System.Int32 UnityEngine.Camera::GetAllCamerasImpl_Injected(UnityEngine.Camera[])
- void Register_UnityEngine_Camera_GetAllCamerasImpl_Injected();
- Register_UnityEngine_Camera_GetAllCamerasImpl_Injected();
-
- //System.Int32 UnityEngine.Camera::get_cullingMask_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_get_cullingMask_Injected();
- Register_UnityEngine_Camera_get_cullingMask_Injected();
-
- //System.Int32 UnityEngine.Camera::get_eventMask_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_get_eventMask_Injected();
- Register_UnityEngine_Camera_get_eventMask_Injected();
-
- //System.Int32 UnityEngine.Camera::get_targetDisplay_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_get_targetDisplay_Injected();
- Register_UnityEngine_Camera_get_targetDisplay_Injected();
-
- //System.IntPtr UnityEngine.Camera::get_currentInternal_Injected()
- void Register_UnityEngine_Camera_get_currentInternal_Injected();
- Register_UnityEngine_Camera_get_currentInternal_Injected();
-
- //System.IntPtr UnityEngine.Camera::get_main_Injected()
- void Register_UnityEngine_Camera_get_main_Injected();
- Register_UnityEngine_Camera_get_main_Injected();
-
- //System.IntPtr UnityEngine.Camera::get_targetTexture_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_get_targetTexture_Injected();
- Register_UnityEngine_Camera_get_targetTexture_Injected();
-
- //System.Single UnityEngine.Camera::get_depth_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_get_depth_Injected();
- Register_UnityEngine_Camera_get_depth_Injected();
-
- //System.Single UnityEngine.Camera::get_farClipPlane_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_get_farClipPlane_Injected();
- Register_UnityEngine_Camera_get_farClipPlane_Injected();
-
- //System.Single UnityEngine.Camera::get_nearClipPlane_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_get_nearClipPlane_Injected();
- Register_UnityEngine_Camera_get_nearClipPlane_Injected();
-
- //System.Void UnityEngine.Camera::ScreenPointToRay_Injected(System.IntPtr,UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
- void Register_UnityEngine_Camera_ScreenPointToRay_Injected();
- Register_UnityEngine_Camera_ScreenPointToRay_Injected();
-
- //System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(System.IntPtr,UnityEngine.Vector3&,UnityEngine.Vector3&)
- void Register_UnityEngine_Camera_ScreenToViewportPoint_Injected();
- Register_UnityEngine_Camera_ScreenToViewportPoint_Injected();
-
- //System.Void UnityEngine.Camera::SetupCurrent_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_SetupCurrent_Injected();
- Register_UnityEngine_Camera_SetupCurrent_Injected();
-
- //System.Void UnityEngine.Camera::ViewportToWorldPoint_Injected(System.IntPtr,UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
- void Register_UnityEngine_Camera_ViewportToWorldPoint_Injected();
- Register_UnityEngine_Camera_ViewportToWorldPoint_Injected();
-
- //System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(System.IntPtr,UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
- void Register_UnityEngine_Camera_WorldToScreenPoint_Injected();
- Register_UnityEngine_Camera_WorldToScreenPoint_Injected();
-
- //System.Void UnityEngine.Camera::get_pixelRect_Injected(System.IntPtr,UnityEngine.Rect&)
- void Register_UnityEngine_Camera_get_pixelRect_Injected();
- Register_UnityEngine_Camera_get_pixelRect_Injected();
-
- //System.Void UnityEngine.Camera::set_orthographicSize_Injected(System.IntPtr,System.Single)
- void Register_UnityEngine_Camera_set_orthographicSize_Injected();
- Register_UnityEngine_Camera_set_orthographicSize_Injected();
-
- //UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags_Injected(System.IntPtr)
- void Register_UnityEngine_Camera_get_clearFlags_Injected();
- Register_UnityEngine_Camera_get_clearFlags_Injected();
-
- //End Registrations for type : UnityEngine.Camera
-
- //Start Registrations for type : UnityEngine.CameraRaycastHelper
-
- //System.IntPtr UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(System.IntPtr,UnityEngine.Ray&,System.Single,System.Int32)
- void Register_UnityEngine_CameraRaycastHelper_RaycastTry2D_Injected();
- Register_UnityEngine_CameraRaycastHelper_RaycastTry2D_Injected();
-
- //System.IntPtr UnityEngine.CameraRaycastHelper::RaycastTry_Injected(System.IntPtr,UnityEngine.Ray&,System.Single,System.Int32)
- void Register_UnityEngine_CameraRaycastHelper_RaycastTry_Injected();
- Register_UnityEngine_CameraRaycastHelper_RaycastTry_Injected();
-
- //End Registrations for type : UnityEngine.CameraRaycastHelper
-
- //Start Registrations for type : UnityEngine.Canvas
-
- //System.Boolean UnityEngine.Canvas::get_isRootCanvas_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_isRootCanvas_Injected();
- Register_UnityEngine_Canvas_get_isRootCanvas_Injected();
-
- //System.Boolean UnityEngine.Canvas::get_overrideSorting_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_overrideSorting_Injected();
- Register_UnityEngine_Canvas_get_overrideSorting_Injected();
-
- //System.Boolean UnityEngine.Canvas::get_pixelPerfect_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_pixelPerfect_Injected();
- Register_UnityEngine_Canvas_get_pixelPerfect_Injected();
-
- //System.Int32 UnityEngine.Canvas::get_renderOrder_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_renderOrder_Injected();
- Register_UnityEngine_Canvas_get_renderOrder_Injected();
-
- //System.Int32 UnityEngine.Canvas::get_sortingLayerID_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_sortingLayerID_Injected();
- Register_UnityEngine_Canvas_get_sortingLayerID_Injected();
-
- //System.Int32 UnityEngine.Canvas::get_sortingOrder_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_sortingOrder_Injected();
- Register_UnityEngine_Canvas_get_sortingOrder_Injected();
-
- //System.Int32 UnityEngine.Canvas::get_targetDisplay_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_targetDisplay_Injected();
- Register_UnityEngine_Canvas_get_targetDisplay_Injected();
-
- //System.IntPtr UnityEngine.Canvas::GetDefaultCanvasMaterial_Injected()
- void Register_UnityEngine_Canvas_GetDefaultCanvasMaterial_Injected();
- Register_UnityEngine_Canvas_GetDefaultCanvasMaterial_Injected();
-
- //System.IntPtr UnityEngine.Canvas::GetETC1SupportedCanvasMaterial_Injected()
- void Register_UnityEngine_Canvas_GetETC1SupportedCanvasMaterial_Injected();
- Register_UnityEngine_Canvas_GetETC1SupportedCanvasMaterial_Injected();
-
- //System.IntPtr UnityEngine.Canvas::get_rootCanvas_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_rootCanvas_Injected();
- Register_UnityEngine_Canvas_get_rootCanvas_Injected();
-
- //System.IntPtr UnityEngine.Canvas::get_worldCamera_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_worldCamera_Injected();
- Register_UnityEngine_Canvas_get_worldCamera_Injected();
-
- //System.Single UnityEngine.Canvas::get_referencePixelsPerUnit_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_referencePixelsPerUnit_Injected();
- Register_UnityEngine_Canvas_get_referencePixelsPerUnit_Injected();
-
- //System.Single UnityEngine.Canvas::get_scaleFactor_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_scaleFactor_Injected();
- Register_UnityEngine_Canvas_get_scaleFactor_Injected();
-
- //System.Void UnityEngine.Canvas::SetExternalCanvasEnabled(System.Boolean)
- void Register_UnityEngine_Canvas_SetExternalCanvasEnabled();
- Register_UnityEngine_Canvas_SetExternalCanvasEnabled();
-
- //System.Void UnityEngine.Canvas::get_renderingDisplaySize_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_Canvas_get_renderingDisplaySize_Injected();
- Register_UnityEngine_Canvas_get_renderingDisplaySize_Injected();
-
- //System.Void UnityEngine.Canvas::set_additionalShaderChannels_Injected(System.IntPtr,UnityEngine.AdditionalCanvasShaderChannels)
- void Register_UnityEngine_Canvas_set_additionalShaderChannels_Injected();
- Register_UnityEngine_Canvas_set_additionalShaderChannels_Injected();
-
- //System.Void UnityEngine.Canvas::set_overrideSorting_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_Canvas_set_overrideSorting_Injected();
- Register_UnityEngine_Canvas_set_overrideSorting_Injected();
-
- //System.Void UnityEngine.Canvas::set_referencePixelsPerUnit_Injected(System.IntPtr,System.Single)
- void Register_UnityEngine_Canvas_set_referencePixelsPerUnit_Injected();
- Register_UnityEngine_Canvas_set_referencePixelsPerUnit_Injected();
-
- //System.Void UnityEngine.Canvas::set_scaleFactor_Injected(System.IntPtr,System.Single)
- void Register_UnityEngine_Canvas_set_scaleFactor_Injected();
- Register_UnityEngine_Canvas_set_scaleFactor_Injected();
-
- //System.Void UnityEngine.Canvas::set_sortingLayerID_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Canvas_set_sortingLayerID_Injected();
- Register_UnityEngine_Canvas_set_sortingLayerID_Injected();
-
- //System.Void UnityEngine.Canvas::set_sortingOrder_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Canvas_set_sortingOrder_Injected();
- Register_UnityEngine_Canvas_set_sortingOrder_Injected();
-
- //System.Void UnityEngine.Canvas::set_worldCamera_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Canvas_set_worldCamera_Injected();
- Register_UnityEngine_Canvas_set_worldCamera_Injected();
-
- //UnityEngine.AdditionalCanvasShaderChannels UnityEngine.Canvas::get_additionalShaderChannels_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_additionalShaderChannels_Injected();
- Register_UnityEngine_Canvas_get_additionalShaderChannels_Injected();
-
- //UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode_Injected(System.IntPtr)
- void Register_UnityEngine_Canvas_get_renderMode_Injected();
- Register_UnityEngine_Canvas_get_renderMode_Injected();
-
- //End Registrations for type : UnityEngine.Canvas
-
- //Start Registrations for type : UnityEngine.CanvasGroup
-
- //System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasGroup_get_blocksRaycasts_Injected();
- Register_UnityEngine_CanvasGroup_get_blocksRaycasts_Injected();
-
- //System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasGroup_get_ignoreParentGroups_Injected();
- Register_UnityEngine_CanvasGroup_get_ignoreParentGroups_Injected();
-
- //System.Boolean UnityEngine.CanvasGroup::get_interactable_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasGroup_get_interactable_Injected();
- Register_UnityEngine_CanvasGroup_get_interactable_Injected();
-
- //System.Single UnityEngine.CanvasGroup::get_alpha_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasGroup_get_alpha_Injected();
- Register_UnityEngine_CanvasGroup_get_alpha_Injected();
-
- //System.Void UnityEngine.CanvasGroup::set_alpha_Injected(System.IntPtr,System.Single)
- void Register_UnityEngine_CanvasGroup_set_alpha_Injected();
- Register_UnityEngine_CanvasGroup_set_alpha_Injected();
-
- //System.Void UnityEngine.CanvasGroup::set_ignoreParentGroups_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_CanvasGroup_set_ignoreParentGroups_Injected();
- Register_UnityEngine_CanvasGroup_set_ignoreParentGroups_Injected();
-
- //End Registrations for type : UnityEngine.CanvasGroup
-
- //Start Registrations for type : UnityEngine.CanvasRenderer
-
- //System.Boolean UnityEngine.CanvasRenderer::get_cullTransparentMesh_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_get_cullTransparentMesh_Injected();
- Register_UnityEngine_CanvasRenderer_get_cullTransparentMesh_Injected();
-
- //System.Boolean UnityEngine.CanvasRenderer::get_cull_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_get_cull_Injected();
- Register_UnityEngine_CanvasRenderer_get_cull_Injected();
-
- //System.Boolean UnityEngine.CanvasRenderer::get_hasMoved_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_get_hasMoved_Injected();
- Register_UnityEngine_CanvasRenderer_get_hasMoved_Injected();
-
- //System.Int32 UnityEngine.CanvasRenderer::get_absoluteDepth_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_get_absoluteDepth_Injected();
- Register_UnityEngine_CanvasRenderer_get_absoluteDepth_Injected();
-
- //System.Int32 UnityEngine.CanvasRenderer::get_materialCount_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_get_materialCount_Injected();
- Register_UnityEngine_CanvasRenderer_get_materialCount_Injected();
-
- //System.IntPtr UnityEngine.CanvasRenderer::GetMaterial_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_CanvasRenderer_GetMaterial_Injected();
- Register_UnityEngine_CanvasRenderer_GetMaterial_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::Clear_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_Clear_Injected();
- Register_UnityEngine_CanvasRenderer_Clear_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
- void Register_UnityEngine_CanvasRenderer_CreateUIVertexStreamInternal();
- Register_UnityEngine_CanvasRenderer_CreateUIVertexStreamInternal();
-
- //System.Void UnityEngine.CanvasRenderer::DisableRectClipping_Injected(System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_DisableRectClipping_Injected();
- Register_UnityEngine_CanvasRenderer_DisableRectClipping_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::EnableRectClipping_Injected(System.IntPtr,UnityEngine.Rect&)
- void Register_UnityEngine_CanvasRenderer_EnableRectClipping_Injected();
- Register_UnityEngine_CanvasRenderer_EnableRectClipping_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::GetColor_Injected(System.IntPtr,UnityEngine.Color&)
- void Register_UnityEngine_CanvasRenderer_GetColor_Injected();
- Register_UnityEngine_CanvasRenderer_GetColor_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::SetAlphaTexture_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_SetAlphaTexture_Injected();
- Register_UnityEngine_CanvasRenderer_SetAlphaTexture_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::SetColor_Injected(System.IntPtr,UnityEngine.Color&)
- void Register_UnityEngine_CanvasRenderer_SetColor_Injected();
- Register_UnityEngine_CanvasRenderer_SetColor_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::SetMaterial_Injected(System.IntPtr,System.IntPtr,System.Int32)
- void Register_UnityEngine_CanvasRenderer_SetMaterial_Injected();
- Register_UnityEngine_CanvasRenderer_SetMaterial_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::SetMesh_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_SetMesh_Injected();
- Register_UnityEngine_CanvasRenderer_SetMesh_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::SetPopMaterial_Injected(System.IntPtr,System.IntPtr,System.Int32)
- void Register_UnityEngine_CanvasRenderer_SetPopMaterial_Injected();
- Register_UnityEngine_CanvasRenderer_SetPopMaterial_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::SetTexture_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_CanvasRenderer_SetTexture_Injected();
- Register_UnityEngine_CanvasRenderer_SetTexture_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)
- void Register_UnityEngine_CanvasRenderer_SplitIndicesStreamsInternal();
- Register_UnityEngine_CanvasRenderer_SplitIndicesStreamsInternal();
-
- //System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
- void Register_UnityEngine_CanvasRenderer_SplitUIVertexStreamsInternal();
- Register_UnityEngine_CanvasRenderer_SplitUIVertexStreamsInternal();
-
- //System.Void UnityEngine.CanvasRenderer::set_clippingSoftness_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_CanvasRenderer_set_clippingSoftness_Injected();
- Register_UnityEngine_CanvasRenderer_set_clippingSoftness_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::set_cullTransparentMesh_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_CanvasRenderer_set_cullTransparentMesh_Injected();
- Register_UnityEngine_CanvasRenderer_set_cullTransparentMesh_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::set_cull_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_CanvasRenderer_set_cull_Injected();
- Register_UnityEngine_CanvasRenderer_set_cull_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::set_hasPopInstruction_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_CanvasRenderer_set_hasPopInstruction_Injected();
- Register_UnityEngine_CanvasRenderer_set_hasPopInstruction_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::set_materialCount_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_CanvasRenderer_set_materialCount_Injected();
- Register_UnityEngine_CanvasRenderer_set_materialCount_Injected();
-
- //System.Void UnityEngine.CanvasRenderer::set_popMaterialCount_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_CanvasRenderer_set_popMaterialCount_Injected();
- Register_UnityEngine_CanvasRenderer_set_popMaterialCount_Injected();
-
- //End Registrations for type : UnityEngine.CanvasRenderer
-
- //Start Registrations for type : UnityEngine.Collider
-
- //System.IntPtr UnityEngine.Collider::get_attachedRigidbody_Injected(System.IntPtr)
- void Register_UnityEngine_Collider_get_attachedRigidbody_Injected();
- Register_UnityEngine_Collider_get_attachedRigidbody_Injected();
-
- //End Registrations for type : UnityEngine.Collider
-
- //Start Registrations for type : UnityEngine.ColorUtility
-
- //System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Color32&)
- void Register_UnityEngine_ColorUtility_DoTryParseHtmlColor_Injected();
- Register_UnityEngine_ColorUtility_DoTryParseHtmlColor_Injected();
-
- //End Registrations for type : UnityEngine.ColorUtility
-
- //Start Registrations for type : UnityEngine.Component
-
- //System.IntPtr UnityEngine.Component::get_gameObject_Injected(System.IntPtr)
- void Register_UnityEngine_Component_get_gameObject_Injected();
- Register_UnityEngine_Component_get_gameObject_Injected();
-
- //System.IntPtr UnityEngine.Component::get_transform_Injected(System.IntPtr)
- void Register_UnityEngine_Component_get_transform_Injected();
- Register_UnityEngine_Component_get_transform_Injected();
-
- //System.Void UnityEngine.Component::GetComponentFastPath_Injected(System.IntPtr,System.Type,System.IntPtr)
- void Register_UnityEngine_Component_GetComponentFastPath_Injected();
- Register_UnityEngine_Component_GetComponentFastPath_Injected();
-
- //System.Void UnityEngine.Component::GetComponentsForListInternal_Injected(System.IntPtr,System.Type,System.Object)
- void Register_UnityEngine_Component_GetComponentsForListInternal_Injected();
- Register_UnityEngine_Component_GetComponentsForListInternal_Injected();
-
- //End Registrations for type : UnityEngine.Component
-
- //Start Registrations for type : UnityEngine.ComputeBuffer
-
- //System.Boolean UnityEngine.ComputeBuffer::IsValidBuffer_Injected(System.IntPtr)
- void Register_UnityEngine_ComputeBuffer_IsValidBuffer_Injected();
- Register_UnityEngine_ComputeBuffer_IsValidBuffer_Injected();
-
- //System.Int32 UnityEngine.ComputeBuffer::get_count_Injected(System.IntPtr)
- void Register_UnityEngine_ComputeBuffer_get_count_Injected();
- Register_UnityEngine_ComputeBuffer_get_count_Injected();
-
- //System.IntPtr UnityEngine.ComputeBuffer::InitBuffer(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode)
- void Register_UnityEngine_ComputeBuffer_InitBuffer();
- Register_UnityEngine_ComputeBuffer_InitBuffer();
-
- //System.Void UnityEngine.ComputeBuffer::DestroyBuffer_Injected(System.IntPtr)
- void Register_UnityEngine_ComputeBuffer_DestroyBuffer_Injected();
- Register_UnityEngine_ComputeBuffer_DestroyBuffer_Injected();
-
- //System.Void UnityEngine.ComputeBuffer::InternalSetNativeData_Injected(System.IntPtr,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32)
- void Register_UnityEngine_ComputeBuffer_InternalSetNativeData_Injected();
- Register_UnityEngine_ComputeBuffer_InternalSetNativeData_Injected();
-
- //End Registrations for type : UnityEngine.ComputeBuffer
-
- //Start Registrations for type : UnityEngine.ComputeShader
-
- //System.Int32 UnityEngine.ComputeShader::FindKernel_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_ComputeShader_FindKernel_Injected();
- Register_UnityEngine_ComputeShader_FindKernel_Injected();
-
- //End Registrations for type : UnityEngine.ComputeShader
-
- //Start Registrations for type : UnityEngine.Coroutine
-
- //System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
- void Register_UnityEngine_Coroutine_ReleaseCoroutine();
- Register_UnityEngine_Coroutine_ReleaseCoroutine();
-
- //End Registrations for type : UnityEngine.Coroutine
-
- //Start Registrations for type : UnityEngine.Cubemap
-
- //System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.TextureColorSpace,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
- void Register_UnityEngine_Cubemap_Internal_CreateImpl();
- Register_UnityEngine_Cubemap_Internal_CreateImpl();
-
- //System.Boolean UnityEngine.Cubemap::get_isReadable_Injected(System.IntPtr)
- void Register_UnityEngine_Cubemap_get_isReadable_Injected();
- Register_UnityEngine_Cubemap_get_isReadable_Injected();
-
- //End Registrations for type : UnityEngine.Cubemap
-
- //Start Registrations for type : UnityEngine.CubemapArray
-
- //System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.TextureColorSpace,UnityEngine.Experimental.Rendering.TextureCreationFlags)
- void Register_UnityEngine_CubemapArray_Internal_CreateImpl();
- Register_UnityEngine_CubemapArray_Internal_CreateImpl();
-
- //System.Boolean UnityEngine.CubemapArray::get_isReadable_Injected(System.IntPtr)
- void Register_UnityEngine_CubemapArray_get_isReadable_Injected();
- Register_UnityEngine_CubemapArray_get_isReadable_Injected();
-
- //End Registrations for type : UnityEngine.CubemapArray
-
- //Start Registrations for type : UnityEngine.Cursor
-
- //System.Void UnityEngine.Cursor::SetCursor_Injected(System.IntPtr,UnityEngine.Vector2&,UnityEngine.CursorMode)
- void Register_UnityEngine_Cursor_SetCursor_Injected();
- Register_UnityEngine_Cursor_SetCursor_Injected();
-
- //UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
- void Register_UnityEngine_Cursor_get_lockState();
- Register_UnityEngine_Cursor_get_lockState();
-
- //End Registrations for type : UnityEngine.Cursor
-
- //Start Registrations for type : UnityEngine.Debug
-
- //System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc_Injected(System.Byte*,System.Int32,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Debug_ExtractStackTraceNoAlloc_Injected();
- Register_UnityEngine_Debug_ExtractStackTraceNoAlloc_Injected();
-
- //End Registrations for type : UnityEngine.Debug
-
- //Start Registrations for type : UnityEngine.DebugLogHandler
-
- //System.Void UnityEngine.DebugLogHandler::Internal_LogException_Injected(System.Exception,System.IntPtr)
- void Register_UnityEngine_DebugLogHandler_Internal_LogException_Injected();
- Register_UnityEngine_DebugLogHandler_Internal_LogException_Injected();
-
- //System.Void UnityEngine.DebugLogHandler::Internal_Log_Injected(UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,System.IntPtr)
- void Register_UnityEngine_DebugLogHandler_Internal_Log_Injected();
- Register_UnityEngine_DebugLogHandler_Internal_Log_Injected();
-
- //End Registrations for type : UnityEngine.DebugLogHandler
-
- //Start Registrations for type : UnityEngine.Display
-
- //System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
- void Register_UnityEngine_Display_RelativeMouseAtImpl();
- Register_UnityEngine_Display_RelativeMouseAtImpl();
-
- //System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
- void Register_UnityEngine_Display_GetRenderingExtImpl();
- Register_UnityEngine_Display_GetRenderingExtImpl();
-
- //System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
- void Register_UnityEngine_Display_GetSystemExtImpl();
- Register_UnityEngine_Display_GetSystemExtImpl();
-
- //End Registrations for type : UnityEngine.Display
-
- //Start Registrations for type : UnityEngine.Event
-
- //System.Boolean UnityEngine.Event::PopEvent_Injected(System.IntPtr)
- void Register_UnityEngine_Event_PopEvent_Injected();
- Register_UnityEngine_Event_PopEvent_Injected();
-
- //System.Char UnityEngine.Event::get_character_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_character_Injected();
- Register_UnityEngine_Event_get_character_Injected();
-
- //System.Int32 UnityEngine.Event::GetDoubleClickTime()
- void Register_UnityEngine_Event_GetDoubleClickTime();
- Register_UnityEngine_Event_GetDoubleClickTime();
-
- //System.Int32 UnityEngine.Event::GetEventCount()
- void Register_UnityEngine_Event_GetEventCount();
- Register_UnityEngine_Event_GetEventCount();
-
- //System.Int32 UnityEngine.Event::get_button_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_button_Injected();
- Register_UnityEngine_Event_get_button_Injected();
-
- //System.Int32 UnityEngine.Event::get_clickCount_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_clickCount_Injected();
- Register_UnityEngine_Event_get_clickCount_Injected();
-
- //System.Int32 UnityEngine.Event::get_displayIndex_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_displayIndex_Injected();
- Register_UnityEngine_Event_get_displayIndex_Injected();
-
- //System.IntPtr UnityEngine.Event::Internal_Create(System.Int32)
- void Register_UnityEngine_Event_Internal_Create();
- Register_UnityEngine_Event_Internal_Create();
-
- //System.Single UnityEngine.Event::get_pressure_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_pressure_Injected();
- Register_UnityEngine_Event_get_pressure_Injected();
-
- //System.Single UnityEngine.Event::get_twist_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_twist_Injected();
- Register_UnityEngine_Event_get_twist_Injected();
-
- //System.Void UnityEngine.Event::CopyFromPtr_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Event_CopyFromPtr_Injected();
- Register_UnityEngine_Event_CopyFromPtr_Injected();
-
- //System.Void UnityEngine.Event::GetEventAtIndex_Injected(System.Int32,System.IntPtr)
- void Register_UnityEngine_Event_GetEventAtIndex_Injected();
- Register_UnityEngine_Event_GetEventAtIndex_Injected();
-
- //System.Void UnityEngine.Event::Internal_Destroy(System.IntPtr)
- void Register_UnityEngine_Event_Internal_Destroy();
- Register_UnityEngine_Event_Internal_Destroy();
-
- //System.Void UnityEngine.Event::Internal_SetNativeEvent(System.IntPtr)
- void Register_UnityEngine_Event_Internal_SetNativeEvent();
- Register_UnityEngine_Event_Internal_SetNativeEvent();
-
- //System.Void UnityEngine.Event::Internal_Use_Injected(System.IntPtr)
- void Register_UnityEngine_Event_Internal_Use_Injected();
- Register_UnityEngine_Event_Internal_Use_Injected();
-
- //System.Void UnityEngine.Event::get_commandName_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Event_get_commandName_Injected();
- Register_UnityEngine_Event_get_commandName_Injected();
-
- //System.Void UnityEngine.Event::get_delta_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_Event_get_delta_Injected();
- Register_UnityEngine_Event_get_delta_Injected();
-
- //System.Void UnityEngine.Event::get_mousePosition_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_Event_get_mousePosition_Injected();
- Register_UnityEngine_Event_get_mousePosition_Injected();
-
- //System.Void UnityEngine.Event::get_tilt_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_Event_get_tilt_Injected();
- Register_UnityEngine_Event_get_tilt_Injected();
-
- //System.Void UnityEngine.Event::set_Internal_keyCode_Injected(System.IntPtr,UnityEngine.KeyCode)
- void Register_UnityEngine_Event_set_Internal_keyCode_Injected();
- Register_UnityEngine_Event_set_Internal_keyCode_Injected();
-
- //System.Void UnityEngine.Event::set_character_Injected(System.IntPtr,System.Char)
- void Register_UnityEngine_Event_set_character_Injected();
- Register_UnityEngine_Event_set_character_Injected();
-
- //System.Void UnityEngine.Event::set_commandName_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Event_set_commandName_Injected();
- Register_UnityEngine_Event_set_commandName_Injected();
-
- //System.Void UnityEngine.Event::set_delta_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_Event_set_delta_Injected();
- Register_UnityEngine_Event_set_delta_Injected();
-
- //System.Void UnityEngine.Event::set_displayIndex_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Event_set_displayIndex_Injected();
- Register_UnityEngine_Event_set_displayIndex_Injected();
-
- //System.Void UnityEngine.Event::set_modifiers_Injected(System.IntPtr,UnityEngine.EventModifiers)
- void Register_UnityEngine_Event_set_modifiers_Injected();
- Register_UnityEngine_Event_set_modifiers_Injected();
-
- //System.Void UnityEngine.Event::set_mousePosition_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_Event_set_mousePosition_Injected();
- Register_UnityEngine_Event_set_mousePosition_Injected();
-
- //System.Void UnityEngine.Event::set_type_Injected(System.IntPtr,UnityEngine.EventType)
- void Register_UnityEngine_Event_set_type_Injected();
- Register_UnityEngine_Event_set_type_Injected();
-
- //UnityEngine.EventModifiers UnityEngine.Event::get_modifiers_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_modifiers_Injected();
- Register_UnityEngine_Event_get_modifiers_Injected();
-
- //UnityEngine.EventType UnityEngine.Event::get_rawType_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_rawType_Injected();
- Register_UnityEngine_Event_get_rawType_Injected();
-
- //UnityEngine.EventType UnityEngine.Event::get_type_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_type_Injected();
- Register_UnityEngine_Event_get_type_Injected();
-
- //UnityEngine.KeyCode UnityEngine.Event::get_Internal_keyCode_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_Internal_keyCode_Injected();
- Register_UnityEngine_Event_get_Internal_keyCode_Injected();
-
- //UnityEngine.PenStatus UnityEngine.Event::get_penStatus_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_penStatus_Injected();
- Register_UnityEngine_Event_get_penStatus_Injected();
-
- //UnityEngine.PointerType UnityEngine.Event::get_pointerType_Injected(System.IntPtr)
- void Register_UnityEngine_Event_get_pointerType_Injected();
- Register_UnityEngine_Event_get_pointerType_Injected();
-
- //End Registrations for type : UnityEngine.Event
-
- //Start Registrations for type : UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
-
- //System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
- void Register_UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_BuiltinUpdate();
- Register_UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_BuiltinUpdate();
-
- //End Registrations for type : UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
-
- //Start Registrations for type : UnityEngine.Experimental.Rendering.GraphicsFormatUtility
-
- //System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_CanDecompressFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_CanDecompressFormat();
-
- //System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedFormat_Native_TextureFormat(UnityEngine.TextureFormat)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsCompressedFormat_Native_TextureFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsCompressedFormat_Native_TextureFormat();
-
- //System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsCrunchFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsCrunchFormat();
-
- //System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsDepthStencilFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsDepthStencilFormat();
-
- //System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsPVRTCFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsPVRTCFormat();
-
- //System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsSRGBFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_IsSRGBFormat();
-
- //System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetDepthBits();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetDepthBits();
-
- //UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native();
-
- //UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat();
-
- //UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat();
-
- //UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
- void Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetRenderTextureFormat();
- Register_UnityEngine_Experimental_Rendering_GraphicsFormatUtility_GetRenderTextureFormat();
-
- //End Registrations for type : UnityEngine.Experimental.Rendering.GraphicsFormatUtility
-
- //Start Registrations for type : UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
-
- //System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
- void Register_UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance();
- Register_UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance();
-
- //End Registrations for type : UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
-
- //Start Registrations for type : UnityEngine.Font
-
- //System.Boolean UnityEngine.Font::HasCharacter_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Font_HasCharacter_Injected();
- Register_UnityEngine_Font_HasCharacter_Injected();
-
- //System.Boolean UnityEngine.Font::get_dynamic_Injected(System.IntPtr)
- void Register_UnityEngine_Font_get_dynamic_Injected();
- Register_UnityEngine_Font_get_dynamic_Injected();
-
- //System.Int32 UnityEngine.Font::get_fontSize_Injected(System.IntPtr)
- void Register_UnityEngine_Font_get_fontSize_Injected();
- Register_UnityEngine_Font_get_fontSize_Injected();
-
- //System.IntPtr UnityEngine.Font::get_material_Injected(System.IntPtr)
- void Register_UnityEngine_Font_get_material_Injected();
- Register_UnityEngine_Font_get_material_Injected();
-
- //System.String[] UnityEngine.Font::GetOSFallbacks()
- void Register_UnityEngine_Font_GetOSFallbacks();
- Register_UnityEngine_Font_GetOSFallbacks();
-
- //System.String[] UnityEngine.Font::GetPathsToOSFonts()
- void Register_UnityEngine_Font_GetPathsToOSFonts();
- Register_UnityEngine_Font_GetPathsToOSFonts();
-
- //End Registrations for type : UnityEngine.Font
-
- //Start Registrations for type : UnityEngine.GameObject
-
- //System.Array UnityEngine.GameObject::GetComponentsInternal_Injected(System.IntPtr,System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
- void Register_UnityEngine_GameObject_GetComponentsInternal_Injected();
- Register_UnityEngine_GameObject_GetComponentsInternal_Injected();
-
- //System.Boolean UnityEngine.GameObject::get_activeInHierarchy_Injected(System.IntPtr)
- void Register_UnityEngine_GameObject_get_activeInHierarchy_Injected();
- Register_UnityEngine_GameObject_get_activeInHierarchy_Injected();
-
- //System.Boolean UnityEngine.GameObject::get_activeSelf_Injected(System.IntPtr)
- void Register_UnityEngine_GameObject_get_activeSelf_Injected();
- Register_UnityEngine_GameObject_get_activeSelf_Injected();
-
- //System.Int32 UnityEngine.GameObject::get_layer_Injected(System.IntPtr)
- void Register_UnityEngine_GameObject_get_layer_Injected();
- Register_UnityEngine_GameObject_get_layer_Injected();
-
- //System.IntPtr UnityEngine.GameObject::GetComponentInChildren_Injected(System.IntPtr,System.Type,System.Boolean)
- void Register_UnityEngine_GameObject_GetComponentInChildren_Injected();
- Register_UnityEngine_GameObject_GetComponentInChildren_Injected();
-
- //System.IntPtr UnityEngine.GameObject::GetComponentInParent_Injected(System.IntPtr,System.Type,System.Boolean)
- void Register_UnityEngine_GameObject_GetComponentInParent_Injected();
- Register_UnityEngine_GameObject_GetComponentInParent_Injected();
-
- //System.IntPtr UnityEngine.GameObject::GetComponent_Injected(System.IntPtr,System.Type)
- void Register_UnityEngine_GameObject_GetComponent_Injected();
- Register_UnityEngine_GameObject_GetComponent_Injected();
-
- //System.IntPtr UnityEngine.GameObject::Internal_AddComponentWithType_Injected(System.IntPtr,System.Type)
- void Register_UnityEngine_GameObject_Internal_AddComponentWithType_Injected();
- Register_UnityEngine_GameObject_Internal_AddComponentWithType_Injected();
-
- //System.IntPtr UnityEngine.GameObject::TryGetComponentInternal_Injected(System.IntPtr,System.Type)
- void Register_UnityEngine_GameObject_TryGetComponentInternal_Injected();
- Register_UnityEngine_GameObject_TryGetComponentInternal_Injected();
-
- //System.IntPtr UnityEngine.GameObject::get_transform_Injected(System.IntPtr)
- void Register_UnityEngine_GameObject_get_transform_Injected();
- Register_UnityEngine_GameObject_get_transform_Injected();
-
- //System.Void UnityEngine.GameObject::GetComponentFastPath_Injected(System.IntPtr,System.Type,System.IntPtr)
- void Register_UnityEngine_GameObject_GetComponentFastPath_Injected();
- Register_UnityEngine_GameObject_GetComponentFastPath_Injected();
-
- //System.Void UnityEngine.GameObject::Internal_CreateGameObject_Injected(UnityEngine.GameObject,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GameObject_Internal_CreateGameObject_Injected();
- Register_UnityEngine_GameObject_Internal_CreateGameObject_Injected();
-
- //System.Void UnityEngine.GameObject::SendMessage_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.Object,UnityEngine.SendMessageOptions)
- void Register_UnityEngine_GameObject_SendMessage_Injected();
- Register_UnityEngine_GameObject_SendMessage_Injected();
-
- //System.Void UnityEngine.GameObject::SetActive_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_GameObject_SetActive_Injected();
- Register_UnityEngine_GameObject_SetActive_Injected();
-
- //System.Void UnityEngine.GameObject::TryGetComponentFastPath_Injected(System.IntPtr,System.Type,System.IntPtr)
- void Register_UnityEngine_GameObject_TryGetComponentFastPath_Injected();
- Register_UnityEngine_GameObject_TryGetComponentFastPath_Injected();
-
- //System.Void UnityEngine.GameObject::get_tag_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GameObject_get_tag_Injected();
- Register_UnityEngine_GameObject_get_tag_Injected();
-
- //System.Void UnityEngine.GameObject::set_layer_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_GameObject_set_layer_Injected();
- Register_UnityEngine_GameObject_set_layer_Injected();
-
- //System.Void UnityEngine.GameObject::set_tag_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GameObject_set_tag_Injected();
- Register_UnityEngine_GameObject_set_tag_Injected();
-
- //End Registrations for type : UnityEngine.GameObject
-
- //Start Registrations for type : UnityEngine.GL
-
- //System.Void UnityEngine.GL::Begin(System.Int32)
- void Register_UnityEngine_GL_Begin();
- Register_UnityEngine_GL_Begin();
-
- //System.Void UnityEngine.GL::End()
- void Register_UnityEngine_GL_End();
- Register_UnityEngine_GL_End();
-
- //System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
- void Register_UnityEngine_GL_GLClear_Injected();
- Register_UnityEngine_GL_GLClear_Injected();
-
- //System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
- void Register_UnityEngine_GL_GLLoadPixelMatrixScript();
- Register_UnityEngine_GL_GLLoadPixelMatrixScript();
-
- //System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
- void Register_UnityEngine_GL_ImmediateColor();
- Register_UnityEngine_GL_ImmediateColor();
-
- //System.Void UnityEngine.GL::LoadOrtho()
- void Register_UnityEngine_GL_LoadOrtho();
- Register_UnityEngine_GL_LoadOrtho();
-
- //System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
- void Register_UnityEngine_GL_LoadProjectionMatrix_Injected();
- Register_UnityEngine_GL_LoadProjectionMatrix_Injected();
-
- //System.Void UnityEngine.GL::PopMatrix()
- void Register_UnityEngine_GL_PopMatrix();
- Register_UnityEngine_GL_PopMatrix();
-
- //System.Void UnityEngine.GL::PushMatrix()
- void Register_UnityEngine_GL_PushMatrix();
- Register_UnityEngine_GL_PushMatrix();
-
- //System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
- void Register_UnityEngine_GL_SetViewMatrix_Injected();
- Register_UnityEngine_GL_SetViewMatrix_Injected();
-
- //System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
- void Register_UnityEngine_GL_TexCoord3();
- Register_UnityEngine_GL_TexCoord3();
-
- //System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
- void Register_UnityEngine_GL_Vertex3();
- Register_UnityEngine_GL_Vertex3();
-
- //System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
- void Register_UnityEngine_GL_Viewport_Injected();
- Register_UnityEngine_GL_Viewport_Injected();
-
- //End Registrations for type : UnityEngine.GL
-
- //Start Registrations for type : UnityEngine.Gradient
-
- //System.Boolean UnityEngine.Gradient::Internal_Equals_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Gradient_Internal_Equals_Injected();
- Register_UnityEngine_Gradient_Internal_Equals_Injected();
-
- //System.IntPtr UnityEngine.Gradient::Init()
- void Register_UnityEngine_Gradient_Init();
- Register_UnityEngine_Gradient_Init();
-
- //System.Void UnityEngine.Gradient::Cleanup_Injected(System.IntPtr)
- void Register_UnityEngine_Gradient_Cleanup_Injected();
- Register_UnityEngine_Gradient_Cleanup_Injected();
-
- //End Registrations for type : UnityEngine.Gradient
-
- //Start Registrations for type : UnityEngine.Graphics
-
- //System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
- void Register_UnityEngine_Graphics_Internal_GetMaxDrawMeshInstanceCount();
- Register_UnityEngine_Graphics_Internal_GetMaxDrawMeshInstanceCount();
-
- //System.Void UnityEngine.Graphics::Internal_SetNullRT()
- void Register_UnityEngine_Graphics_Internal_SetNullRT();
- Register_UnityEngine_Graphics_Internal_SetNullRT();
-
- //System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
- void Register_UnityEngine_Graphics_Internal_SetRTSimple_Injected();
- Register_UnityEngine_Graphics_Internal_SetRTSimple_Injected();
-
- //End Registrations for type : UnityEngine.Graphics
-
- //Start Registrations for type : UnityEngine.GUI
-
- //System.Boolean UnityEngine.GUI::get_changed()
- void Register_UnityEngine_GUI_get_changed();
- Register_UnityEngine_GUI_get_changed();
-
- //System.Boolean UnityEngine.GUI::get_enabled()
- void Register_UnityEngine_GUI_get_enabled();
- Register_UnityEngine_GUI_get_enabled();
-
- //System.Void UnityEngine.GUI::get_backgroundColor_Injected(UnityEngine.Color&)
- void Register_UnityEngine_GUI_get_backgroundColor_Injected();
- Register_UnityEngine_GUI_get_backgroundColor_Injected();
-
- //System.Void UnityEngine.GUI::get_color_Injected(UnityEngine.Color&)
- void Register_UnityEngine_GUI_get_color_Injected();
- Register_UnityEngine_GUI_get_color_Injected();
-
- //System.Void UnityEngine.GUI::get_contentColor_Injected(UnityEngine.Color&)
- void Register_UnityEngine_GUI_get_contentColor_Injected();
- Register_UnityEngine_GUI_get_contentColor_Injected();
-
- //System.Void UnityEngine.GUI::set_backgroundColor_Injected(UnityEngine.Color&)
- void Register_UnityEngine_GUI_set_backgroundColor_Injected();
- Register_UnityEngine_GUI_set_backgroundColor_Injected();
-
- //System.Void UnityEngine.GUI::set_changed(System.Boolean)
- void Register_UnityEngine_GUI_set_changed();
- Register_UnityEngine_GUI_set_changed();
-
- //System.Void UnityEngine.GUI::set_color_Injected(UnityEngine.Color&)
- void Register_UnityEngine_GUI_set_color_Injected();
- Register_UnityEngine_GUI_set_color_Injected();
-
- //System.Void UnityEngine.GUI::set_contentColor_Injected(UnityEngine.Color&)
- void Register_UnityEngine_GUI_set_contentColor_Injected();
- Register_UnityEngine_GUI_set_contentColor_Injected();
-
- //System.Void UnityEngine.GUI::set_enabled(System.Boolean)
- void Register_UnityEngine_GUI_set_enabled();
- Register_UnityEngine_GUI_set_enabled();
-
- //End Registrations for type : UnityEngine.GUI
-
- //Start Registrations for type : UnityEngine.GUIClip
-
- //System.Int32 UnityEngine.GUIClip::Internal_GetCount()
- void Register_UnityEngine_GUIClip_Internal_GetCount();
- Register_UnityEngine_GUIClip_Internal_GetCount();
-
- //System.Void UnityEngine.GUIClip::GetMatrix_Injected(UnityEngine.Matrix4x4&)
- void Register_UnityEngine_GUIClip_GetMatrix_Injected();
- Register_UnityEngine_GUIClip_GetMatrix_Injected();
-
- //System.Void UnityEngine.GUIClip::Internal_Pop()
- void Register_UnityEngine_GUIClip_Internal_Pop();
- Register_UnityEngine_GUIClip_Internal_Pop();
-
- //System.Void UnityEngine.GUIClip::Internal_PopParentClip()
- void Register_UnityEngine_GUIClip_Internal_PopParentClip();
- Register_UnityEngine_GUIClip_Internal_PopParentClip();
-
- //System.Void UnityEngine.GUIClip::Internal_PushParentClip_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rect&)
- void Register_UnityEngine_GUIClip_Internal_PushParentClip_Injected();
- Register_UnityEngine_GUIClip_Internal_PushParentClip_Injected();
-
- //System.Void UnityEngine.GUIClip::SetMatrix_Injected(UnityEngine.Matrix4x4&)
- void Register_UnityEngine_GUIClip_SetMatrix_Injected();
- Register_UnityEngine_GUIClip_SetMatrix_Injected();
-
- //System.Void UnityEngine.GUIClip::get_visibleRect_Injected(UnityEngine.Rect&)
- void Register_UnityEngine_GUIClip_get_visibleRect_Injected();
- Register_UnityEngine_GUIClip_get_visibleRect_Injected();
-
- //End Registrations for type : UnityEngine.GUIClip
-
- //Start Registrations for type : UnityEngine.GUILayoutUtility
-
- //System.Void UnityEngine.GUILayoutUtility::Internal_GetWindowRect_Injected(System.Int32,UnityEngine.Rect&)
- void Register_UnityEngine_GUILayoutUtility_Internal_GetWindowRect_Injected();
- Register_UnityEngine_GUILayoutUtility_Internal_GetWindowRect_Injected();
-
- //System.Void UnityEngine.GUILayoutUtility::Internal_MoveWindow_Injected(System.Int32,UnityEngine.Rect&)
- void Register_UnityEngine_GUILayoutUtility_Internal_MoveWindow_Injected();
- Register_UnityEngine_GUILayoutUtility_Internal_MoveWindow_Injected();
-
- //End Registrations for type : UnityEngine.GUILayoutUtility
-
- //Start Registrations for type : UnityEngine.GUIStyle
-
- //System.Boolean UnityEngine.GUIStyle::IsTooltipActive_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GUIStyle_IsTooltipActive_Injected();
- Register_UnityEngine_GUIStyle_IsTooltipActive_Injected();
-
- //System.Boolean UnityEngine.GUIStyle::get_richText_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_richText_Injected();
- Register_UnityEngine_GUIStyle_get_richText_Injected();
-
- //System.Boolean UnityEngine.GUIStyle::get_stretchHeight_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_stretchHeight_Injected();
- Register_UnityEngine_GUIStyle_get_stretchHeight_Injected();
-
- //System.Boolean UnityEngine.GUIStyle::get_stretchWidth_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_stretchWidth_Injected();
- Register_UnityEngine_GUIStyle_get_stretchWidth_Injected();
-
- //System.Boolean UnityEngine.GUIStyle::get_wordWrap_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_wordWrap_Injected();
- Register_UnityEngine_GUIStyle_get_wordWrap_Injected();
-
- //System.Int32 UnityEngine.GUIStyle::get_fontSize_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_fontSize_Injected();
- Register_UnityEngine_GUIStyle_get_fontSize_Injected();
-
- //System.IntPtr UnityEngine.GUIStyle::GetDefaultFont_Injected()
- void Register_UnityEngine_GUIStyle_GetDefaultFont_Injected();
- Register_UnityEngine_GUIStyle_GetDefaultFont_Injected();
-
- //System.IntPtr UnityEngine.GUIStyle::GetRectOffsetPtr_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_GUIStyle_GetRectOffsetPtr_Injected();
- Register_UnityEngine_GUIStyle_GetRectOffsetPtr_Injected();
-
- //System.IntPtr UnityEngine.GUIStyle::GetStyleStatePtr_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_GUIStyle_GetStyleStatePtr_Injected();
- Register_UnityEngine_GUIStyle_GetStyleStatePtr_Injected();
-
- //System.IntPtr UnityEngine.GUIStyle::Internal_Create(UnityEngine.GUIStyle)
- void Register_UnityEngine_GUIStyle_Internal_Create();
- Register_UnityEngine_GUIStyle_Internal_Create();
-
- //System.IntPtr UnityEngine.GUIStyle::get_font_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_font_Injected();
- Register_UnityEngine_GUIStyle_get_font_Injected();
-
- //System.Single UnityEngine.GUIStyle::get_fixedHeight_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_fixedHeight_Injected();
- Register_UnityEngine_GUIStyle_get_fixedHeight_Injected();
-
- //System.Single UnityEngine.GUIStyle::get_fixedWidth_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_fixedWidth_Injected();
- Register_UnityEngine_GUIStyle_get_fixedWidth_Injected();
-
- //System.Void UnityEngine.GUIStyle::Internal_Destroy(System.IntPtr)
- void Register_UnityEngine_GUIStyle_Internal_Destroy();
- Register_UnityEngine_GUIStyle_Internal_Destroy();
-
- //System.Void UnityEngine.GUIStyle::Internal_DestroyTextGenerator(System.Int32)
- void Register_UnityEngine_GUIStyle_Internal_DestroyTextGenerator();
- Register_UnityEngine_GUIStyle_Internal_DestroyTextGenerator();
-
- //System.Void UnityEngine.GUIStyle::Internal_Draw2_Injected(System.IntPtr,UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,System.Boolean)
- void Register_UnityEngine_GUIStyle_Internal_Draw2_Injected();
- Register_UnityEngine_GUIStyle_Internal_Draw2_Injected();
-
- //System.Void UnityEngine.GUIStyle::Internal_Draw_Injected(System.IntPtr,UnityEngine.Rect&,UnityEngine.GUIContent,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
- void Register_UnityEngine_GUIStyle_Internal_Draw_Injected();
- Register_UnityEngine_GUIStyle_Internal_Draw_Injected();
-
- //System.Void UnityEngine.GUIStyle::Internal_GetTextRectOffset_Injected(System.IntPtr,UnityEngine.Rect&,UnityEngine.GUIContent,UnityEngine.Vector2&,UnityEngine.Vector2&)
- void Register_UnityEngine_GUIStyle_Internal_GetTextRectOffset_Injected();
- Register_UnityEngine_GUIStyle_Internal_GetTextRectOffset_Injected();
-
- //System.Void UnityEngine.GUIStyle::SetDefaultFont_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_SetDefaultFont_Injected();
- Register_UnityEngine_GUIStyle_SetDefaultFont_Injected();
-
- //System.Void UnityEngine.GUIStyle::SetMouseTooltip_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Rect&)
- void Register_UnityEngine_GUIStyle_SetMouseTooltip_Injected();
- Register_UnityEngine_GUIStyle_SetMouseTooltip_Injected();
-
- //System.Void UnityEngine.GUIStyle::get_contentOffset_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_GUIStyle_get_contentOffset_Injected();
- Register_UnityEngine_GUIStyle_get_contentOffset_Injected();
-
- //System.Void UnityEngine.GUIStyle::get_rawName_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GUIStyle_get_rawName_Injected();
- Register_UnityEngine_GUIStyle_get_rawName_Injected();
-
- //System.Void UnityEngine.GUIStyle::set_rawName_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GUIStyle_set_rawName_Injected();
- Register_UnityEngine_GUIStyle_set_rawName_Injected();
-
- //System.Void UnityEngine.GUIStyle::set_stretchHeight_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_GUIStyle_set_stretchHeight_Injected();
- Register_UnityEngine_GUIStyle_set_stretchHeight_Injected();
-
- //UnityEngine.FontStyle UnityEngine.GUIStyle::get_fontStyle_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_fontStyle_Injected();
- Register_UnityEngine_GUIStyle_get_fontStyle_Injected();
-
- //UnityEngine.ImagePosition UnityEngine.GUIStyle::get_imagePosition_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_imagePosition_Injected();
- Register_UnityEngine_GUIStyle_get_imagePosition_Injected();
-
- //UnityEngine.TextAnchor UnityEngine.GUIStyle::get_alignment_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_alignment_Injected();
- Register_UnityEngine_GUIStyle_get_alignment_Injected();
-
- //UnityEngine.TextClipping UnityEngine.GUIStyle::get_clipping_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyle_get_clipping_Injected();
- Register_UnityEngine_GUIStyle_get_clipping_Injected();
-
- //End Registrations for type : UnityEngine.GUIStyle
-
- //Start Registrations for type : UnityEngine.GUIStyleState
-
- //System.IntPtr UnityEngine.GUIStyleState::Init()
- void Register_UnityEngine_GUIStyleState_Init();
- Register_UnityEngine_GUIStyleState_Init();
-
- //System.Void UnityEngine.GUIStyleState::Cleanup_Injected(System.IntPtr)
- void Register_UnityEngine_GUIStyleState_Cleanup_Injected();
- Register_UnityEngine_GUIStyleState_Cleanup_Injected();
-
- //System.Void UnityEngine.GUIStyleState::set_textColor_Injected(System.IntPtr,UnityEngine.Color&)
- void Register_UnityEngine_GUIStyleState_set_textColor_Injected();
- Register_UnityEngine_GUIStyleState_set_textColor_Injected();
-
- //End Registrations for type : UnityEngine.GUIStyleState
-
- //Start Registrations for type : UnityEngine.GUIUtility
-
- //System.Boolean UnityEngine.GUIUtility::HasFocusableControls()
- void Register_UnityEngine_GUIUtility_HasFocusableControls();
- Register_UnityEngine_GUIUtility_HasFocusableControls();
-
- //System.Boolean UnityEngine.GUIUtility::OwnsId(System.Int32)
- void Register_UnityEngine_GUIUtility_OwnsId();
- Register_UnityEngine_GUIUtility_OwnsId();
-
- //System.Boolean UnityEngine.GUIUtility::get_textFieldInput()
- void Register_UnityEngine_GUIUtility_get_textFieldInput();
- Register_UnityEngine_GUIUtility_get_textFieldInput();
-
- //System.Int32 UnityEngine.GUIUtility::CheckForTabEvent_Injected(System.IntPtr)
- void Register_UnityEngine_GUIUtility_CheckForTabEvent_Injected();
- Register_UnityEngine_GUIUtility_CheckForTabEvent_Injected();
-
- //System.Int32 UnityEngine.GUIUtility::Internal_GetControlID_Injected(System.Int32,UnityEngine.FocusType,UnityEngine.Rect&)
- void Register_UnityEngine_GUIUtility_Internal_GetControlID_Injected();
- Register_UnityEngine_GUIUtility_Internal_GetControlID_Injected();
-
- //System.Int32 UnityEngine.GUIUtility::Internal_GetHotControl()
- void Register_UnityEngine_GUIUtility_Internal_GetHotControl();
- Register_UnityEngine_GUIUtility_Internal_GetHotControl();
-
- //System.Int32 UnityEngine.GUIUtility::Internal_GetKeyboardControl()
- void Register_UnityEngine_GUIUtility_Internal_GetKeyboardControl();
- Register_UnityEngine_GUIUtility_Internal_GetKeyboardControl();
-
- //System.Int32 UnityEngine.GUIUtility::get_guiDepth()
- void Register_UnityEngine_GUIUtility_get_guiDepth();
- Register_UnityEngine_GUIUtility_get_guiDepth();
-
- //System.Object UnityEngine.GUIUtility::Internal_GetDefaultSkin(System.Int32)
- void Register_UnityEngine_GUIUtility_Internal_GetDefaultSkin();
- Register_UnityEngine_GUIUtility_Internal_GetDefaultSkin();
-
- //System.Single UnityEngine.GUIUtility::get_pixelsPerPoint()
- void Register_UnityEngine_GUIUtility_get_pixelsPerPoint();
- Register_UnityEngine_GUIUtility_get_pixelsPerPoint();
-
- //System.Void UnityEngine.GUIUtility::AlignRectToDevice_Injected(UnityEngine.Rect&,System.Int32&,System.Int32&,UnityEngine.Rect&)
- void Register_UnityEngine_GUIUtility_AlignRectToDevice_Injected();
- Register_UnityEngine_GUIUtility_AlignRectToDevice_Injected();
-
- //System.Void UnityEngine.GUIUtility::BeginContainerFromOwner_Injected(System.IntPtr)
- void Register_UnityEngine_GUIUtility_BeginContainerFromOwner_Injected();
- Register_UnityEngine_GUIUtility_BeginContainerFromOwner_Injected();
-
- //System.Void UnityEngine.GUIUtility::BeginContainer_Injected(System.IntPtr)
- void Register_UnityEngine_GUIUtility_BeginContainer_Injected();
- Register_UnityEngine_GUIUtility_BeginContainer_Injected();
-
- //System.Void UnityEngine.GUIUtility::Internal_EndContainer()
- void Register_UnityEngine_GUIUtility_Internal_EndContainer();
- Register_UnityEngine_GUIUtility_Internal_EndContainer();
-
- //System.Void UnityEngine.GUIUtility::Internal_ExitGUI()
- void Register_UnityEngine_GUIUtility_Internal_ExitGUI();
- Register_UnityEngine_GUIUtility_Internal_ExitGUI();
-
- //System.Void UnityEngine.GUIUtility::Internal_SetHotControl(System.Int32)
- void Register_UnityEngine_GUIUtility_Internal_SetHotControl();
- Register_UnityEngine_GUIUtility_Internal_SetHotControl();
-
- //System.Void UnityEngine.GUIUtility::Internal_SetKeyboardControl(System.Int32)
- void Register_UnityEngine_GUIUtility_Internal_SetKeyboardControl();
- Register_UnityEngine_GUIUtility_Internal_SetKeyboardControl();
-
- //System.Void UnityEngine.GUIUtility::SetKeyboardControlToFirstControlId()
- void Register_UnityEngine_GUIUtility_SetKeyboardControlToFirstControlId();
- Register_UnityEngine_GUIUtility_SetKeyboardControlToFirstControlId();
-
- //System.Void UnityEngine.GUIUtility::SetKeyboardControlToLastControlId()
- void Register_UnityEngine_GUIUtility_SetKeyboardControlToLastControlId();
- Register_UnityEngine_GUIUtility_SetKeyboardControlToLastControlId();
-
- //System.Void UnityEngine.GUIUtility::get_compositionString_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GUIUtility_get_compositionString_Injected();
- Register_UnityEngine_GUIUtility_get_compositionString_Injected();
-
- //System.Void UnityEngine.GUIUtility::get_systemCopyBuffer_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GUIUtility_get_systemCopyBuffer_Injected();
- Register_UnityEngine_GUIUtility_get_systemCopyBuffer_Injected();
-
- //System.Void UnityEngine.GUIUtility::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
- void Register_UnityEngine_GUIUtility_set_compositionCursorPos_Injected();
- Register_UnityEngine_GUIUtility_set_compositionCursorPos_Injected();
-
- //System.Void UnityEngine.GUIUtility::set_imeCompositionMode(UnityEngine.IMECompositionMode)
- void Register_UnityEngine_GUIUtility_set_imeCompositionMode();
- Register_UnityEngine_GUIUtility_set_imeCompositionMode();
-
- //System.Void UnityEngine.GUIUtility::set_pixelsPerPoint(System.Single)
- void Register_UnityEngine_GUIUtility_set_pixelsPerPoint();
- Register_UnityEngine_GUIUtility_set_pixelsPerPoint();
-
- //System.Void UnityEngine.GUIUtility::set_systemCopyBuffer_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_GUIUtility_set_systemCopyBuffer_Injected();
- Register_UnityEngine_GUIUtility_set_systemCopyBuffer_Injected();
-
- //End Registrations for type : UnityEngine.GUIUtility
-
- //Start Registrations for type : UnityEngine.Hash128
-
- //System.Void UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Hash128_Hash128ToStringImpl_Injected();
- Register_UnityEngine_Hash128_Hash128ToStringImpl_Injected();
-
- //System.Void UnityEngine.Hash128::Parse_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Hash128&)
- void Register_UnityEngine_Hash128_Parse_Injected();
- Register_UnityEngine_Hash128_Parse_Injected();
-
- //End Registrations for type : UnityEngine.Hash128
-
- //Start Registrations for type : UnityEngine.ImageConversion
-
- //System.Boolean UnityEngine.ImageConversion::LoadImage_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.Boolean)
- void Register_UnityEngine_ImageConversion_LoadImage_Injected();
- Register_UnityEngine_ImageConversion_LoadImage_Injected();
-
- //System.Void UnityEngine.ImageConversion::EncodeToEXR_Injected(System.IntPtr,UnityEngine.Texture2D/EXRFlags,UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_ImageConversion_EncodeToEXR_Injected();
- Register_UnityEngine_ImageConversion_EncodeToEXR_Injected();
-
- //System.Void UnityEngine.ImageConversion::EncodeToJPG_Injected(System.IntPtr,System.Int32,UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_ImageConversion_EncodeToJPG_Injected();
- Register_UnityEngine_ImageConversion_EncodeToJPG_Injected();
-
- //System.Void UnityEngine.ImageConversion::EncodeToPNG_Injected(System.IntPtr,UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_ImageConversion_EncodeToPNG_Injected();
- Register_UnityEngine_ImageConversion_EncodeToPNG_Injected();
-
- //End Registrations for type : UnityEngine.ImageConversion
-
- //Start Registrations for type : UnityEngine.Input
-
- //System.Boolean UnityEngine.Input::CheckDisabled()
- void Register_UnityEngine_Input_CheckDisabled();
- Register_UnityEngine_Input_CheckDisabled();
-
- //System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
- void Register_UnityEngine_Input_GetKeyDownInt();
- Register_UnityEngine_Input_GetKeyDownInt();
-
- //System.Boolean UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)
- void Register_UnityEngine_Input_GetKeyInt();
- Register_UnityEngine_Input_GetKeyInt();
-
- //System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
- void Register_UnityEngine_Input_GetMouseButton();
- Register_UnityEngine_Input_GetMouseButton();
-
- //System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
- void Register_UnityEngine_Input_GetMouseButtonDown();
- Register_UnityEngine_Input_GetMouseButtonDown();
-
- //System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
- void Register_UnityEngine_Input_GetMouseButtonUp();
- Register_UnityEngine_Input_GetMouseButtonUp();
-
- //System.Boolean UnityEngine.Input::GetMousePresentInternal()
- void Register_UnityEngine_Input_GetMousePresentInternal();
- Register_UnityEngine_Input_GetMousePresentInternal();
-
- //System.Boolean UnityEngine.Input::GetTouchSupportedInternal()
- void Register_UnityEngine_Input_GetTouchSupportedInternal();
- Register_UnityEngine_Input_GetTouchSupportedInternal();
-
- //System.Boolean UnityEngine.Input::get_anyKey()
- void Register_UnityEngine_Input_get_anyKey();
- Register_UnityEngine_Input_get_anyKey();
-
- //System.Int32 UnityEngine.Input::get_touchCount()
- void Register_UnityEngine_Input_get_touchCount();
- Register_UnityEngine_Input_get_touchCount();
-
- //System.Void UnityEngine.Input::ClearLastPenContactEvent()
- void Register_UnityEngine_Input_ClearLastPenContactEvent();
- Register_UnityEngine_Input_ClearLastPenContactEvent();
-
- //System.Void UnityEngine.Input::GetLastPenContactEvent_Injected(UnityEngine.PenData&)
- void Register_UnityEngine_Input_GetLastPenContactEvent_Injected();
- Register_UnityEngine_Input_GetLastPenContactEvent_Injected();
-
- //System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
- void Register_UnityEngine_Input_GetTouch_Injected();
- Register_UnityEngine_Input_GetTouch_Injected();
-
- //System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
- void Register_UnityEngine_Input_get_compositionCursorPos_Injected();
- Register_UnityEngine_Input_get_compositionCursorPos_Injected();
-
- //System.Void UnityEngine.Input::get_compositionString_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Input_get_compositionString_Injected();
- Register_UnityEngine_Input_get_compositionString_Injected();
-
- //System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
- void Register_UnityEngine_Input_get_mousePosition_Injected();
- Register_UnityEngine_Input_get_mousePosition_Injected();
-
- //System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
- void Register_UnityEngine_Input_get_mouseScrollDelta_Injected();
- Register_UnityEngine_Input_get_mouseScrollDelta_Injected();
-
- //System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
- void Register_UnityEngine_Input_set_compositionCursorPos_Injected();
- Register_UnityEngine_Input_set_compositionCursorPos_Injected();
-
- //System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
- void Register_UnityEngine_Input_set_imeCompositionMode();
- Register_UnityEngine_Input_set_imeCompositionMode();
-
- //System.Void UnityEngine.Input::set_simulateMouseWithTouches(System.Boolean)
- void Register_UnityEngine_Input_set_simulateMouseWithTouches();
- Register_UnityEngine_Input_set_simulateMouseWithTouches();
-
- //UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
- void Register_UnityEngine_Input_get_imeCompositionMode();
- Register_UnityEngine_Input_get_imeCompositionMode();
-
- //End Registrations for type : UnityEngine.Input
-
- //Start Registrations for type : UnityEngine.Internal.InputUnsafeUtility
-
- //System.Boolean UnityEngine.Internal.InputUnsafeUtility::GetButtonDown_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetButtonDown_Injected();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetButtonDown_Injected();
-
- //System.Boolean UnityEngine.Internal.InputUnsafeUtility::GetButtonUp__Unmanaged(System.Byte*,System.Int32)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetButtonUp__Unmanaged();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetButtonUp__Unmanaged();
-
- //System.Boolean UnityEngine.Internal.InputUnsafeUtility::GetButton__Unmanaged(System.Byte*,System.Int32)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetButton__Unmanaged();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetButton__Unmanaged();
-
- //System.Boolean UnityEngine.Internal.InputUnsafeUtility::GetKeyDownString__Unmanaged(System.Byte*,System.Int32)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetKeyDownString__Unmanaged();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetKeyDownString__Unmanaged();
-
- //System.Boolean UnityEngine.Internal.InputUnsafeUtility::GetKeyString__Unmanaged(System.Byte*,System.Int32)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetKeyString__Unmanaged();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetKeyString__Unmanaged();
-
- //System.Boolean UnityEngine.Internal.InputUnsafeUtility::GetKeyUpString__Unmanaged(System.Byte*,System.Int32)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetKeyUpString__Unmanaged();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetKeyUpString__Unmanaged();
-
- //System.Byte UnityEngine.Internal.InputUnsafeUtility::GetButtonDown__Unmanaged(System.Byte*,System.Int32)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetButtonDown__Unmanaged();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetButtonDown__Unmanaged();
-
- //System.Single UnityEngine.Internal.InputUnsafeUtility::GetAxisRaw_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetAxisRaw_Injected();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetAxisRaw_Injected();
-
- //System.Single UnityEngine.Internal.InputUnsafeUtility::GetAxisRaw__Unmanaged(System.Byte*,System.Int32)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetAxisRaw__Unmanaged();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetAxisRaw__Unmanaged();
-
- //System.Single UnityEngine.Internal.InputUnsafeUtility::GetAxis_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetAxis_Injected();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetAxis_Injected();
-
- //System.Single UnityEngine.Internal.InputUnsafeUtility::GetAxis__Unmanaged(System.Byte*,System.Int32)
- void Register_UnityEngine_Internal_InputUnsafeUtility_GetAxis__Unmanaged();
- Register_UnityEngine_Internal_InputUnsafeUtility_GetAxis__Unmanaged();
-
- //End Registrations for type : UnityEngine.Internal.InputUnsafeUtility
-
- //Start Registrations for type : UnityEngine.Jobs.TransformAccess
-
- //System.Void UnityEngine.Jobs.TransformAccess::GetLocalToWorldMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&)
- void Register_UnityEngine_Jobs_TransformAccess_GetLocalToWorldMatrix();
- Register_UnityEngine_Jobs_TransformAccess_GetLocalToWorldMatrix();
-
- //System.Void UnityEngine.Jobs.TransformAccess::GetWorldToLocalMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&)
- void Register_UnityEngine_Jobs_TransformAccess_GetWorldToLocalMatrix();
- Register_UnityEngine_Jobs_TransformAccess_GetWorldToLocalMatrix();
-
- //End Registrations for type : UnityEngine.Jobs.TransformAccess
-
- //Start Registrations for type : UnityEngine.Jobs.TransformAccessArray
-
- //System.Int32 UnityEngine.Jobs.TransformAccessArray::GetCapacity(System.IntPtr)
- void Register_UnityEngine_Jobs_TransformAccessArray_GetCapacity();
- Register_UnityEngine_Jobs_TransformAccessArray_GetCapacity();
-
- //System.IntPtr UnityEngine.Jobs.TransformAccessArray::Create(System.Int32,System.Int32)
- void Register_UnityEngine_Jobs_TransformAccessArray_Create();
- Register_UnityEngine_Jobs_TransformAccessArray_Create();
-
- //System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetSortedToUserIndex(System.IntPtr)
- void Register_UnityEngine_Jobs_TransformAccessArray_GetSortedToUserIndex();
- Register_UnityEngine_Jobs_TransformAccessArray_GetSortedToUserIndex();
-
- //System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetSortedTransformAccess(System.IntPtr)
- void Register_UnityEngine_Jobs_TransformAccessArray_GetSortedTransformAccess();
- Register_UnityEngine_Jobs_TransformAccessArray_GetSortedTransformAccess();
-
- //System.Void UnityEngine.Jobs.TransformAccessArray::DestroyTransformAccessArray(System.IntPtr)
- void Register_UnityEngine_Jobs_TransformAccessArray_DestroyTransformAccessArray();
- Register_UnityEngine_Jobs_TransformAccessArray_DestroyTransformAccessArray();
-
- //System.Void UnityEngine.Jobs.TransformAccessArray::SetCapacity(System.IntPtr,System.Int32)
- void Register_UnityEngine_Jobs_TransformAccessArray_SetCapacity();
- Register_UnityEngine_Jobs_TransformAccessArray_SetCapacity();
-
- //System.Void UnityEngine.Jobs.TransformAccessArray::SetTransforms(System.IntPtr,UnityEngine.Transform[])
- void Register_UnityEngine_Jobs_TransformAccessArray_SetTransforms();
- Register_UnityEngine_Jobs_TransformAccessArray_SetTransforms();
-
- //End Registrations for type : UnityEngine.Jobs.TransformAccessArray
-
- //Start Registrations for type : UnityEngine.Light
-
- //System.Boolean UnityEngine.Light::get_useColorTemperature_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_useColorTemperature_Injected();
- Register_UnityEngine_Light_get_useColorTemperature_Injected();
-
- //System.IntPtr UnityEngine.Light::get_cookie_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_cookie_Injected();
- Register_UnityEngine_Light_get_cookie_Injected();
-
- //System.Single UnityEngine.Light::get_bounceIntensity_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_bounceIntensity_Injected();
- Register_UnityEngine_Light_get_bounceIntensity_Injected();
-
- //System.Single UnityEngine.Light::get_colorTemperature_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_colorTemperature_Injected();
- Register_UnityEngine_Light_get_colorTemperature_Injected();
-
- //System.Single UnityEngine.Light::get_cookieSize_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_cookieSize_Injected();
- Register_UnityEngine_Light_get_cookieSize_Injected();
-
- //System.Single UnityEngine.Light::get_dilatedRange_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_dilatedRange_Injected();
- Register_UnityEngine_Light_get_dilatedRange_Injected();
-
- //System.Single UnityEngine.Light::get_intensity_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_intensity_Injected();
- Register_UnityEngine_Light_get_intensity_Injected();
-
- //System.Single UnityEngine.Light::get_range_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_range_Injected();
- Register_UnityEngine_Light_get_range_Injected();
-
- //System.Single UnityEngine.Light::get_spotAngle_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_spotAngle_Injected();
- Register_UnityEngine_Light_get_spotAngle_Injected();
-
- //System.Void UnityEngine.Light::get_bakingOutput_Injected(System.IntPtr,UnityEngine.LightBakingOutput&)
- void Register_UnityEngine_Light_get_bakingOutput_Injected();
- Register_UnityEngine_Light_get_bakingOutput_Injected();
-
- //System.Void UnityEngine.Light::get_color_Injected(System.IntPtr,UnityEngine.Color&)
- void Register_UnityEngine_Light_get_color_Injected();
- Register_UnityEngine_Light_get_color_Injected();
-
- //UnityEngine.LightShadows UnityEngine.Light::get_shadows_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_shadows_Injected();
- Register_UnityEngine_Light_get_shadows_Injected();
-
- //UnityEngine.LightType UnityEngine.Light::get_type_Injected(System.IntPtr)
- void Register_UnityEngine_Light_get_type_Injected();
- Register_UnityEngine_Light_get_type_Injected();
-
- //End Registrations for type : UnityEngine.Light
-
- //Start Registrations for type : UnityEngine.Material
-
- //System.Boolean UnityEngine.Material::HasFloatImpl_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Material_HasFloatImpl_Injected();
- Register_UnityEngine_Material_HasFloatImpl_Injected();
-
- //System.Boolean UnityEngine.Material::HasProperty_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Material_HasProperty_Injected();
- Register_UnityEngine_Material_HasProperty_Injected();
-
- //System.Boolean UnityEngine.Material::IsKeywordEnabled_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Material_IsKeywordEnabled_Injected();
- Register_UnityEngine_Material_IsKeywordEnabled_Injected();
-
- //System.Boolean UnityEngine.Material::SetPass_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Material_SetPass_Injected();
- Register_UnityEngine_Material_SetPass_Injected();
-
- //System.Int32 UnityEngine.Material::ComputeCRC_Injected(System.IntPtr)
- void Register_UnityEngine_Material_ComputeCRC_Injected();
- Register_UnityEngine_Material_ComputeCRC_Injected();
-
- //System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute_Injected(System.IntPtr,UnityEngine.Rendering.ShaderPropertyFlags)
- void Register_UnityEngine_Material_GetFirstPropertyNameIdByAttribute_Injected();
- Register_UnityEngine_Material_GetFirstPropertyNameIdByAttribute_Injected();
-
- //System.IntPtr UnityEngine.Material::GetTextureImpl_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Material_GetTextureImpl_Injected();
- Register_UnityEngine_Material_GetTextureImpl_Injected();
-
- //System.IntPtr UnityEngine.Material::get_shader_Injected(System.IntPtr)
- void Register_UnityEngine_Material_get_shader_Injected();
- Register_UnityEngine_Material_get_shader_Injected();
-
- //System.Single UnityEngine.Material::GetFloatImpl_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Material_GetFloatImpl_Injected();
- Register_UnityEngine_Material_GetFloatImpl_Injected();
-
- //System.String[] UnityEngine.Material::GetShaderKeywords_Injected(System.IntPtr)
- void Register_UnityEngine_Material_GetShaderKeywords_Injected();
- Register_UnityEngine_Material_GetShaderKeywords_Injected();
-
- //System.Void UnityEngine.Material::CopyPropertiesFromMaterial_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Material_CopyPropertiesFromMaterial_Injected();
- Register_UnityEngine_Material_CopyPropertiesFromMaterial_Injected();
-
- //System.Void UnityEngine.Material::CreateWithMaterial_Injected(UnityEngine.Material,System.IntPtr)
- void Register_UnityEngine_Material_CreateWithMaterial_Injected();
- Register_UnityEngine_Material_CreateWithMaterial_Injected();
-
- //System.Void UnityEngine.Material::CreateWithShader_Injected(UnityEngine.Material,System.IntPtr)
- void Register_UnityEngine_Material_CreateWithShader_Injected();
- Register_UnityEngine_Material_CreateWithShader_Injected();
-
- //System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
- void Register_UnityEngine_Material_CreateWithString();
- Register_UnityEngine_Material_CreateWithString();
-
- //System.Void UnityEngine.Material::DisableKeyword_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Material_DisableKeyword_Injected();
- Register_UnityEngine_Material_DisableKeyword_Injected();
-
- //System.Void UnityEngine.Material::EnableKeyword_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Material_EnableKeyword_Injected();
- Register_UnityEngine_Material_EnableKeyword_Injected();
-
- //System.Void UnityEngine.Material::GetColorImpl_Injected(System.IntPtr,System.Int32,UnityEngine.Color&)
- void Register_UnityEngine_Material_GetColorImpl_Injected();
- Register_UnityEngine_Material_GetColorImpl_Injected();
-
- //System.Void UnityEngine.Material::SetColorImpl_Injected(System.IntPtr,System.Int32,UnityEngine.Color&)
- void Register_UnityEngine_Material_SetColorImpl_Injected();
- Register_UnityEngine_Material_SetColorImpl_Injected();
-
- //System.Void UnityEngine.Material::SetFloatImpl_Injected(System.IntPtr,System.Int32,System.Single)
- void Register_UnityEngine_Material_SetFloatImpl_Injected();
- Register_UnityEngine_Material_SetFloatImpl_Injected();
-
- //System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&)
- void Register_UnityEngine_Material_SetMatrixImpl_Injected();
- Register_UnityEngine_Material_SetMatrixImpl_Injected();
-
- //System.Void UnityEngine.Material::SetShaderKeywords_Injected(System.IntPtr,System.String[])
- void Register_UnityEngine_Material_SetShaderKeywords_Injected();
- Register_UnityEngine_Material_SetShaderKeywords_Injected();
-
- //System.Void UnityEngine.Material::SetTextureImpl_Injected(System.IntPtr,System.Int32,System.IntPtr)
- void Register_UnityEngine_Material_SetTextureImpl_Injected();
- Register_UnityEngine_Material_SetTextureImpl_Injected();
-
- //System.Void UnityEngine.Material::set_shader_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Material_set_shader_Injected();
- Register_UnityEngine_Material_set_shader_Injected();
-
- //End Registrations for type : UnityEngine.Material
-
- //Start Registrations for type : UnityEngine.MaterialPropertyBlock
-
- //System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
- void Register_UnityEngine_MaterialPropertyBlock_CreateImpl();
- Register_UnityEngine_MaterialPropertyBlock_CreateImpl();
-
- //System.Void UnityEngine.MaterialPropertyBlock::Clear_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_MaterialPropertyBlock_Clear_Injected();
- Register_UnityEngine_MaterialPropertyBlock_Clear_Injected();
-
- //System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
- void Register_UnityEngine_MaterialPropertyBlock_DestroyImpl();
- Register_UnityEngine_MaterialPropertyBlock_DestroyImpl();
-
- //System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl_Injected(System.IntPtr,System.Int32,System.IntPtr)
- void Register_UnityEngine_MaterialPropertyBlock_SetTextureImpl_Injected();
- Register_UnityEngine_MaterialPropertyBlock_SetTextureImpl_Injected();
-
- //System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl_Injected(System.IntPtr,System.Int32,UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32)
- void Register_UnityEngine_MaterialPropertyBlock_SetVectorArrayImpl_Injected();
- Register_UnityEngine_MaterialPropertyBlock_SetVectorArrayImpl_Injected();
-
- //End Registrations for type : UnityEngine.MaterialPropertyBlock
-
- //Start Registrations for type : UnityEngine.Mathf
-
- //System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
- void Register_UnityEngine_Mathf_GammaToLinearSpace();
- Register_UnityEngine_Mathf_GammaToLinearSpace();
-
- //System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
- void Register_UnityEngine_Mathf_CorrelatedColorTemperatureToRGB_Injected();
- Register_UnityEngine_Mathf_CorrelatedColorTemperatureToRGB_Injected();
-
- //End Registrations for type : UnityEngine.Mathf
-
- //Start Registrations for type : UnityEngine.Matrix4x4
-
- //System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
- void Register_UnityEngine_Matrix4x4_Inverse3DAffine_Injected();
- Register_UnityEngine_Matrix4x4_Inverse3DAffine_Injected();
-
- //System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
- void Register_UnityEngine_Matrix4x4_GetLossyScale_Injected();
- Register_UnityEngine_Matrix4x4_GetLossyScale_Injected();
-
- //System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)
- void Register_UnityEngine_Matrix4x4_GetRotation_Injected();
- Register_UnityEngine_Matrix4x4_GetRotation_Injected();
-
- //System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
- void Register_UnityEngine_Matrix4x4_Inverse_Injected();
- Register_UnityEngine_Matrix4x4_Inverse_Injected();
-
- //System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
- void Register_UnityEngine_Matrix4x4_TRS_Injected();
- Register_UnityEngine_Matrix4x4_TRS_Injected();
-
- //End Registrations for type : UnityEngine.Matrix4x4
-
- //Start Registrations for type : UnityEngine.Mesh
-
- //System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl_Injected(System.IntPtr,UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
- void Register_UnityEngine_Mesh_GetAllocArrayFromChannelImpl_Injected();
- Register_UnityEngine_Mesh_GetAllocArrayFromChannelImpl_Injected();
-
- //System.Boolean UnityEngine.Mesh::HasVertexAttribute_Injected(System.IntPtr,UnityEngine.Rendering.VertexAttribute)
- void Register_UnityEngine_Mesh_HasVertexAttribute_Injected();
- Register_UnityEngine_Mesh_HasVertexAttribute_Injected();
-
- //System.Boolean UnityEngine.Mesh::get_canAccess_Injected(System.IntPtr)
- void Register_UnityEngine_Mesh_get_canAccess_Injected();
- Register_UnityEngine_Mesh_get_canAccess_Injected();
-
- //System.Int32 UnityEngine.Mesh::get_subMeshCount_Injected(System.IntPtr)
- void Register_UnityEngine_Mesh_get_subMeshCount_Injected();
- Register_UnityEngine_Mesh_get_subMeshCount_Injected();
-
- //System.Int32 UnityEngine.Mesh::get_vertexCount_Injected(System.IntPtr)
- void Register_UnityEngine_Mesh_get_vertexCount_Injected();
- Register_UnityEngine_Mesh_get_vertexCount_Injected();
-
- //System.Void UnityEngine.Mesh::ClearImpl_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_Mesh_ClearImpl_Injected();
- Register_UnityEngine_Mesh_ClearImpl_Injected();
-
- //System.Void UnityEngine.Mesh::GetArrayFromChannelImpl_Injected(System.IntPtr,UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
- void Register_UnityEngine_Mesh_GetArrayFromChannelImpl_Injected();
- Register_UnityEngine_Mesh_GetArrayFromChannelImpl_Injected();
-
- //System.Void UnityEngine.Mesh::GetIndicesImpl_Injected(System.IntPtr,System.Int32,System.Boolean,UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_Mesh_GetIndicesImpl_Injected();
- Register_UnityEngine_Mesh_GetIndicesImpl_Injected();
-
- //System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
- void Register_UnityEngine_Mesh_Internal_Create();
- Register_UnityEngine_Mesh_Internal_Create();
-
- //System.Void UnityEngine.Mesh::MarkDynamicImpl_Injected(System.IntPtr)
- void Register_UnityEngine_Mesh_MarkDynamicImpl_Injected();
- Register_UnityEngine_Mesh_MarkDynamicImpl_Injected();
-
- //System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel_Injected(System.IntPtr,UnityEngine.Rendering.VertexAttribute)
- void Register_UnityEngine_Mesh_PrintErrorCantAccessChannel_Injected();
- Register_UnityEngine_Mesh_PrintErrorCantAccessChannel_Injected();
-
- //System.Void UnityEngine.Mesh::RecalculateBoundsImpl_Injected(System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)
- void Register_UnityEngine_Mesh_RecalculateBoundsImpl_Injected();
- Register_UnityEngine_Mesh_RecalculateBoundsImpl_Injected();
-
- //System.Void UnityEngine.Mesh::SetArrayForChannelImpl_Injected(System.IntPtr,UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
- void Register_UnityEngine_Mesh_SetArrayForChannelImpl_Injected();
- Register_UnityEngine_Mesh_SetArrayForChannelImpl_Injected();
-
- //System.Void UnityEngine.Mesh::SetIndicesImpl_Injected(System.IntPtr,System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
- void Register_UnityEngine_Mesh_SetIndicesImpl_Injected();
- Register_UnityEngine_Mesh_SetIndicesImpl_Injected();
-
- //System.Void UnityEngine.Mesh::get_bounds_Injected(System.IntPtr,UnityEngine.Bounds&)
- void Register_UnityEngine_Mesh_get_bounds_Injected();
- Register_UnityEngine_Mesh_get_bounds_Injected();
-
- //System.Void UnityEngine.Mesh::set_bounds_Injected(System.IntPtr,UnityEngine.Bounds&)
- void Register_UnityEngine_Mesh_set_bounds_Injected();
- Register_UnityEngine_Mesh_set_bounds_Injected();
-
- //End Registrations for type : UnityEngine.Mesh
-
- //Start Registrations for type : UnityEngine.MeshFilter
-
- //System.Void UnityEngine.MeshFilter::set_sharedMesh_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_MeshFilter_set_sharedMesh_Injected();
- Register_UnityEngine_MeshFilter_set_sharedMesh_Injected();
-
- //End Registrations for type : UnityEngine.MeshFilter
-
- //Start Registrations for type : UnityEngine.MonoBehaviour
-
- //System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll_Injected(System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_Internal_IsInvokingAll_Injected();
- Register_UnityEngine_MonoBehaviour_Internal_IsInvokingAll_Injected();
-
- //System.Boolean UnityEngine.MonoBehaviour::IsInvoking_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_MonoBehaviour_IsInvoking_Injected();
- Register_UnityEngine_MonoBehaviour_IsInvoking_Injected();
-
- //System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour_Injected(System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_IsObjectMonoBehaviour_Injected();
- Register_UnityEngine_MonoBehaviour_IsObjectMonoBehaviour_Injected();
-
- //System.Boolean UnityEngine.MonoBehaviour::get_didAwake_Injected(System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_get_didAwake_Injected();
- Register_UnityEngine_MonoBehaviour_get_didAwake_Injected();
-
- //System.Boolean UnityEngine.MonoBehaviour::get_didStart_Injected(System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_get_didStart_Injected();
- Register_UnityEngine_MonoBehaviour_get_didStart_Injected();
-
- //System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout_Injected(System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_get_useGUILayout_Injected();
- Register_UnityEngine_MonoBehaviour_get_useGUILayout_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::CancelInvoke_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_MonoBehaviour_CancelInvoke_Injected();
- Register_UnityEngine_MonoBehaviour_CancelInvoke_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::GetScriptClassName_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_MonoBehaviour_GetScriptClassName_Injected();
- Register_UnityEngine_MonoBehaviour_GetScriptClassName_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll_Injected(System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_Internal_CancelInvokeAll_Injected();
- Register_UnityEngine_MonoBehaviour_Internal_CancelInvokeAll_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::InvokeDelayed_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.Single,System.Single)
- void Register_UnityEngine_MonoBehaviour_InvokeDelayed_Injected();
- Register_UnityEngine_MonoBehaviour_InvokeDelayed_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::OnCancellationTokenCreated_Injected(System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_OnCancellationTokenCreated_Injected();
- Register_UnityEngine_MonoBehaviour_OnCancellationTokenCreated_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::StopAllCoroutines_Injected(System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_StopAllCoroutines_Injected();
- Register_UnityEngine_MonoBehaviour_StopAllCoroutines_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged_Injected(System.IntPtr,System.Collections.IEnumerator)
- void Register_UnityEngine_MonoBehaviour_StopCoroutineFromEnumeratorManaged_Injected();
- Register_UnityEngine_MonoBehaviour_StopCoroutineFromEnumeratorManaged_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_MonoBehaviour_StopCoroutineManaged_Injected();
- Register_UnityEngine_MonoBehaviour_StopCoroutineManaged_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::StopCoroutine_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_MonoBehaviour_StopCoroutine_Injected();
- Register_UnityEngine_MonoBehaviour_StopCoroutine_Injected();
-
- //System.Void UnityEngine.MonoBehaviour::set_useGUILayout_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_MonoBehaviour_set_useGUILayout_Injected();
- Register_UnityEngine_MonoBehaviour_set_useGUILayout_Injected();
-
- //UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2_Injected(System.IntPtr,System.Collections.IEnumerator)
- void Register_UnityEngine_MonoBehaviour_StartCoroutineManaged2_Injected();
- Register_UnityEngine_MonoBehaviour_StartCoroutineManaged2_Injected();
-
- //UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.Object)
- void Register_UnityEngine_MonoBehaviour_StartCoroutineManaged_Injected();
- Register_UnityEngine_MonoBehaviour_StartCoroutineManaged_Injected();
-
- //End Registrations for type : UnityEngine.MonoBehaviour
-
- //Start Registrations for type : UnityEngine.Networking.CertificateHandler
-
- //System.Void UnityEngine.Networking.CertificateHandler::ReleaseFromScripting_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_CertificateHandler_ReleaseFromScripting_Injected();
- Register_UnityEngine_Networking_CertificateHandler_ReleaseFromScripting_Injected();
-
- //End Registrations for type : UnityEngine.Networking.CertificateHandler
-
- //Start Registrations for type : UnityEngine.Networking.DownloadHandler
-
- //System.Byte* UnityEngine.Networking.DownloadHandler::InternalGetByteArray_Injected(System.IntPtr,System.Int32&)
- void Register_UnityEngine_Networking_DownloadHandler_InternalGetByteArray_Injected();
- Register_UnityEngine_Networking_DownloadHandler_InternalGetByteArray_Injected();
-
- //System.Void UnityEngine.Networking.DownloadHandler::GetContentType_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Networking_DownloadHandler_GetContentType_Injected();
- Register_UnityEngine_Networking_DownloadHandler_GetContentType_Injected();
-
- //System.Void UnityEngine.Networking.DownloadHandler::ReleaseFromScripting_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_DownloadHandler_ReleaseFromScripting_Injected();
- Register_UnityEngine_Networking_DownloadHandler_ReleaseFromScripting_Injected();
-
- //End Registrations for type : UnityEngine.Networking.DownloadHandler
-
- //Start Registrations for type : UnityEngine.Networking.DownloadHandlerBuffer
-
- //System.IntPtr UnityEngine.Networking.DownloadHandlerBuffer::Create(UnityEngine.Networking.DownloadHandlerBuffer)
- void Register_UnityEngine_Networking_DownloadHandlerBuffer_Create();
- Register_UnityEngine_Networking_DownloadHandlerBuffer_Create();
-
- //End Registrations for type : UnityEngine.Networking.DownloadHandlerBuffer
-
- //Start Registrations for type : UnityEngine.Networking.UnityWebRequest
-
- //System.Boolean UnityEngine.Networking.UnityWebRequest::get_isModifiable_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_get_isModifiable_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_get_isModifiable_Injected();
-
- //System.Int64 UnityEngine.Networking.UnityWebRequest::get_responseCode_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_get_responseCode_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_get_responseCode_Injected();
-
- //System.IntPtr UnityEngine.Networking.UnityWebRequest::BeginWebRequest_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_BeginWebRequest_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_BeginWebRequest_Injected();
-
- //System.IntPtr UnityEngine.Networking.UnityWebRequest::Create()
- void Register_UnityEngine_Networking_UnityWebRequest_Create();
- Register_UnityEngine_Networking_UnityWebRequest_Create();
-
- //System.Void UnityEngine.Networking.UnityWebRequest::Abort_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_Abort_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_Abort_Injected();
-
- //System.Void UnityEngine.Networking.UnityWebRequest::GetHTTPStatusString_Injected(System.Int64,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Networking_UnityWebRequest_GetHTTPStatusString_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_GetHTTPStatusString_Injected();
-
- //System.Void UnityEngine.Networking.UnityWebRequest::GetWebErrorString_Injected(UnityEngine.Networking.UnityWebRequest/UnityWebRequestError,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Networking_UnityWebRequest_GetWebErrorString_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_GetWebErrorString_Injected();
-
- //System.Void UnityEngine.Networking.UnityWebRequest::Release_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_Release_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_Release_Injected();
-
- //UnityEngine.Networking.UnityWebRequest/Result UnityEngine.Networking.UnityWebRequest::get_result_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_get_result_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_get_result_Injected();
-
- //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::GetError_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_GetError_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_GetError_Injected();
-
- //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::InternalSetRequestHeader_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Networking_UnityWebRequest_InternalSetRequestHeader_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_InternalSetRequestHeader_Injected();
-
- //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetCustomMethod_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Networking_UnityWebRequest_SetCustomMethod_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_SetCustomMethod_Injected();
-
- //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetDownloadHandler_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_SetDownloadHandler_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_SetDownloadHandler_Injected();
-
- //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetMethod_Injected(System.IntPtr,UnityEngine.Networking.UnityWebRequest/UnityWebRequestMethod)
- void Register_UnityEngine_Networking_UnityWebRequest_SetMethod_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_SetMethod_Injected();
-
- //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetUploadHandler_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Networking_UnityWebRequest_SetUploadHandler_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_SetUploadHandler_Injected();
-
- //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetUrl_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Networking_UnityWebRequest_SetUrl_Injected();
- Register_UnityEngine_Networking_UnityWebRequest_SetUrl_Injected();
-
- //End Registrations for type : UnityEngine.Networking.UnityWebRequest
-
- //Start Registrations for type : UnityEngine.Networking.UploadHandler
-
- //System.Void UnityEngine.Networking.UploadHandler::ReleaseFromScripting_Injected(System.IntPtr)
- void Register_UnityEngine_Networking_UploadHandler_ReleaseFromScripting_Injected();
- Register_UnityEngine_Networking_UploadHandler_ReleaseFromScripting_Injected();
-
- //End Registrations for type : UnityEngine.Networking.UploadHandler
-
- //Start Registrations for type : UnityEngine.Networking.UploadHandlerRaw
-
- //System.IntPtr UnityEngine.Networking.UploadHandlerRaw::Create(UnityEngine.Networking.UploadHandlerRaw,System.Byte*,System.Int32)
- void Register_UnityEngine_Networking_UploadHandlerRaw_Create();
- Register_UnityEngine_Networking_UploadHandlerRaw_Create();
-
- //End Registrations for type : UnityEngine.Networking.UploadHandlerRaw
-
- //Start Registrations for type : UnityEngine.Object
-
- //System.Boolean UnityEngine.Object::IsPersistent_Injected(System.IntPtr)
- void Register_UnityEngine_Object_IsPersistent_Injected();
- Register_UnityEngine_Object_IsPersistent_Injected();
-
- //System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
- void Register_UnityEngine_Object_GetOffsetOfInstanceIDInCPlusPlusObject();
- Register_UnityEngine_Object_GetOffsetOfInstanceIDInCPlusPlusObject();
-
- //System.IntPtr UnityEngine.Object::FindObjectFromInstanceID_Injected(System.Int32)
- void Register_UnityEngine_Object_FindObjectFromInstanceID_Injected();
- Register_UnityEngine_Object_FindObjectFromInstanceID_Injected();
-
- //System.IntPtr UnityEngine.Object::ForceLoadFromInstanceID_Injected(System.Int32)
- void Register_UnityEngine_Object_ForceLoadFromInstanceID_Injected();
- Register_UnityEngine_Object_ForceLoadFromInstanceID_Injected();
-
- //System.IntPtr UnityEngine.Object::Internal_CloneSingleWithParent_Injected(System.IntPtr,System.IntPtr,System.Boolean)
- void Register_UnityEngine_Object_Internal_CloneSingleWithParent_Injected();
- Register_UnityEngine_Object_Internal_CloneSingleWithParent_Injected();
-
- //System.IntPtr UnityEngine.Object::Internal_CloneSingle_Injected(System.IntPtr)
- void Register_UnityEngine_Object_Internal_CloneSingle_Injected();
- Register_UnityEngine_Object_Internal_CloneSingle_Injected();
-
- //System.Void UnityEngine.Object::DestroyImmediate_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_Object_DestroyImmediate_Injected();
- Register_UnityEngine_Object_DestroyImmediate_Injected();
-
- //System.Void UnityEngine.Object::Destroy_Injected(System.IntPtr,System.Single)
- void Register_UnityEngine_Object_Destroy_Injected();
- Register_UnityEngine_Object_Destroy_Injected();
-
- //System.Void UnityEngine.Object::DontDestroyOnLoad_Injected(System.IntPtr)
- void Register_UnityEngine_Object_DontDestroyOnLoad_Injected();
- Register_UnityEngine_Object_DontDestroyOnLoad_Injected();
-
- //System.Void UnityEngine.Object::GetName_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Object_GetName_Injected();
- Register_UnityEngine_Object_GetName_Injected();
-
- //System.Void UnityEngine.Object::SetName_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Object_SetName_Injected();
- Register_UnityEngine_Object_SetName_Injected();
-
- //System.Void UnityEngine.Object::ToString_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Object_ToString_Injected();
- Register_UnityEngine_Object_ToString_Injected();
-
- //System.Void UnityEngine.Object::set_hideFlags_Injected(System.IntPtr,UnityEngine.HideFlags)
- void Register_UnityEngine_Object_set_hideFlags_Injected();
- Register_UnityEngine_Object_set_hideFlags_Injected();
-
- //UnityEngine.HideFlags UnityEngine.Object::get_hideFlags_Injected(System.IntPtr)
- void Register_UnityEngine_Object_get_hideFlags_Injected();
- Register_UnityEngine_Object_get_hideFlags_Injected();
-
- //UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
- void Register_UnityEngine_Object_FindObjectsByType();
- Register_UnityEngine_Object_FindObjectsByType();
-
- //End Registrations for type : UnityEngine.Object
-
- //Start Registrations for type : UnityEngine.ObjectGUIState
-
- //System.IntPtr UnityEngine.ObjectGUIState::Internal_Create()
- void Register_UnityEngine_ObjectGUIState_Internal_Create();
- Register_UnityEngine_ObjectGUIState_Internal_Create();
-
- //System.Void UnityEngine.ObjectGUIState::Internal_Destroy(System.IntPtr)
- void Register_UnityEngine_ObjectGUIState_Internal_Destroy();
- Register_UnityEngine_ObjectGUIState_Internal_Destroy();
-
- //End Registrations for type : UnityEngine.ObjectGUIState
-
- //Start Registrations for type : UnityEngine.Physics
-
- //System.Boolean UnityEngine.Physics::get_invokeCollisionCallbacks()
- void Register_UnityEngine_Physics_get_invokeCollisionCallbacks();
- Register_UnityEngine_Physics_get_invokeCollisionCallbacks();
-
- //System.Boolean UnityEngine.Physics::get_reuseCollisionCallbacks()
- void Register_UnityEngine_Physics_get_reuseCollisionCallbacks();
- Register_UnityEngine_Physics_get_reuseCollisionCallbacks();
-
- //System.IntPtr UnityEngine.Physics::GetBodyByInstanceID_Injected(System.Int32)
- void Register_UnityEngine_Physics_GetBodyByInstanceID_Injected();
- Register_UnityEngine_Physics_GetBodyByInstanceID_Injected();
-
- //System.IntPtr UnityEngine.Physics::GetColliderByInstanceID_Injected(System.Int32)
- void Register_UnityEngine_Physics_GetColliderByInstanceID_Injected();
- Register_UnityEngine_Physics_GetColliderByInstanceID_Injected();
-
- //System.Void UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction,UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_Physics_Internal_RaycastAll_Injected();
- Register_UnityEngine_Physics_Internal_RaycastAll_Injected();
-
- //System.Void UnityEngine.Physics::SendOnCollisionEnter_Injected(System.IntPtr,UnityEngine.Collision)
- void Register_UnityEngine_Physics_SendOnCollisionEnter_Injected();
- Register_UnityEngine_Physics_SendOnCollisionEnter_Injected();
-
- //System.Void UnityEngine.Physics::SendOnCollisionExit_Injected(System.IntPtr,UnityEngine.Collision)
- void Register_UnityEngine_Physics_SendOnCollisionExit_Injected();
- Register_UnityEngine_Physics_SendOnCollisionExit_Injected();
-
- //System.Void UnityEngine.Physics::SendOnCollisionStay_Injected(System.IntPtr,UnityEngine.Collision)
- void Register_UnityEngine_Physics_SendOnCollisionStay_Injected();
- Register_UnityEngine_Physics_SendOnCollisionStay_Injected();
-
- //System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
- void Register_UnityEngine_Physics_get_defaultPhysicsScene_Injected();
- Register_UnityEngine_Physics_get_defaultPhysicsScene_Injected();
-
- //End Registrations for type : UnityEngine.Physics
-
- //Start Registrations for type : UnityEngine.PhysicsScene
-
- //System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- void Register_UnityEngine_PhysicsScene_Internal_RaycastTest_Injected();
- Register_UnityEngine_PhysicsScene_Internal_RaycastTest_Injected();
-
- //System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
- void Register_UnityEngine_PhysicsScene_Internal_Raycast_Injected();
- Register_UnityEngine_PhysicsScene_Internal_Raycast_Injected();
-
- //System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.Bindings.ManagedSpanWrapper&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- void Register_UnityEngine_PhysicsScene_Internal_RaycastNonAlloc_Injected();
- Register_UnityEngine_PhysicsScene_Internal_RaycastNonAlloc_Injected();
-
- //End Registrations for type : UnityEngine.PhysicsScene
-
- //Start Registrations for type : UnityEngine.Playables.PlayableHandle
-
- //System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
- void Register_UnityEngine_Playables_PlayableHandle_IsValid();
- Register_UnityEngine_Playables_PlayableHandle_IsValid();
-
- //System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
- void Register_UnityEngine_Playables_PlayableHandle_GetPlayableType();
- Register_UnityEngine_Playables_PlayableHandle_GetPlayableType();
-
- //End Registrations for type : UnityEngine.Playables.PlayableHandle
-
- //Start Registrations for type : UnityEngine.PlayerConnectionInternal
-
- //System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
- void Register_UnityEngine_PlayerConnectionInternal_IsConnected();
- Register_UnityEngine_PlayerConnectionInternal_IsConnected();
-
- //System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32)
- void Register_UnityEngine_PlayerConnectionInternal_TrySendMessage_Injected();
- Register_UnityEngine_PlayerConnectionInternal_TrySendMessage_Injected();
-
- //System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
- void Register_UnityEngine_PlayerConnectionInternal_DisconnectAll();
- Register_UnityEngine_PlayerConnectionInternal_DisconnectAll();
-
- //System.Void UnityEngine.PlayerConnectionInternal::Initialize()
- void Register_UnityEngine_PlayerConnectionInternal_Initialize();
- Register_UnityEngine_PlayerConnectionInternal_Initialize();
-
- //System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
- void Register_UnityEngine_PlayerConnectionInternal_PollInternal();
- Register_UnityEngine_PlayerConnectionInternal_PollInternal();
-
- //System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_PlayerConnectionInternal_RegisterInternal_Injected();
- Register_UnityEngine_PlayerConnectionInternal_RegisterInternal_Injected();
-
- //System.Void UnityEngine.PlayerConnectionInternal::SendMessage_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32)
- void Register_UnityEngine_PlayerConnectionInternal_SendMessage_Injected();
- Register_UnityEngine_PlayerConnectionInternal_SendMessage_Injected();
-
- //System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_PlayerConnectionInternal_UnregisterInternal_Injected();
- Register_UnityEngine_PlayerConnectionInternal_UnregisterInternal_Injected();
-
- //End Registrations for type : UnityEngine.PlayerConnectionInternal
-
- //Start Registrations for type : UnityEngine.PlayerPrefs
-
- //System.Boolean UnityEngine.PlayerPrefs::HasKey_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_PlayerPrefs_HasKey_Injected();
- Register_UnityEngine_PlayerPrefs_HasKey_Injected();
-
- //System.Boolean UnityEngine.PlayerPrefs::TrySetSetString_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_PlayerPrefs_TrySetSetString_Injected();
- Register_UnityEngine_PlayerPrefs_TrySetSetString_Injected();
-
- //System.Void UnityEngine.PlayerPrefs::DeleteKey_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_PlayerPrefs_DeleteKey_Injected();
- Register_UnityEngine_PlayerPrefs_DeleteKey_Injected();
-
- //System.Void UnityEngine.PlayerPrefs::GetString_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_PlayerPrefs_GetString_Injected();
- Register_UnityEngine_PlayerPrefs_GetString_Injected();
-
- //End Registrations for type : UnityEngine.PlayerPrefs
-
- //Start Registrations for type : UnityEngine.Profiling.Profiler
-
- //System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.IntPtr)
- void Register_UnityEngine_Profiling_Profiler_BeginSampleImpl_Injected();
- Register_UnityEngine_Profiling_Profiler_BeginSampleImpl_Injected();
-
- //System.Void UnityEngine.Profiling.Profiler::EndSample()
- void Register_UnityEngine_Profiling_Profiler_EndSample();
- Register_UnityEngine_Profiling_Profiler_EndSample();
-
- //End Registrations for type : UnityEngine.Profiling.Profiler
-
- //Start Registrations for type : UnityEngine.PropertyNameUtils
-
- //System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.PropertyName&)
- void Register_UnityEngine_PropertyNameUtils_PropertyNameFromString_Injected();
- Register_UnityEngine_PropertyNameUtils_PropertyNameFromString_Injected();
-
- //End Registrations for type : UnityEngine.PropertyNameUtils
-
- //Start Registrations for type : UnityEngine.QualitySettings
-
- //System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
- void Register_UnityEngine_QualitySettings_get_vSyncCount();
- Register_UnityEngine_QualitySettings_get_vSyncCount();
-
- //UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
- void Register_UnityEngine_QualitySettings_get_activeColorSpace();
- Register_UnityEngine_QualitySettings_get_activeColorSpace();
-
- //End Registrations for type : UnityEngine.QualitySettings
-
- //Start Registrations for type : UnityEngine.Quaternion
-
- //System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
- void Register_UnityEngine_Quaternion_AngleAxis_Injected();
- Register_UnityEngine_Quaternion_AngleAxis_Injected();
-
- //System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
- void Register_UnityEngine_Quaternion_Internal_FromEulerRad_Injected();
- Register_UnityEngine_Quaternion_Internal_FromEulerRad_Injected();
-
- //System.Void UnityEngine.Quaternion::Internal_ToAxisAngleRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&)
- void Register_UnityEngine_Quaternion_Internal_ToAxisAngleRad_Injected();
- Register_UnityEngine_Quaternion_Internal_ToAxisAngleRad_Injected();
-
- //System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
- void Register_UnityEngine_Quaternion_Internal_ToEulerRad_Injected();
- Register_UnityEngine_Quaternion_Internal_ToEulerRad_Injected();
-
- //System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
- void Register_UnityEngine_Quaternion_Inverse_Injected();
- Register_UnityEngine_Quaternion_Inverse_Injected();
-
- //System.Void UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
- void Register_UnityEngine_Quaternion_Lerp_Injected();
- Register_UnityEngine_Quaternion_Lerp_Injected();
-
- //System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
- void Register_UnityEngine_Quaternion_LookRotation_Injected();
- Register_UnityEngine_Quaternion_LookRotation_Injected();
-
- //End Registrations for type : UnityEngine.Quaternion
-
- //Start Registrations for type : UnityEngine.Random
-
- //System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
- void Register_UnityEngine_Random_RandomRangeInt();
- Register_UnityEngine_Random_RandomRangeInt();
-
- //System.Single UnityEngine.Random::Range(System.Single,System.Single)
- void Register_UnityEngine_Random_Range();
- Register_UnityEngine_Random_Range();
-
- //End Registrations for type : UnityEngine.Random
-
- //Start Registrations for type : UnityEngine.RectOffset
-
- //System.Int32 UnityEngine.RectOffset::get_bottom_Injected(System.IntPtr)
- void Register_UnityEngine_RectOffset_get_bottom_Injected();
- Register_UnityEngine_RectOffset_get_bottom_Injected();
-
- //System.Int32 UnityEngine.RectOffset::get_horizontal_Injected(System.IntPtr)
- void Register_UnityEngine_RectOffset_get_horizontal_Injected();
- Register_UnityEngine_RectOffset_get_horizontal_Injected();
-
- //System.Int32 UnityEngine.RectOffset::get_left_Injected(System.IntPtr)
- void Register_UnityEngine_RectOffset_get_left_Injected();
- Register_UnityEngine_RectOffset_get_left_Injected();
-
- //System.Int32 UnityEngine.RectOffset::get_right_Injected(System.IntPtr)
- void Register_UnityEngine_RectOffset_get_right_Injected();
- Register_UnityEngine_RectOffset_get_right_Injected();
-
- //System.Int32 UnityEngine.RectOffset::get_top_Injected(System.IntPtr)
- void Register_UnityEngine_RectOffset_get_top_Injected();
- Register_UnityEngine_RectOffset_get_top_Injected();
-
- //System.Int32 UnityEngine.RectOffset::get_vertical_Injected(System.IntPtr)
- void Register_UnityEngine_RectOffset_get_vertical_Injected();
- Register_UnityEngine_RectOffset_get_vertical_Injected();
-
- //System.IntPtr UnityEngine.RectOffset::InternalCreate()
- void Register_UnityEngine_RectOffset_InternalCreate();
- Register_UnityEngine_RectOffset_InternalCreate();
-
- //System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
- void Register_UnityEngine_RectOffset_InternalDestroy();
- Register_UnityEngine_RectOffset_InternalDestroy();
-
- //System.Void UnityEngine.RectOffset::Remove_Injected(System.IntPtr,UnityEngine.Rect&,UnityEngine.Rect&)
- void Register_UnityEngine_RectOffset_Remove_Injected();
- Register_UnityEngine_RectOffset_Remove_Injected();
-
- //System.Void UnityEngine.RectOffset::set_bottom_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_RectOffset_set_bottom_Injected();
- Register_UnityEngine_RectOffset_set_bottom_Injected();
-
- //System.Void UnityEngine.RectOffset::set_left_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_RectOffset_set_left_Injected();
- Register_UnityEngine_RectOffset_set_left_Injected();
-
- //System.Void UnityEngine.RectOffset::set_right_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_RectOffset_set_right_Injected();
- Register_UnityEngine_RectOffset_set_right_Injected();
-
- //System.Void UnityEngine.RectOffset::set_top_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_RectOffset_set_top_Injected();
- Register_UnityEngine_RectOffset_set_top_Injected();
-
- //End Registrations for type : UnityEngine.RectOffset
-
- //Start Registrations for type : UnityEngine.RectTransform
-
- //System.Void UnityEngine.RectTransform::get_anchorMax_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_get_anchorMax_Injected();
- Register_UnityEngine_RectTransform_get_anchorMax_Injected();
-
- //System.Void UnityEngine.RectTransform::get_anchorMin_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_get_anchorMin_Injected();
- Register_UnityEngine_RectTransform_get_anchorMin_Injected();
-
- //System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_get_anchoredPosition_Injected();
- Register_UnityEngine_RectTransform_get_anchoredPosition_Injected();
-
- //System.Void UnityEngine.RectTransform::get_pivot_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_get_pivot_Injected();
- Register_UnityEngine_RectTransform_get_pivot_Injected();
-
- //System.Void UnityEngine.RectTransform::get_rect_Injected(System.IntPtr,UnityEngine.Rect&)
- void Register_UnityEngine_RectTransform_get_rect_Injected();
- Register_UnityEngine_RectTransform_get_rect_Injected();
-
- //System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_get_sizeDelta_Injected();
- Register_UnityEngine_RectTransform_get_sizeDelta_Injected();
-
- //System.Void UnityEngine.RectTransform::set_anchorMax_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_set_anchorMax_Injected();
- Register_UnityEngine_RectTransform_set_anchorMax_Injected();
-
- //System.Void UnityEngine.RectTransform::set_anchorMin_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_set_anchorMin_Injected();
- Register_UnityEngine_RectTransform_set_anchorMin_Injected();
-
- //System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_set_anchoredPosition_Injected();
- Register_UnityEngine_RectTransform_set_anchoredPosition_Injected();
-
- //System.Void UnityEngine.RectTransform::set_pivot_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_set_pivot_Injected();
- Register_UnityEngine_RectTransform_set_pivot_Injected();
-
- //System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransform_set_sizeDelta_Injected();
- Register_UnityEngine_RectTransform_set_sizeDelta_Injected();
-
- //End Registrations for type : UnityEngine.RectTransform
-
- //Start Registrations for type : UnityEngine.RectTransformUtility
-
- //System.Boolean UnityEngine.RectTransformUtility::PointInRectangle_Injected(UnityEngine.Vector2&,System.IntPtr,System.IntPtr,UnityEngine.Vector4&)
- void Register_UnityEngine_RectTransformUtility_PointInRectangle_Injected();
- Register_UnityEngine_RectTransformUtility_PointInRectangle_Injected();
-
- //System.Void UnityEngine.RectTransformUtility::PixelAdjustPoint_Injected(UnityEngine.Vector2&,System.IntPtr,System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_RectTransformUtility_PixelAdjustPoint_Injected();
- Register_UnityEngine_RectTransformUtility_PixelAdjustPoint_Injected();
-
- //System.Void UnityEngine.RectTransformUtility::PixelAdjustRect_Injected(System.IntPtr,System.IntPtr,UnityEngine.Rect&)
- void Register_UnityEngine_RectTransformUtility_PixelAdjustRect_Injected();
- Register_UnityEngine_RectTransformUtility_PixelAdjustRect_Injected();
-
- //End Registrations for type : UnityEngine.RectTransformUtility
-
- //Start Registrations for type : UnityEngine.Renderer
-
- //System.Boolean UnityEngine.Renderer::get_enabled_Injected(System.IntPtr)
- void Register_UnityEngine_Renderer_get_enabled_Injected();
- Register_UnityEngine_Renderer_get_enabled_Injected();
-
- //System.Boolean UnityEngine.Renderer::get_isVisible_Injected(System.IntPtr)
- void Register_UnityEngine_Renderer_get_isVisible_Injected();
- Register_UnityEngine_Renderer_get_isVisible_Injected();
-
- //System.Int32 UnityEngine.Renderer::get_sortingGroupID_Injected(System.IntPtr)
- void Register_UnityEngine_Renderer_get_sortingGroupID_Injected();
- Register_UnityEngine_Renderer_get_sortingGroupID_Injected();
-
- //System.Int32 UnityEngine.Renderer::get_sortingGroupOrder_Injected(System.IntPtr)
- void Register_UnityEngine_Renderer_get_sortingGroupOrder_Injected();
- Register_UnityEngine_Renderer_get_sortingGroupOrder_Injected();
-
- //System.Int32 UnityEngine.Renderer::get_sortingLayerID_Injected(System.IntPtr)
- void Register_UnityEngine_Renderer_get_sortingLayerID_Injected();
- Register_UnityEngine_Renderer_get_sortingLayerID_Injected();
-
- //System.Int32 UnityEngine.Renderer::get_sortingOrder_Injected(System.IntPtr)
- void Register_UnityEngine_Renderer_get_sortingOrder_Injected();
- Register_UnityEngine_Renderer_get_sortingOrder_Injected();
-
- //System.IntPtr UnityEngine.Renderer::GetMaterial_Injected(System.IntPtr)
- void Register_UnityEngine_Renderer_GetMaterial_Injected();
- Register_UnityEngine_Renderer_GetMaterial_Injected();
-
- //System.IntPtr UnityEngine.Renderer::GetSharedMaterial_Injected(System.IntPtr)
- void Register_UnityEngine_Renderer_GetSharedMaterial_Injected();
- Register_UnityEngine_Renderer_GetSharedMaterial_Injected();
-
- //System.Void UnityEngine.Renderer::SetMaterial_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Renderer_SetMaterial_Injected();
- Register_UnityEngine_Renderer_SetMaterial_Injected();
-
- //System.Void UnityEngine.Renderer::set_enabled_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_Renderer_set_enabled_Injected();
- Register_UnityEngine_Renderer_set_enabled_Injected();
-
- //System.Void UnityEngine.Renderer::set_localBounds_Injected(System.IntPtr,UnityEngine.Bounds&)
- void Register_UnityEngine_Renderer_set_localBounds_Injected();
- Register_UnityEngine_Renderer_set_localBounds_Injected();
-
- //System.Void UnityEngine.Renderer::set_receiveShadows_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_Renderer_set_receiveShadows_Injected();
- Register_UnityEngine_Renderer_set_receiveShadows_Injected();
-
- //System.Void UnityEngine.Renderer::set_shadowCastingMode_Injected(System.IntPtr,UnityEngine.Rendering.ShadowCastingMode)
- void Register_UnityEngine_Renderer_set_shadowCastingMode_Injected();
- Register_UnityEngine_Renderer_set_shadowCastingMode_Injected();
-
- //System.Void UnityEngine.Renderer::set_sortingLayerID_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Renderer_set_sortingLayerID_Injected();
- Register_UnityEngine_Renderer_set_sortingLayerID_Injected();
-
- //System.Void UnityEngine.Renderer::set_sortingOrder_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Renderer_set_sortingOrder_Injected();
- Register_UnityEngine_Renderer_set_sortingOrder_Injected();
-
- //End Registrations for type : UnityEngine.Renderer
-
- //Start Registrations for type : UnityEngine.Rendering.GraphicsSettings
-
- //System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
- void Register_UnityEngine_Rendering_GraphicsSettings_get_lightsUseLinearIntensity();
- Register_UnityEngine_Rendering_GraphicsSettings_get_lightsUseLinearIntensity();
-
- //System.IntPtr UnityEngine.Rendering.GraphicsSettings::Internal_GetSettingsForRenderPipeline_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Rendering_GraphicsSettings_Internal_GetSettingsForRenderPipeline_Injected();
- Register_UnityEngine_Rendering_GraphicsSettings_Internal_GetSettingsForRenderPipeline_Injected();
-
- //System.IntPtr UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline_Injected()
- void Register_UnityEngine_Rendering_GraphicsSettings_get_INTERNAL_currentRenderPipeline_Injected();
- Register_UnityEngine_Rendering_GraphicsSettings_get_INTERNAL_currentRenderPipeline_Injected();
-
- //End Registrations for type : UnityEngine.Rendering.GraphicsSettings
-
- //Start Registrations for type : UnityEngine.Rendering.LocalKeywordSpace
-
- //UnityEngine.Rendering.LocalKeyword[] UnityEngine.Rendering.LocalKeywordSpace::GetKeywords()
- void Register_UnityEngine_Rendering_LocalKeywordSpace_GetKeywords();
- Register_UnityEngine_Rendering_LocalKeywordSpace_GetKeywords();
-
- //End Registrations for type : UnityEngine.Rendering.LocalKeywordSpace
-
- //Start Registrations for type : UnityEngine.Rendering.ScriptableRenderContext
-
- //System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
- void Register_UnityEngine_Rendering_ScriptableRenderContext_GetCameras_Internal();
- Register_UnityEngine_Rendering_ScriptableRenderContext_GetCameras_Internal();
-
- //End Registrations for type : UnityEngine.Rendering.ScriptableRenderContext
-
- //Start Registrations for type : UnityEngine.Rendering.SortingGroup
-
- //System.Int32 UnityEngine.Rendering.SortingGroup::get_invalidSortingGroupID()
- void Register_UnityEngine_Rendering_SortingGroup_get_invalidSortingGroupID();
- Register_UnityEngine_Rendering_SortingGroup_get_invalidSortingGroupID();
-
- //System.Int32 UnityEngine.Rendering.SortingGroup::get_sortingLayerID_Injected(System.IntPtr)
- void Register_UnityEngine_Rendering_SortingGroup_get_sortingLayerID_Injected();
- Register_UnityEngine_Rendering_SortingGroup_get_sortingLayerID_Injected();
-
- //System.Int32 UnityEngine.Rendering.SortingGroup::get_sortingOrder_Injected(System.IntPtr)
- void Register_UnityEngine_Rendering_SortingGroup_get_sortingOrder_Injected();
- Register_UnityEngine_Rendering_SortingGroup_get_sortingOrder_Injected();
-
- //System.IntPtr UnityEngine.Rendering.SortingGroup::GetSortingGroupByIndex_Injected(System.Int32)
- void Register_UnityEngine_Rendering_SortingGroup_GetSortingGroupByIndex_Injected();
- Register_UnityEngine_Rendering_SortingGroup_GetSortingGroupByIndex_Injected();
-
- //End Registrations for type : UnityEngine.Rendering.SortingGroup
-
- //Start Registrations for type : UnityEngine.RenderTexture
-
- //System.Int32 UnityEngine.RenderTexture::get_height_Injected(System.IntPtr)
- void Register_UnityEngine_RenderTexture_get_height_Injected();
- Register_UnityEngine_RenderTexture_get_height_Injected();
-
- //System.Int32 UnityEngine.RenderTexture::get_width_Injected(System.IntPtr)
- void Register_UnityEngine_RenderTexture_get_width_Injected();
- Register_UnityEngine_RenderTexture_get_width_Injected();
-
- //System.IntPtr UnityEngine.RenderTexture::GetActive_Injected()
- void Register_UnityEngine_RenderTexture_GetActive_Injected();
- Register_UnityEngine_RenderTexture_GetActive_Injected();
-
- //System.IntPtr UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
- void Register_UnityEngine_RenderTexture_GetTemporary_Internal_Injected();
- Register_UnityEngine_RenderTexture_GetTemporary_Internal_Injected();
-
- //System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(System.IntPtr,UnityEngine.RenderBuffer&)
- void Register_UnityEngine_RenderTexture_GetColorBuffer_Injected();
- Register_UnityEngine_RenderTexture_GetColorBuffer_Injected();
-
- //System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(System.IntPtr,UnityEngine.RenderBuffer&)
- void Register_UnityEngine_RenderTexture_GetDepthBuffer_Injected();
- Register_UnityEngine_RenderTexture_GetDepthBuffer_Injected();
-
- //System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(System.IntPtr,UnityEngine.RenderTextureDescriptor&)
- void Register_UnityEngine_RenderTexture_GetDescriptor_Injected();
- Register_UnityEngine_RenderTexture_GetDescriptor_Injected();
-
- //System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
- void Register_UnityEngine_RenderTexture_Internal_Create();
- Register_UnityEngine_RenderTexture_Internal_Create();
-
- //System.Void UnityEngine.RenderTexture::ReleaseTemporary_Injected(System.IntPtr)
- void Register_UnityEngine_RenderTexture_ReleaseTemporary_Injected();
- Register_UnityEngine_RenderTexture_ReleaseTemporary_Injected();
-
- //System.Void UnityEngine.RenderTexture::SetActive_Injected(System.IntPtr)
- void Register_UnityEngine_RenderTexture_SetActive_Injected();
- Register_UnityEngine_RenderTexture_SetActive_Injected();
-
- //System.Void UnityEngine.RenderTexture::SetColorFormat_Injected(System.IntPtr,UnityEngine.Experimental.Rendering.GraphicsFormat)
- void Register_UnityEngine_RenderTexture_SetColorFormat_Injected();
- Register_UnityEngine_RenderTexture_SetColorFormat_Injected();
-
- //System.Void UnityEngine.RenderTexture::SetMipMapCount_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_RenderTexture_SetMipMapCount_Injected();
- Register_UnityEngine_RenderTexture_SetMipMapCount_Injected();
-
- //System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(System.IntPtr,UnityEngine.RenderTextureDescriptor&)
- void Register_UnityEngine_RenderTexture_SetRenderTextureDescriptor_Injected();
- Register_UnityEngine_RenderTexture_SetRenderTextureDescriptor_Injected();
-
- //System.Void UnityEngine.RenderTexture::SetSRGBReadWrite_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_RenderTexture_SetSRGBReadWrite_Injected();
- Register_UnityEngine_RenderTexture_SetSRGBReadWrite_Injected();
-
- //System.Void UnityEngine.RenderTexture::SetShadowSamplingMode_Injected(System.IntPtr,UnityEngine.Rendering.ShadowSamplingMode)
- void Register_UnityEngine_RenderTexture_SetShadowSamplingMode_Injected();
- Register_UnityEngine_RenderTexture_SetShadowSamplingMode_Injected();
-
- //System.Void UnityEngine.RenderTexture::set_depthStencilFormat_Injected(System.IntPtr,UnityEngine.Experimental.Rendering.GraphicsFormat)
- void Register_UnityEngine_RenderTexture_set_depthStencilFormat_Injected();
- Register_UnityEngine_RenderTexture_set_depthStencilFormat_Injected();
-
- //System.Void UnityEngine.RenderTexture::set_height_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_RenderTexture_set_height_Injected();
- Register_UnityEngine_RenderTexture_set_height_Injected();
-
- //System.Void UnityEngine.RenderTexture::set_width_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_RenderTexture_set_width_Injected();
- Register_UnityEngine_RenderTexture_set_width_Injected();
-
- //End Registrations for type : UnityEngine.RenderTexture
-
- //Start Registrations for type : UnityEngine.Resources
-
- //System.IntPtr UnityEngine.Resources::GetBuiltinResource_Injected(System.Type,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Resources_GetBuiltinResource_Injected();
- Register_UnityEngine_Resources_GetBuiltinResource_Injected();
-
- //End Registrations for type : UnityEngine.Resources
-
- //Start Registrations for type : UnityEngine.ResourcesAPIInternal
-
- //System.IntPtr UnityEngine.ResourcesAPIInternal::FindShaderByName_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_ResourcesAPIInternal_FindShaderByName_Injected();
- Register_UnityEngine_ResourcesAPIInternal_FindShaderByName_Injected();
-
- //System.IntPtr UnityEngine.ResourcesAPIInternal::Load_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Type)
- void Register_UnityEngine_ResourcesAPIInternal_Load_Injected();
- Register_UnityEngine_ResourcesAPIInternal_Load_Injected();
-
- //UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
- void Register_UnityEngine_ResourcesAPIInternal_FindObjectsOfTypeAll();
- Register_UnityEngine_ResourcesAPIInternal_FindObjectsOfTypeAll();
-
- //End Registrations for type : UnityEngine.ResourcesAPIInternal
-
- //Start Registrations for type : UnityEngine.Screen
-
- //System.Boolean UnityEngine.Screen::get_fullScreen()
- void Register_UnityEngine_Screen_get_fullScreen();
- Register_UnityEngine_Screen_get_fullScreen();
-
- //System.Int32 UnityEngine.Screen::get_height()
- void Register_UnityEngine_Screen_get_height();
- Register_UnityEngine_Screen_get_height();
-
- //System.Int32 UnityEngine.Screen::get_width()
- void Register_UnityEngine_Screen_get_width();
- Register_UnityEngine_Screen_get_width();
-
- //System.Single UnityEngine.Screen::get_dpi()
- void Register_UnityEngine_Screen_get_dpi();
- Register_UnityEngine_Screen_get_dpi();
-
- //System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
- void Register_UnityEngine_Screen_RequestOrientation();
- Register_UnityEngine_Screen_RequestOrientation();
-
- //System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
- void Register_UnityEngine_Screen_SetOrientationEnabled();
- Register_UnityEngine_Screen_SetOrientationEnabled();
-
- //End Registrations for type : UnityEngine.Screen
-
- //Start Registrations for type : UnityEngine.ScreenCapture
-
- //System.Void UnityEngine.ScreenCapture::CaptureScreenshot_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32,UnityEngine.ScreenCapture/StereoScreenCaptureMode)
- void Register_UnityEngine_ScreenCapture_CaptureScreenshot_Injected();
- Register_UnityEngine_ScreenCapture_CaptureScreenshot_Injected();
-
- //End Registrations for type : UnityEngine.ScreenCapture
-
- //Start Registrations for type : UnityEngine.ScriptableObject
-
- //System.IntPtr UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType_Injected(System.Type,System.Boolean)
- void Register_UnityEngine_ScriptableObject_CreateScriptableObjectInstanceFromType_Injected();
- Register_UnityEngine_ScriptableObject_CreateScriptableObjectInstanceFromType_Injected();
-
- //System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
- void Register_UnityEngine_ScriptableObject_CreateScriptableObject();
- Register_UnityEngine_ScriptableObject_CreateScriptableObject();
-
- //End Registrations for type : UnityEngine.ScriptableObject
-
- //Start Registrations for type : UnityEngine.ScriptingRuntime
-
- //System.String[] UnityEngine.ScriptingRuntime::GetAllUserAssemblies()
- void Register_UnityEngine_ScriptingRuntime_GetAllUserAssemblies();
- Register_UnityEngine_ScriptingRuntime_GetAllUserAssemblies();
-
- //End Registrations for type : UnityEngine.ScriptingRuntime
-
- //Start Registrations for type : UnityEngine.Shader
-
- //System.Int32 UnityEngine.Shader::PropertyToID_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Shader_PropertyToID_Injected();
- Register_UnityEngine_Shader_PropertyToID_Injected();
-
- //System.Int32 UnityEngine.Shader::TagToID_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Shader_TagToID_Injected();
- Register_UnityEngine_Shader_TagToID_Injected();
-
- //System.Void UnityEngine.Shader::SetGlobalBufferImpl_Injected(System.Int32,System.IntPtr)
- void Register_UnityEngine_Shader_SetGlobalBufferImpl_Injected();
- Register_UnityEngine_Shader_SetGlobalBufferImpl_Injected();
-
- //System.Void UnityEngine.Shader::get_keywordSpace_Injected(System.IntPtr,UnityEngine.Rendering.LocalKeywordSpace&)
- void Register_UnityEngine_Shader_get_keywordSpace_Injected();
- Register_UnityEngine_Shader_get_keywordSpace_Injected();
-
- //System.Void UnityEngine.Shader::set_globalRenderPipeline_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Shader_set_globalRenderPipeline_Injected();
- Register_UnityEngine_Shader_set_globalRenderPipeline_Injected();
-
- //End Registrations for type : UnityEngine.Shader
-
- //Start Registrations for type : UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform
-
- //System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::GetAuthenticated()
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_GetAuthenticated();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_GetAuthenticated();
-
- //System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::GetIsUnderage()
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_GetIsUnderage();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_GetIsUnderage();
-
- //System.IntPtr UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::GetUserImage_Injected()
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_GetUserImage_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_GetUserImage_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Authenticate()
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Authenticate();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Authenticate();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::InternalLoadAchievementDescriptions(System.Object)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalLoadAchievementDescriptions();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalLoadAchievementDescriptions();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::InternalLoadAchievements(System.Object)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalLoadAchievements();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalLoadAchievements();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::InternalLoadScores_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Object)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalLoadScores_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalLoadScores_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::InternalReportProgress_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Double,System.Object)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalReportProgress_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalReportProgress_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::InternalReportScore_Injected(System.Int64,UnityEngine.Bindings.ManagedSpanWrapper&,System.Object)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalReportScore_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_InternalReportScore_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LegacyUserID_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LegacyUserID_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LegacyUserID_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadUsers(System.String[],System.Object)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadUsers();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadUsers();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowAchievementsUI()
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowAchievementsUI();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowAchievementsUI();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowLeaderboardUI()
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowLeaderboardUI();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowLeaderboardUI();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserGameID_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserGameID_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserGameID_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserID_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserID_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserID_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserName_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserName_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserName_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::LoadFriends(System.Object)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_LoadFriends();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_LoadFriends();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ResetAllAchievements()
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_ResetAllAchievements();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_ResetAllAchievements();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ShowDefaultAchievementBanner(System.Boolean)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_ShowDefaultAchievementBanner();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_ShowDefaultAchievementBanner();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ShowSpecificLeaderboardUI_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_ShowSpecificLeaderboardUI_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_ShowSpecificLeaderboardUI_Injected();
-
- //End Registrations for type : UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform
-
- //Start Registrations for type : UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
-
- //System.Boolean UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::GcLeaderboard_Loading(System.IntPtr)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_GcLeaderboard_Loading();
- Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_GcLeaderboard_Loading();
-
- //System.IntPtr UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::GcLeaderboard_LoadScores_Injected(System.Object,UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32,System.Int32,System.String[],System.Int32,System.Int32,System.Object)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_GcLeaderboard_LoadScores_Injected();
- Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_GcLeaderboard_LoadScores_Injected();
-
- //System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::GcLeaderboard_Dispose(System.IntPtr)
- void Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_GcLeaderboard_Dispose();
- Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_GcLeaderboard_Dispose();
-
- //End Registrations for type : UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
-
- //Start Registrations for type : UnityEngine.SortingLayer
-
- //System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
- void Register_UnityEngine_SortingLayer_GetLayerValueFromID();
- Register_UnityEngine_SortingLayer_GetLayerValueFromID();
-
- //End Registrations for type : UnityEngine.SortingLayer
-
- //Start Registrations for type : UnityEngine.Sprite
-
- //System.Int32 UnityEngine.Sprite::GetPacked_Injected(System.IntPtr)
- void Register_UnityEngine_Sprite_GetPacked_Injected();
- Register_UnityEngine_Sprite_GetPacked_Injected();
-
- //System.Int32 UnityEngine.Sprite::GetPackingRotation_Injected(System.IntPtr)
- void Register_UnityEngine_Sprite_GetPackingRotation_Injected();
- Register_UnityEngine_Sprite_GetPackingRotation_Injected();
-
- //System.IntPtr UnityEngine.Sprite::get_associatedAlphaSplitTexture_Injected(System.IntPtr)
- void Register_UnityEngine_Sprite_get_associatedAlphaSplitTexture_Injected();
- Register_UnityEngine_Sprite_get_associatedAlphaSplitTexture_Injected();
-
- //System.IntPtr UnityEngine.Sprite::get_texture_Injected(System.IntPtr)
- void Register_UnityEngine_Sprite_get_texture_Injected();
- Register_UnityEngine_Sprite_get_texture_Injected();
-
- //System.Single UnityEngine.Sprite::get_pixelsPerUnit_Injected(System.IntPtr)
- void Register_UnityEngine_Sprite_get_pixelsPerUnit_Injected();
- Register_UnityEngine_Sprite_get_pixelsPerUnit_Injected();
-
- //System.UInt16[] UnityEngine.Sprite::get_triangles_Injected(System.IntPtr)
- void Register_UnityEngine_Sprite_get_triangles_Injected();
- Register_UnityEngine_Sprite_get_triangles_Injected();
-
- //System.Void UnityEngine.Sprite::GetInnerUVs_Injected(System.IntPtr,UnityEngine.Vector4&)
- void Register_UnityEngine_Sprite_GetInnerUVs_Injected();
- Register_UnityEngine_Sprite_GetInnerUVs_Injected();
-
- //System.Void UnityEngine.Sprite::GetOuterUVs_Injected(System.IntPtr,UnityEngine.Vector4&)
- void Register_UnityEngine_Sprite_GetOuterUVs_Injected();
- Register_UnityEngine_Sprite_GetOuterUVs_Injected();
-
- //System.Void UnityEngine.Sprite::GetPadding_Injected(System.IntPtr,UnityEngine.Vector4&)
- void Register_UnityEngine_Sprite_GetPadding_Injected();
- Register_UnityEngine_Sprite_GetPadding_Injected();
-
- //System.Void UnityEngine.Sprite::get_border_Injected(System.IntPtr,UnityEngine.Vector4&)
- void Register_UnityEngine_Sprite_get_border_Injected();
- Register_UnityEngine_Sprite_get_border_Injected();
-
- //System.Void UnityEngine.Sprite::get_bounds_Injected(System.IntPtr,UnityEngine.Bounds&)
- void Register_UnityEngine_Sprite_get_bounds_Injected();
- Register_UnityEngine_Sprite_get_bounds_Injected();
-
- //System.Void UnityEngine.Sprite::get_pivot_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_Sprite_get_pivot_Injected();
- Register_UnityEngine_Sprite_get_pivot_Injected();
-
- //System.Void UnityEngine.Sprite::get_rect_Injected(System.IntPtr,UnityEngine.Rect&)
- void Register_UnityEngine_Sprite_get_rect_Injected();
- Register_UnityEngine_Sprite_get_rect_Injected();
-
- //UnityEngine.Vector2[] UnityEngine.Sprite::get_uv_Injected(System.IntPtr)
- void Register_UnityEngine_Sprite_get_uv_Injected();
- Register_UnityEngine_Sprite_get_uv_Injected();
-
- //UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices_Injected(System.IntPtr)
- void Register_UnityEngine_Sprite_get_vertices_Injected();
- Register_UnityEngine_Sprite_get_vertices_Injected();
-
- //End Registrations for type : UnityEngine.Sprite
-
- //Start Registrations for type : UnityEngine.SpriteRenderer
-
- //System.IntPtr UnityEngine.SpriteRenderer::get_sprite_Injected(System.IntPtr)
- void Register_UnityEngine_SpriteRenderer_get_sprite_Injected();
- Register_UnityEngine_SpriteRenderer_get_sprite_Injected();
-
- //System.Void UnityEngine.SpriteRenderer::set_sprite_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_SpriteRenderer_set_sprite_Injected();
- Register_UnityEngine_SpriteRenderer_set_sprite_Injected();
-
- //End Registrations for type : UnityEngine.SpriteRenderer
-
- //Start Registrations for type : UnityEngine.SystemInfo
-
- //System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormatUsage)
- void Register_UnityEngine_SystemInfo_IsFormatSupported();
- Register_UnityEngine_SystemInfo_IsFormatSupported();
-
- //System.Boolean UnityEngine.SystemInfo::SupportsComputeShaders()
- void Register_UnityEngine_SystemInfo_SupportsComputeShaders();
- Register_UnityEngine_SystemInfo_SupportsComputeShaders();
-
- //System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
- void Register_UnityEngine_SystemInfo_SupportsTextureFormatNative();
- Register_UnityEngine_SystemInfo_SupportsTextureFormatNative();
-
- //System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
- void Register_UnityEngine_SystemInfo_GetMaxRenderTextureSize();
- Register_UnityEngine_SystemInfo_GetMaxRenderTextureSize();
-
- //System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
- void Register_UnityEngine_SystemInfo_GetMaxTextureSize();
- Register_UnityEngine_SystemInfo_GetMaxTextureSize();
-
- //System.Int64 UnityEngine.SystemInfo::MaxGraphicsBufferSize()
- void Register_UnityEngine_SystemInfo_MaxGraphicsBufferSize();
- Register_UnityEngine_SystemInfo_MaxGraphicsBufferSize();
-
- //System.Void UnityEngine.SystemInfo::GetOperatingSystem_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_SystemInfo_GetOperatingSystem_Injected();
- Register_UnityEngine_SystemInfo_GetOperatingSystem_Injected();
-
- //UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormatUsage)
- void Register_UnityEngine_SystemInfo_GetCompatibleFormat();
- Register_UnityEngine_SystemInfo_GetCompatibleFormat();
-
- //UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
- void Register_UnityEngine_SystemInfo_GetGraphicsFormat();
- Register_UnityEngine_SystemInfo_GetGraphicsFormat();
-
- //UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
- void Register_UnityEngine_SystemInfo_GetOperatingSystemFamily();
- Register_UnityEngine_SystemInfo_GetOperatingSystemFamily();
-
- //UnityEngine.Rendering.RenderingThreadingMode UnityEngine.SystemInfo::GetRenderingThreadingMode()
- void Register_UnityEngine_SystemInfo_GetRenderingThreadingMode();
- Register_UnityEngine_SystemInfo_GetRenderingThreadingMode();
-
- //End Registrations for type : UnityEngine.SystemInfo
-
- //Start Registrations for type : UnityEngine.TextAsset
-
- //System.Byte[] UnityEngine.TextAsset::get_bytes_Injected(System.IntPtr)
- void Register_UnityEngine_TextAsset_get_bytes_Injected();
- Register_UnityEngine_TextAsset_get_bytes_Injected();
-
- //End Registrations for type : UnityEngine.TextAsset
-
- //Start Registrations for type : UnityEngine.TextCore.LowLevel.FontEngine
-
- //System.Boolean UnityEngine.TextCore.LowLevel.FontEngine::TryAddGlyphToTexture_Internal_Injected(System.UInt32,System.Int32,UnityEngine.TextCore.LowLevel.GlyphPackingMode,UnityEngine.Bindings.BlittableArrayWrapper&,System.Int32&,UnityEngine.Bindings.BlittableArrayWrapper&,System.Int32&,UnityEngine.TextCore.LowLevel.GlyphRenderMode,System.IntPtr,UnityEngine.TextCore.LowLevel.GlyphMarshallingStruct&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_TryAddGlyphToTexture_Internal_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_TryAddGlyphToTexture_Internal_Injected();
-
- //System.Boolean UnityEngine.TextCore.LowLevel.FontEngine::TryAddGlyphsToTexture_Internal_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32,UnityEngine.TextCore.LowLevel.GlyphPackingMode,UnityEngine.Bindings.BlittableArrayWrapper&,System.Int32&,UnityEngine.Bindings.BlittableArrayWrapper&,System.Int32&,UnityEngine.TextCore.LowLevel.GlyphRenderMode,System.IntPtr,UnityEngine.Bindings.BlittableArrayWrapper&,System.Int32&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_TryAddGlyphsToTexture_Internal_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_TryAddGlyphsToTexture_Internal_Injected();
-
- //System.Boolean UnityEngine.TextCore.LowLevel.FontEngine::TryGetGlyphWithIndexValue_Internal(System.UInt32,UnityEngine.TextCore.LowLevel.GlyphLoadFlags,UnityEngine.TextCore.LowLevel.GlyphMarshallingStruct&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_TryGetGlyphWithIndexValue_Internal();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_TryGetGlyphWithIndexValue_Internal();
-
- //System.Boolean UnityEngine.TextCore.LowLevel.FontEngine::TryGetGlyphWithUnicodeValue_Internal(System.UInt32,UnityEngine.TextCore.LowLevel.GlyphLoadFlags,UnityEngine.TextCore.LowLevel.GlyphMarshallingStruct&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_TryGetGlyphWithUnicodeValue_Internal();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_TryGetGlyphWithUnicodeValue_Internal();
-
- //System.Boolean UnityEngine.TextCore.LowLevel.FontEngine::TryGetSystemFontReference_Internal_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.TextCore.LowLevel.FontReference&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_TryGetSystemFontReference_Internal_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_TryGetSystemFontReference_Internal_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::GetFaceInfo_Internal(UnityEngine.TextCore.FaceInfo&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetFaceInfo_Internal();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetFaceInfo_Internal();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::GetLigatureSubstitutionRecordsFromMarshallingArray(UnityEngine.TextCore.LowLevel.LigatureSubstitutionRecord[])
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetLigatureSubstitutionRecordsFromMarshallingArray();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetLigatureSubstitutionRecordsFromMarshallingArray();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::GetMarkToBaseAdjustmentRecordsFromMarshallingArray_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetMarkToBaseAdjustmentRecordsFromMarshallingArray_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetMarkToBaseAdjustmentRecordsFromMarshallingArray_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::GetMarkToMarkAdjustmentRecordsFromMarshallingArray_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetMarkToMarkAdjustmentRecordsFromMarshallingArray_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetMarkToMarkAdjustmentRecordsFromMarshallingArray_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::GetPairAdjustmentRecordsFromMarshallingArray_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetPairAdjustmentRecordsFromMarshallingArray_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetPairAdjustmentRecordsFromMarshallingArray_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::LoadFontFace_Internal_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_LoadFontFace_Internal_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_LoadFontFace_Internal_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::LoadFontFace_With_Size_And_FaceIndex_Internal_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Single,System.Int32)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_LoadFontFace_With_Size_And_FaceIndex_Internal_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_LoadFontFace_With_Size_And_FaceIndex_Internal_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal_Injected(System.IntPtr,System.Single,System.Int32)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::LoadFontFace_With_Size_by_FamilyName_and_StyleName_Internal_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,System.Single)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_LoadFontFace_With_Size_by_FamilyName_and_StyleName_Internal_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_LoadFontFace_With_Size_by_FamilyName_and_StyleName_Internal_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::PopulateLigatureSubstitutionRecordMarshallingArray_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulateLigatureSubstitutionRecordMarshallingArray_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulateLigatureSubstitutionRecordMarshallingArray_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::PopulateMarkToBaseAdjustmentRecordMarshallingArray_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulateMarkToBaseAdjustmentRecordMarshallingArray_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulateMarkToBaseAdjustmentRecordMarshallingArray_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::PopulateMarkToMarkAdjustmentRecordMarshallingArray_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulateMarkToMarkAdjustmentRecordMarshallingArray_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulateMarkToMarkAdjustmentRecordMarshallingArray_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::PopulatePairAdjustmentRecordMarshallingArray_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulatePairAdjustmentRecordMarshallingArray_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulatePairAdjustmentRecordMarshallingArray_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::PopulatePairAdjustmentRecordMarshallingArray_from_KernTable_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulatePairAdjustmentRecordMarshallingArray_from_KernTable_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_PopulatePairAdjustmentRecordMarshallingArray_from_KernTable_Injected();
-
- //System.Int32 UnityEngine.TextCore.LowLevel.FontEngine::UnloadFontFace_Internal()
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_UnloadFontFace_Internal();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_UnloadFontFace_Internal();
-
- //System.String[] UnityEngine.TextCore.LowLevel.FontEngine::GetFontFaces_Internal()
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetFontFaces_Internal();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetFontFaces_Internal();
-
- //System.UInt32 UnityEngine.TextCore.LowLevel.FontEngine::GetGlyphIndex(System.UInt32)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetGlyphIndex();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetGlyphIndex();
-
- //System.UInt32 UnityEngine.TextCore.LowLevel.FontEngine::GetVariantGlyphIndex(System.UInt32,System.UInt32)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetVariantGlyphIndex();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetVariantGlyphIndex();
-
- //System.Void UnityEngine.TextCore.LowLevel.FontEngine::GetAllMarkToBaseAdjustmentRecords_Injected(UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetAllMarkToBaseAdjustmentRecords_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetAllMarkToBaseAdjustmentRecords_Injected();
-
- //System.Void UnityEngine.TextCore.LowLevel.FontEngine::GetAllMarkToMarkAdjustmentRecords_Injected(UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetAllMarkToMarkAdjustmentRecords_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetAllMarkToMarkAdjustmentRecords_Injected();
-
- //System.Void UnityEngine.TextCore.LowLevel.FontEngine::GetAllPairAdjustmentRecords_Injected(UnityEngine.Bindings.BlittableArrayWrapper&)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetAllPairAdjustmentRecords_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetAllPairAdjustmentRecords_Injected();
-
- //System.Void UnityEngine.TextCore.LowLevel.FontEngine::ResetAtlasTexture_Injected(System.IntPtr)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_ResetAtlasTexture_Injected();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_ResetAtlasTexture_Injected();
-
- //System.Void UnityEngine.TextCore.LowLevel.FontEngine::SetTextureUploadMode(System.Boolean)
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_SetTextureUploadMode();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_SetTextureUploadMode();
-
- //UnityEngine.TextCore.LowLevel.LigatureSubstitutionRecord[] UnityEngine.TextCore.LowLevel.FontEngine::GetAllLigatureSubstitutionRecords()
- void Register_UnityEngine_TextCore_LowLevel_FontEngine_GetAllLigatureSubstitutionRecords();
- Register_UnityEngine_TextCore_LowLevel_FontEngine_GetAllLigatureSubstitutionRecords();
-
- //End Registrations for type : UnityEngine.TextCore.LowLevel.FontEngine
-
- //Start Registrations for type : UnityEngine.TextCore.Text.FontAsset
-
- //System.IntPtr UnityEngine.TextCore.Text.FontAsset::Create_Injected(UnityEngine.TextCore.FaceInfo&,System.IntPtr,System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TextCore_Text_FontAsset_Create_Injected();
- Register_UnityEngine_TextCore_Text_FontAsset_Create_Injected();
-
- //System.Void UnityEngine.TextCore.Text.FontAsset::Destroy(System.IntPtr)
- void Register_UnityEngine_TextCore_Text_FontAsset_Destroy();
- Register_UnityEngine_TextCore_Text_FontAsset_Destroy();
-
- //System.Void UnityEngine.TextCore.Text.FontAsset::UpdateFallbacks_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TextCore_Text_FontAsset_UpdateFallbacks_Injected();
- Register_UnityEngine_TextCore_Text_FontAsset_UpdateFallbacks_Injected();
-
- //System.Void UnityEngine.TextCore.Text.FontAsset::UpdateWeightFallbacks_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TextCore_Text_FontAsset_UpdateWeightFallbacks_Injected();
- Register_UnityEngine_TextCore_Text_FontAsset_UpdateWeightFallbacks_Injected();
-
- //End Registrations for type : UnityEngine.TextCore.Text.FontAsset
-
- //Start Registrations for type : UnityEngine.TextCore.Text.TextLib
-
- //System.IntPtr UnityEngine.TextCore.Text.TextLib::GetInstance()
- void Register_UnityEngine_TextCore_Text_TextLib_GetInstance();
- Register_UnityEngine_TextCore_Text_TextLib_GetInstance();
-
- //System.Void UnityEngine.TextCore.Text.TextLib::GenerateTextInternal_Injected(System.IntPtr,UnityEngine.TextCore.NativeTextGenerationSettings&,UnityEngine.TextCore.Text.NativeTextInfo&)
- void Register_UnityEngine_TextCore_Text_TextLib_GenerateTextInternal_Injected();
- Register_UnityEngine_TextCore_Text_TextLib_GenerateTextInternal_Injected();
-
- //End Registrations for type : UnityEngine.TextCore.Text.TextLib
-
- //Start Registrations for type : UnityEngine.TextGenerator
-
- //System.Boolean UnityEngine.TextGenerator::Populate_Internal_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.IntPtr,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
- void Register_UnityEngine_TextGenerator_Populate_Internal_Injected();
- Register_UnityEngine_TextGenerator_Populate_Internal_Injected();
-
- //System.Int32 UnityEngine.TextGenerator::get_characterCount_Injected(System.IntPtr)
- void Register_UnityEngine_TextGenerator_get_characterCount_Injected();
- Register_UnityEngine_TextGenerator_get_characterCount_Injected();
-
- //System.Int32 UnityEngine.TextGenerator::get_lineCount_Injected(System.IntPtr)
- void Register_UnityEngine_TextGenerator_get_lineCount_Injected();
- Register_UnityEngine_TextGenerator_get_lineCount_Injected();
-
- //System.IntPtr UnityEngine.TextGenerator::Internal_Create()
- void Register_UnityEngine_TextGenerator_Internal_Create();
- Register_UnityEngine_TextGenerator_Internal_Create();
-
- //System.Void UnityEngine.TextGenerator::GetCharactersInternal_Injected(System.IntPtr,System.Object)
- void Register_UnityEngine_TextGenerator_GetCharactersInternal_Injected();
- Register_UnityEngine_TextGenerator_GetCharactersInternal_Injected();
-
- //System.Void UnityEngine.TextGenerator::GetLinesInternal_Injected(System.IntPtr,System.Object)
- void Register_UnityEngine_TextGenerator_GetLinesInternal_Injected();
- Register_UnityEngine_TextGenerator_GetLinesInternal_Injected();
-
- //System.Void UnityEngine.TextGenerator::GetVerticesInternal_Injected(System.IntPtr,System.Object)
- void Register_UnityEngine_TextGenerator_GetVerticesInternal_Injected();
- Register_UnityEngine_TextGenerator_GetVerticesInternal_Injected();
-
- //System.Void UnityEngine.TextGenerator::Internal_Destroy(System.IntPtr)
- void Register_UnityEngine_TextGenerator_Internal_Destroy();
- Register_UnityEngine_TextGenerator_Internal_Destroy();
-
- //System.Void UnityEngine.TextGenerator::get_rectExtents_Injected(System.IntPtr,UnityEngine.Rect&)
- void Register_UnityEngine_TextGenerator_get_rectExtents_Injected();
- Register_UnityEngine_TextGenerator_get_rectExtents_Injected();
-
- //End Registrations for type : UnityEngine.TextGenerator
-
- //Start Registrations for type : UnityEngine.TextMesh
-
- //System.IntPtr UnityEngine.TextMesh::get_font_Injected(System.IntPtr)
- void Register_UnityEngine_TextMesh_get_font_Injected();
- Register_UnityEngine_TextMesh_get_font_Injected();
-
- //System.Void UnityEngine.TextMesh::get_color_Injected(System.IntPtr,UnityEngine.Color&)
- void Register_UnityEngine_TextMesh_get_color_Injected();
- Register_UnityEngine_TextMesh_get_color_Injected();
-
- //System.Void UnityEngine.TextMesh::set_anchor_Injected(System.IntPtr,UnityEngine.TextAnchor)
- void Register_UnityEngine_TextMesh_set_anchor_Injected();
- Register_UnityEngine_TextMesh_set_anchor_Injected();
-
- //System.Void UnityEngine.TextMesh::set_color_Injected(System.IntPtr,UnityEngine.Color&)
- void Register_UnityEngine_TextMesh_set_color_Injected();
- Register_UnityEngine_TextMesh_set_color_Injected();
-
- //System.Void UnityEngine.TextMesh::set_fontSize_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_TextMesh_set_fontSize_Injected();
- Register_UnityEngine_TextMesh_set_fontSize_Injected();
-
- //System.Void UnityEngine.TextMesh::set_font_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_TextMesh_set_font_Injected();
- Register_UnityEngine_TextMesh_set_font_Injected();
-
- //System.Void UnityEngine.TextMesh::set_text_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TextMesh_set_text_Injected();
- Register_UnityEngine_TextMesh_set_text_Injected();
-
- //End Registrations for type : UnityEngine.TextMesh
-
- //Start Registrations for type : UnityEngine.Texture
-
- //System.Boolean UnityEngine.Texture::get_isReadable_Injected(System.IntPtr)
- void Register_UnityEngine_Texture_get_isReadable_Injected();
- Register_UnityEngine_Texture_get_isReadable_Injected();
-
- //System.Int32 UnityEngine.Texture::GetDataHeight_Injected(System.IntPtr)
- void Register_UnityEngine_Texture_GetDataHeight_Injected();
- Register_UnityEngine_Texture_GetDataHeight_Injected();
-
- //System.Int32 UnityEngine.Texture::GetDataWidth_Injected(System.IntPtr)
- void Register_UnityEngine_Texture_GetDataWidth_Injected();
- Register_UnityEngine_Texture_GetDataWidth_Injected();
-
- //System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace_Injected(System.IntPtr)
- void Register_UnityEngine_Texture_Internal_GetActiveTextureColorSpace_Injected();
- Register_UnityEngine_Texture_Internal_GetActiveTextureColorSpace_Injected();
-
- //System.Void UnityEngine.Texture::get_texelSize_Injected(System.IntPtr,UnityEngine.Vector2&)
- void Register_UnityEngine_Texture_get_texelSize_Injected();
- Register_UnityEngine_Texture_get_texelSize_Injected();
-
- //System.Void UnityEngine.Texture::set_filterMode_Injected(System.IntPtr,UnityEngine.FilterMode)
- void Register_UnityEngine_Texture_set_filterMode_Injected();
- Register_UnityEngine_Texture_set_filterMode_Injected();
-
- //UnityEngine.FilterMode UnityEngine.Texture::get_filterMode_Injected(System.IntPtr)
- void Register_UnityEngine_Texture_get_filterMode_Injected();
- Register_UnityEngine_Texture_get_filterMode_Injected();
-
- //UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode_Injected(System.IntPtr)
- void Register_UnityEngine_Texture_get_wrapMode_Injected();
- Register_UnityEngine_Texture_get_wrapMode_Injected();
-
- //End Registrations for type : UnityEngine.Texture
-
- //Start Registrations for type : UnityEngine.Texture2D
-
- //System.Boolean UnityEngine.Texture2D::Internal_CreateEmptyImpl(UnityEngine.Texture2D)
- void Register_UnityEngine_Texture2D_Internal_CreateEmptyImpl();
- Register_UnityEngine_Texture2D_Internal_CreateEmptyImpl();
-
- //System.Boolean UnityEngine.Texture2D::Internal_CreateImpl_Injected(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.TextureColorSpace,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr,System.Boolean,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Texture2D_Internal_CreateImpl_Injected();
- Register_UnityEngine_Texture2D_Internal_CreateImpl_Injected();
-
- //System.Boolean UnityEngine.Texture2D::ReinitializeImpl_Injected(System.IntPtr,System.Int32,System.Int32)
- void Register_UnityEngine_Texture2D_ReinitializeImpl_Injected();
- Register_UnityEngine_Texture2D_ReinitializeImpl_Injected();
-
- //System.Boolean UnityEngine.Texture2D::ReinitializeWithTextureFormatImpl_Injected(System.IntPtr,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
- void Register_UnityEngine_Texture2D_ReinitializeWithTextureFormatImpl_Injected();
- Register_UnityEngine_Texture2D_ReinitializeWithTextureFormatImpl_Injected();
-
- //System.Boolean UnityEngine.Texture2D::get_isReadable_Injected(System.IntPtr)
- void Register_UnityEngine_Texture2D_get_isReadable_Injected();
- Register_UnityEngine_Texture2D_get_isReadable_Injected();
-
- //System.IntPtr UnityEngine.Texture2D::GetWritableImageData_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Texture2D_GetWritableImageData_Injected();
- Register_UnityEngine_Texture2D_GetWritableImageData_Injected();
-
- //System.IntPtr UnityEngine.Texture2D::get_whiteTexture_Injected()
- void Register_UnityEngine_Texture2D_get_whiteTexture_Injected();
- Register_UnityEngine_Texture2D_get_whiteTexture_Injected();
-
- //System.UInt64 UnityEngine.Texture2D::GetImageDataSize_Injected(System.IntPtr)
- void Register_UnityEngine_Texture2D_GetImageDataSize_Injected();
- Register_UnityEngine_Texture2D_GetImageDataSize_Injected();
-
- //System.Void UnityEngine.Texture2D::ApplyImpl_Injected(System.IntPtr,System.Boolean,System.Boolean)
- void Register_UnityEngine_Texture2D_ApplyImpl_Injected();
- Register_UnityEngine_Texture2D_ApplyImpl_Injected();
-
- //System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.IntPtr,System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
- void Register_UnityEngine_Texture2D_GetPixelBilinearImpl_Injected();
- Register_UnityEngine_Texture2D_GetPixelBilinearImpl_Injected();
-
- //System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(System.IntPtr,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
- void Register_UnityEngine_Texture2D_ReadPixelsImpl_Injected();
- Register_UnityEngine_Texture2D_ReadPixelsImpl_Injected();
-
- //System.Void UnityEngine.Texture2D::SetAllPixels32_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.Int32)
- void Register_UnityEngine_Texture2D_SetAllPixels32_Injected();
- Register_UnityEngine_Texture2D_SetAllPixels32_Injected();
-
- //System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
- void Register_UnityEngine_Texture2D_SetPixelImpl_Injected();
- Register_UnityEngine_Texture2D_SetPixelImpl_Injected();
-
- //UnityEngine.TextureFormat UnityEngine.Texture2D::get_format_Injected(System.IntPtr)
- void Register_UnityEngine_Texture2D_get_format_Injected();
- Register_UnityEngine_Texture2D_get_format_Injected();
-
- //End Registrations for type : UnityEngine.Texture2D
-
- //Start Registrations for type : UnityEngine.Texture2DArray
-
- //System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl_Injected(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.TextureColorSpace,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Boolean,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_Texture2DArray_Internal_CreateImpl_Injected();
- Register_UnityEngine_Texture2DArray_Internal_CreateImpl_Injected();
-
- //System.Boolean UnityEngine.Texture2DArray::get_isReadable_Injected(System.IntPtr)
- void Register_UnityEngine_Texture2DArray_get_isReadable_Injected();
- Register_UnityEngine_Texture2DArray_get_isReadable_Injected();
-
- //End Registrations for type : UnityEngine.Texture2DArray
-
- //Start Registrations for type : UnityEngine.Texture3D
-
- //System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.TextureColorSpace,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
- void Register_UnityEngine_Texture3D_Internal_CreateImpl();
- Register_UnityEngine_Texture3D_Internal_CreateImpl();
-
- //System.Boolean UnityEngine.Texture3D::get_isReadable_Injected(System.IntPtr)
- void Register_UnityEngine_Texture3D_get_isReadable_Injected();
- Register_UnityEngine_Texture3D_get_isReadable_Injected();
-
- //End Registrations for type : UnityEngine.Texture3D
-
- //Start Registrations for type : UnityEngine.Time
-
- //System.Int32 UnityEngine.Time::get_frameCount()
- void Register_UnityEngine_Time_get_frameCount();
- Register_UnityEngine_Time_get_frameCount();
-
- //System.Single UnityEngine.Time::get_deltaTime()
- void Register_UnityEngine_Time_get_deltaTime();
- Register_UnityEngine_Time_get_deltaTime();
-
- //System.Single UnityEngine.Time::get_fixedDeltaTime()
- void Register_UnityEngine_Time_get_fixedDeltaTime();
- Register_UnityEngine_Time_get_fixedDeltaTime();
-
- //System.Single UnityEngine.Time::get_realtimeSinceStartup()
- void Register_UnityEngine_Time_get_realtimeSinceStartup();
- Register_UnityEngine_Time_get_realtimeSinceStartup();
-
- //System.Single UnityEngine.Time::get_time()
- void Register_UnityEngine_Time_get_time();
- Register_UnityEngine_Time_get_time();
-
- //System.Single UnityEngine.Time::get_unscaledDeltaTime()
- void Register_UnityEngine_Time_get_unscaledDeltaTime();
- Register_UnityEngine_Time_get_unscaledDeltaTime();
-
- //System.Single UnityEngine.Time::get_unscaledTime()
- void Register_UnityEngine_Time_get_unscaledTime();
- Register_UnityEngine_Time_get_unscaledTime();
-
- //System.Void UnityEngine.Time::get_timeAsRational_Injected(Unity.IntegerTime.RationalTime&)
- void Register_UnityEngine_Time_get_timeAsRational_Injected();
- Register_UnityEngine_Time_get_timeAsRational_Injected();
-
- //End Registrations for type : UnityEngine.Time
-
- //Start Registrations for type : UnityEngine.TouchScreenKeyboard
-
- //System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
- void Register_UnityEngine_TouchScreenKeyboard_IsInPlaceEditingAllowed();
- Register_UnityEngine_TouchScreenKeyboard_IsInPlaceEditingAllowed();
-
- //System.Boolean UnityEngine.TouchScreenKeyboard::get_active_Injected(System.IntPtr)
- void Register_UnityEngine_TouchScreenKeyboard_get_active_Injected();
- Register_UnityEngine_TouchScreenKeyboard_get_active_Injected();
-
- //System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection_Injected(System.IntPtr)
- void Register_UnityEngine_TouchScreenKeyboard_get_canGetSelection_Injected();
- Register_UnityEngine_TouchScreenKeyboard_get_canGetSelection_Injected();
-
- //System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection_Injected(System.IntPtr)
- void Register_UnityEngine_TouchScreenKeyboard_get_canSetSelection_Injected();
- Register_UnityEngine_TouchScreenKeyboard_get_canSetSelection_Injected();
-
- //System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper_Injected(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_Injected();
- Register_UnityEngine_TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_Injected();
-
- //System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
- void Register_UnityEngine_TouchScreenKeyboard_GetSelection();
- Register_UnityEngine_TouchScreenKeyboard_GetSelection();
-
- //System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
- void Register_UnityEngine_TouchScreenKeyboard_Internal_Destroy();
- Register_UnityEngine_TouchScreenKeyboard_Internal_Destroy();
-
- //System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
- void Register_UnityEngine_TouchScreenKeyboard_SetSelection();
- Register_UnityEngine_TouchScreenKeyboard_SetSelection();
-
- //System.Void UnityEngine.TouchScreenKeyboard::get_text_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TouchScreenKeyboard_get_text_Injected();
- Register_UnityEngine_TouchScreenKeyboard_get_text_Injected();
-
- //System.Void UnityEngine.TouchScreenKeyboard::set_active_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_TouchScreenKeyboard_set_active_Injected();
- Register_UnityEngine_TouchScreenKeyboard_set_active_Injected();
-
- //System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_TouchScreenKeyboard_set_characterLimit_Injected();
- Register_UnityEngine_TouchScreenKeyboard_set_characterLimit_Injected();
-
- //System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
- void Register_UnityEngine_TouchScreenKeyboard_set_hideInput();
- Register_UnityEngine_TouchScreenKeyboard_set_hideInput();
-
- //System.Void UnityEngine.TouchScreenKeyboard::set_text_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_TouchScreenKeyboard_set_text_Injected();
- Register_UnityEngine_TouchScreenKeyboard_set_text_Injected();
-
- //UnityEngine.TouchScreenKeyboard/InputFieldAppearance UnityEngine.TouchScreenKeyboard::get_inputFieldAppearance()
- void Register_UnityEngine_TouchScreenKeyboard_get_inputFieldAppearance();
- Register_UnityEngine_TouchScreenKeyboard_get_inputFieldAppearance();
-
- //UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status_Injected(System.IntPtr)
- void Register_UnityEngine_TouchScreenKeyboard_get_status_Injected();
- Register_UnityEngine_TouchScreenKeyboard_get_status_Injected();
-
- //End Registrations for type : UnityEngine.TouchScreenKeyboard
-
- //Start Registrations for type : UnityEngine.Transform
-
- //System.Boolean UnityEngine.Transform::IsChildOf_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_Transform_IsChildOf_Injected();
- Register_UnityEngine_Transform_IsChildOf_Injected();
-
- //System.Int32 UnityEngine.Transform::GetSiblingIndex_Injected(System.IntPtr)
- void Register_UnityEngine_Transform_GetSiblingIndex_Injected();
- Register_UnityEngine_Transform_GetSiblingIndex_Injected();
-
- //System.Int32 UnityEngine.Transform::get_childCount_Injected(System.IntPtr)
- void Register_UnityEngine_Transform_get_childCount_Injected();
- Register_UnityEngine_Transform_get_childCount_Injected();
-
- //System.IntPtr UnityEngine.Transform::FindRelativeTransformWithPath_Injected(System.IntPtr,UnityEngine.Bindings.ManagedSpanWrapper&,System.Boolean)
- void Register_UnityEngine_Transform_FindRelativeTransformWithPath_Injected();
- Register_UnityEngine_Transform_FindRelativeTransformWithPath_Injected();
-
- //System.IntPtr UnityEngine.Transform::GetChild_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Transform_GetChild_Injected();
- Register_UnityEngine_Transform_GetChild_Injected();
-
- //System.IntPtr UnityEngine.Transform::GetParent_Injected(System.IntPtr)
- void Register_UnityEngine_Transform_GetParent_Injected();
- Register_UnityEngine_Transform_GetParent_Injected();
-
- //System.Void UnityEngine.Transform::Internal_LookAt_Injected(System.IntPtr,UnityEngine.Vector3&,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_Internal_LookAt_Injected();
- Register_UnityEngine_Transform_Internal_LookAt_Injected();
-
- //System.Void UnityEngine.Transform::InverseTransformPoint_Injected(System.IntPtr,UnityEngine.Vector3&,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_InverseTransformPoint_Injected();
- Register_UnityEngine_Transform_InverseTransformPoint_Injected();
-
- //System.Void UnityEngine.Transform::SetAsFirstSibling_Injected(System.IntPtr)
- void Register_UnityEngine_Transform_SetAsFirstSibling_Injected();
- Register_UnityEngine_Transform_SetAsFirstSibling_Injected();
-
- //System.Void UnityEngine.Transform::SetAsLastSibling_Injected(System.IntPtr)
- void Register_UnityEngine_Transform_SetAsLastSibling_Injected();
- Register_UnityEngine_Transform_SetAsLastSibling_Injected();
-
- //System.Void UnityEngine.Transform::SetParent_Injected(System.IntPtr,System.IntPtr,System.Boolean)
- void Register_UnityEngine_Transform_SetParent_Injected();
- Register_UnityEngine_Transform_SetParent_Injected();
-
- //System.Void UnityEngine.Transform::SetSiblingIndex_Injected(System.IntPtr,System.Int32)
- void Register_UnityEngine_Transform_SetSiblingIndex_Injected();
- Register_UnityEngine_Transform_SetSiblingIndex_Injected();
-
- //System.Void UnityEngine.Transform::TransformDirection_Injected(System.IntPtr,UnityEngine.Vector3&,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_TransformDirection_Injected();
- Register_UnityEngine_Transform_TransformDirection_Injected();
-
- //System.Void UnityEngine.Transform::TransformPoint_Injected(System.IntPtr,UnityEngine.Vector3&,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_TransformPoint_Injected();
- Register_UnityEngine_Transform_TransformPoint_Injected();
-
- //System.Void UnityEngine.Transform::get_localPosition_Injected(System.IntPtr,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_get_localPosition_Injected();
- Register_UnityEngine_Transform_get_localPosition_Injected();
-
- //System.Void UnityEngine.Transform::get_localRotation_Injected(System.IntPtr,UnityEngine.Quaternion&)
- void Register_UnityEngine_Transform_get_localRotation_Injected();
- Register_UnityEngine_Transform_get_localRotation_Injected();
-
- //System.Void UnityEngine.Transform::get_localScale_Injected(System.IntPtr,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_get_localScale_Injected();
- Register_UnityEngine_Transform_get_localScale_Injected();
-
- //System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(System.IntPtr,UnityEngine.Matrix4x4&)
- void Register_UnityEngine_Transform_get_localToWorldMatrix_Injected();
- Register_UnityEngine_Transform_get_localToWorldMatrix_Injected();
-
- //System.Void UnityEngine.Transform::get_lossyScale_Injected(System.IntPtr,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_get_lossyScale_Injected();
- Register_UnityEngine_Transform_get_lossyScale_Injected();
-
- //System.Void UnityEngine.Transform::get_position_Injected(System.IntPtr,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_get_position_Injected();
- Register_UnityEngine_Transform_get_position_Injected();
-
- //System.Void UnityEngine.Transform::get_rotation_Injected(System.IntPtr,UnityEngine.Quaternion&)
- void Register_UnityEngine_Transform_get_rotation_Injected();
- Register_UnityEngine_Transform_get_rotation_Injected();
-
- //System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(System.IntPtr,UnityEngine.Matrix4x4&)
- void Register_UnityEngine_Transform_get_worldToLocalMatrix_Injected();
- Register_UnityEngine_Transform_get_worldToLocalMatrix_Injected();
-
- //System.Void UnityEngine.Transform::set_hasChanged_Injected(System.IntPtr,System.Boolean)
- void Register_UnityEngine_Transform_set_hasChanged_Injected();
- Register_UnityEngine_Transform_set_hasChanged_Injected();
-
- //System.Void UnityEngine.Transform::set_localPosition_Injected(System.IntPtr,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_set_localPosition_Injected();
- Register_UnityEngine_Transform_set_localPosition_Injected();
-
- //System.Void UnityEngine.Transform::set_localRotation_Injected(System.IntPtr,UnityEngine.Quaternion&)
- void Register_UnityEngine_Transform_set_localRotation_Injected();
- Register_UnityEngine_Transform_set_localRotation_Injected();
-
- //System.Void UnityEngine.Transform::set_localScale_Injected(System.IntPtr,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_set_localScale_Injected();
- Register_UnityEngine_Transform_set_localScale_Injected();
-
- //System.Void UnityEngine.Transform::set_position_Injected(System.IntPtr,UnityEngine.Vector3&)
- void Register_UnityEngine_Transform_set_position_Injected();
- Register_UnityEngine_Transform_set_position_Injected();
-
- //System.Void UnityEngine.Transform::set_rotation_Injected(System.IntPtr,UnityEngine.Quaternion&)
- void Register_UnityEngine_Transform_set_rotation_Injected();
- Register_UnityEngine_Transform_set_rotation_Injected();
-
- //End Registrations for type : UnityEngine.Transform
-
- //Start Registrations for type : UnityEngine.U2D.SpriteAtlas
-
- //System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo_Injected(System.IntPtr,System.IntPtr)
- void Register_UnityEngine_U2D_SpriteAtlas_CanBindTo_Injected();
- Register_UnityEngine_U2D_SpriteAtlas_CanBindTo_Injected();
-
- //End Registrations for type : UnityEngine.U2D.SpriteAtlas
-
- //Start Registrations for type : UnityEngine.U2D.SpriteAtlasManager
-
- //System.Void UnityEngine.U2D.SpriteAtlasManager::Register_Injected(System.IntPtr)
- void Register_UnityEngine_U2D_SpriteAtlasManager_Register_Injected();
- Register_UnityEngine_U2D_SpriteAtlasManager_Register_Injected();
-
- //End Registrations for type : UnityEngine.U2D.SpriteAtlasManager
-
- //Start Registrations for type : UnityEngine.U2D.SpriteDataAccessExtensions
-
- //System.Boolean UnityEngine.U2D.SpriteDataAccessExtensions::HasVertexAttribute_Injected(System.IntPtr,UnityEngine.Rendering.VertexAttribute)
- void Register_UnityEngine_U2D_SpriteDataAccessExtensions_HasVertexAttribute_Injected();
- Register_UnityEngine_U2D_SpriteDataAccessExtensions_HasVertexAttribute_Injected();
-
- //System.Int32 UnityEngine.U2D.SpriteDataAccessExtensions::GetPrimaryVertexStreamSize_Injected(System.IntPtr)
- void Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetPrimaryVertexStreamSize_Injected();
- Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetPrimaryVertexStreamSize_Injected();
-
- //System.Int32 UnityEngine.U2D.SpriteDataAccessExtensions::GetVertexCount_Injected(System.IntPtr)
- void Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetVertexCount_Injected();
- Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetVertexCount_Injected();
-
- //System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetBindPoseInfo_Injected(System.IntPtr,UnityEngine.U2D.SpriteChannelInfo&)
- void Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetBindPoseInfo_Injected();
- Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetBindPoseInfo_Injected();
-
- //System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo_Injected(System.IntPtr,UnityEngine.Rendering.VertexAttribute,UnityEngine.U2D.SpriteChannelInfo&)
- void Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetChannelInfo_Injected();
- Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetChannelInfo_Injected();
-
- //UnityEngine.U2D.SpriteBone[] UnityEngine.U2D.SpriteDataAccessExtensions::GetBoneInfo_Injected(System.IntPtr)
- void Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetBoneInfo_Injected();
- Register_UnityEngine_U2D_SpriteDataAccessExtensions_GetBoneInfo_Injected();
-
- //End Registrations for type : UnityEngine.U2D.SpriteDataAccessExtensions
-
- //Start Registrations for type : UnityEngine.U2D.SpriteRendererDataAccessExtensions
-
- //System.Boolean UnityEngine.U2D.SpriteRendererDataAccessExtensions::IsUsingDeformableBuffer_Injected(System.IntPtr,System.Void*)
- void Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_IsUsingDeformableBuffer_Injected();
- Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_IsUsingDeformableBuffer_Injected();
-
- //System.Void UnityEngine.U2D.SpriteRendererDataAccessExtensions::DeactivateDeformableBuffer_Injected(System.IntPtr)
- void Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_DeactivateDeformableBuffer_Injected();
- Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_DeactivateDeformableBuffer_Injected();
-
- //System.Void UnityEngine.U2D.SpriteRendererDataAccessExtensions::SetBatchDeformableBufferAndLocalAABBArray(UnityEngine.SpriteRenderer[],System.Void*,System.Void*,System.Void*,System.Int32)
- void Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_SetBatchDeformableBufferAndLocalAABBArray();
- Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_SetBatchDeformableBufferAndLocalAABBArray();
-
- //System.Void UnityEngine.U2D.SpriteRendererDataAccessExtensions::SetBoneTransformsArray(UnityEngine.SpriteRenderer[],System.Void*,System.Void*,System.Void*,System.Int32)
- void Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_SetBoneTransformsArray();
- Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_SetBoneTransformsArray();
-
- //System.Void UnityEngine.U2D.SpriteRendererDataAccessExtensions::SetDeformableBuffer_Injected(System.IntPtr,System.Void*,System.Int32)
- void Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_SetDeformableBuffer_Injected();
- Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_SetDeformableBuffer_Injected();
-
- //System.Void UnityEngine.U2D.SpriteRendererDataAccessExtensions::SetLocalAABB_Injected(System.IntPtr,UnityEngine.Bounds&)
- void Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_SetLocalAABB_Injected();
- Register_UnityEngine_U2D_SpriteRendererDataAccessExtensions_SetLocalAABB_Injected();
-
- //End Registrations for type : UnityEngine.U2D.SpriteRendererDataAccessExtensions
-
- //Start Registrations for type : UnityEngine.UIElements.Layout.LayoutNative
-
- //System.Void UnityEngine.UIElements.Layout.LayoutNative::CalculateLayout(System.IntPtr,System.Single,System.Single,System.Int32,System.IntPtr,System.IntPtr)
- void Register_UnityEngine_UIElements_Layout_LayoutNative_CalculateLayout();
- Register_UnityEngine_UIElements_Layout_LayoutNative_CalculateLayout();
-
- //End Registrations for type : UnityEngine.UIElements.Layout.LayoutNative
-
- //Start Registrations for type : UnityEngine.UIElements.MeshBuilderNative
-
- //System.Void UnityEngine.UIElements.MeshBuilderNative::MakeBorder_Injected(UnityEngine.UIElements.MeshBuilderNative/NativeBorderParams&,System.Single,UnityEngine.UIElements.MeshWriteDataInterface&)
- void Register_UnityEngine_UIElements_MeshBuilderNative_MakeBorder_Injected();
- Register_UnityEngine_UIElements_MeshBuilderNative_MakeBorder_Injected();
-
- //System.Void UnityEngine.UIElements.MeshBuilderNative::MakeSolidRect_Injected(UnityEngine.UIElements.MeshBuilderNative/NativeRectParams&,System.Single,UnityEngine.UIElements.MeshWriteDataInterface&)
- void Register_UnityEngine_UIElements_MeshBuilderNative_MakeSolidRect_Injected();
- Register_UnityEngine_UIElements_MeshBuilderNative_MakeSolidRect_Injected();
-
- //System.Void UnityEngine.UIElements.MeshBuilderNative::MakeTexturedRect_Injected(UnityEngine.UIElements.MeshBuilderNative/NativeRectParams&,System.Single,UnityEngine.UIElements.MeshWriteDataInterface&)
- void Register_UnityEngine_UIElements_MeshBuilderNative_MakeTexturedRect_Injected();
- Register_UnityEngine_UIElements_MeshBuilderNative_MakeTexturedRect_Injected();
-
- //System.Void UnityEngine.UIElements.MeshBuilderNative::MakeVectorGraphics9SliceBackground_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,System.Single,System.Single,UnityEngine.Rect&,UnityEngine.Vector4&,UnityEngine.Color&,UnityEngine.UIElements.MeshBuilderNative/NativeColorPage&,UnityEngine.UIElements.MeshWriteDataInterface&)
- void Register_UnityEngine_UIElements_MeshBuilderNative_MakeVectorGraphics9SliceBackground_Injected();
- Register_UnityEngine_UIElements_MeshBuilderNative_MakeVectorGraphics9SliceBackground_Injected();
-
- //System.Void UnityEngine.UIElements.MeshBuilderNative::MakeVectorGraphicsStretchBackground_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,System.Single,System.Single,UnityEngine.Rect&,UnityEngine.Rect&,UnityEngine.ScaleMode,UnityEngine.Color&,UnityEngine.UIElements.MeshBuilderNative/NativeColorPage&,UnityEngine.UIElements.MeshWriteDataInterface&)
- void Register_UnityEngine_UIElements_MeshBuilderNative_MakeVectorGraphicsStretchBackground_Injected();
- Register_UnityEngine_UIElements_MeshBuilderNative_MakeVectorGraphicsStretchBackground_Injected();
-
- //End Registrations for type : UnityEngine.UIElements.MeshBuilderNative
-
- //Start Registrations for type : UnityEngine.UIElements.UIElementsRuntimeUtilityNative
-
- //System.Void UnityEngine.UIElements.UIElementsRuntimeUtilityNative::RegisterPlayerloopCallback()
- void Register_UnityEngine_UIElements_UIElementsRuntimeUtilityNative_RegisterPlayerloopCallback();
- Register_UnityEngine_UIElements_UIElementsRuntimeUtilityNative_RegisterPlayerloopCallback();
-
- //System.Void UnityEngine.UIElements.UIElementsRuntimeUtilityNative::UnregisterPlayerloopCallback()
- void Register_UnityEngine_UIElements_UIElementsRuntimeUtilityNative_UnregisterPlayerloopCallback();
- Register_UnityEngine_UIElements_UIElementsRuntimeUtilityNative_UnregisterPlayerloopCallback();
-
- //System.Void UnityEngine.UIElements.UIElementsRuntimeUtilityNative::VisualElementCreation()
- void Register_UnityEngine_UIElements_UIElementsRuntimeUtilityNative_VisualElementCreation();
- Register_UnityEngine_UIElements_UIElementsRuntimeUtilityNative_VisualElementCreation();
-
- //End Registrations for type : UnityEngine.UIElements.UIElementsRuntimeUtilityNative
-
- //Start Registrations for type : UnityEngine.UIElements.UIPainter2D
-
- //System.IntPtr UnityEngine.UIElements.UIPainter2D::Create(System.Boolean)
- void Register_UnityEngine_UIElements_UIPainter2D_Create();
- Register_UnityEngine_UIElements_UIPainter2D_Create();
-
- //System.Void UnityEngine.UIElements.UIPainter2D::ClearSnapshots(System.IntPtr)
- void Register_UnityEngine_UIElements_UIPainter2D_ClearSnapshots();
- Register_UnityEngine_UIElements_UIPainter2D_ClearSnapshots();
-
- //System.Void UnityEngine.UIElements.UIPainter2D::Destroy(System.IntPtr)
- void Register_UnityEngine_UIElements_UIPainter2D_Destroy();
- Register_UnityEngine_UIElements_UIPainter2D_Destroy();
-
- //System.Void UnityEngine.UIElements.UIPainter2D::ExecuteSnapshotFromJob_Injected(System.IntPtr,System.Int32,UnityEngine.UIElements.MeshWriteDataInterface&)
- void Register_UnityEngine_UIElements_UIPainter2D_ExecuteSnapshotFromJob_Injected();
- Register_UnityEngine_UIElements_UIPainter2D_ExecuteSnapshotFromJob_Injected();
-
- //System.Void UnityEngine.UIElements.UIPainter2D::Reset(System.IntPtr)
- void Register_UnityEngine_UIElements_UIPainter2D_Reset();
- Register_UnityEngine_UIElements_UIPainter2D_Reset();
-
- //End Registrations for type : UnityEngine.UIElements.UIPainter2D
-
- //Start Registrations for type : UnityEngine.UIElements.UIR.JobProcessor
-
- //System.Void UnityEngine.UIElements.UIR.JobProcessor::ScheduleConvertMeshJobs_Injected(System.IntPtr,System.Int32,Unity.Jobs.JobHandle&)
- void Register_UnityEngine_UIElements_UIR_JobProcessor_ScheduleConvertMeshJobs_Injected();
- Register_UnityEngine_UIElements_UIR_JobProcessor_ScheduleConvertMeshJobs_Injected();
-
- //System.Void UnityEngine.UIElements.UIR.JobProcessor::ScheduleCopyMeshJobs_Injected(System.IntPtr,System.Int32,Unity.Jobs.JobHandle&)
- void Register_UnityEngine_UIElements_UIR_JobProcessor_ScheduleCopyMeshJobs_Injected();
- Register_UnityEngine_UIElements_UIR_JobProcessor_ScheduleCopyMeshJobs_Injected();
-
- //System.Void UnityEngine.UIElements.UIR.JobProcessor::ScheduleNudgeJobs_Injected(System.IntPtr,System.Int32,Unity.Jobs.JobHandle&)
- void Register_UnityEngine_UIElements_UIR_JobProcessor_ScheduleNudgeJobs_Injected();
- Register_UnityEngine_UIElements_UIR_JobProcessor_ScheduleNudgeJobs_Injected();
-
- //End Registrations for type : UnityEngine.UIElements.UIR.JobProcessor
-
- //Start Registrations for type : UnityEngine.UIElements.UIR.Utility
-
- //System.Boolean UnityEngine.UIElements.UIR.Utility::CPUFencePassed(System.UInt32)
- void Register_UnityEngine_UIElements_UIR_Utility_CPUFencePassed();
- Register_UnityEngine_UIElements_UIR_Utility_CPUFencePassed();
-
- //System.Boolean UnityEngine.UIElements.UIR.Utility::HasMappedBufferRange()
- void Register_UnityEngine_UIElements_UIR_Utility_HasMappedBufferRange();
- Register_UnityEngine_UIElements_UIR_Utility_HasMappedBufferRange();
-
- //System.IntPtr UnityEngine.UIElements.UIR.Utility::AllocateBuffer(System.Int32,System.Int32,System.Boolean)
- void Register_UnityEngine_UIElements_UIR_Utility_AllocateBuffer();
- Register_UnityEngine_UIElements_UIR_Utility_AllocateBuffer();
-
- //System.IntPtr UnityEngine.UIElements.UIR.Utility::CreateStencilState_Injected(UnityEngine.Rendering.StencilState&)
- void Register_UnityEngine_UIElements_UIR_Utility_CreateStencilState_Injected();
- Register_UnityEngine_UIElements_UIR_Utility_CreateStencilState_Injected();
-
- //System.IntPtr UnityEngine.UIElements.UIR.Utility::GetVertexDeclaration_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_UIElements_UIR_Utility_GetVertexDeclaration_Injected();
- Register_UnityEngine_UIElements_UIR_Utility_GetVertexDeclaration_Injected();
-
- //System.UInt32 UnityEngine.UIElements.UIR.Utility::InsertCPUFence()
- void Register_UnityEngine_UIElements_UIR_Utility_InsertCPUFence();
- Register_UnityEngine_UIElements_UIR_Utility_InsertCPUFence();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::DisableScissor()
- void Register_UnityEngine_UIElements_UIR_Utility_DisableScissor();
- Register_UnityEngine_UIElements_UIR_Utility_DisableScissor();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::DrawRanges(System.IntPtr,System.IntPtr*,System.Int32,System.IntPtr,System.Int32,System.IntPtr)
- void Register_UnityEngine_UIElements_UIR_Utility_DrawRanges();
- Register_UnityEngine_UIElements_UIR_Utility_DrawRanges();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::FreeBuffer(System.IntPtr)
- void Register_UnityEngine_UIElements_UIR_Utility_FreeBuffer();
- Register_UnityEngine_UIElements_UIR_Utility_FreeBuffer();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::GetActiveViewport_Injected(UnityEngine.RectInt&)
- void Register_UnityEngine_UIElements_UIR_Utility_GetActiveViewport_Injected();
- Register_UnityEngine_UIElements_UIR_Utility_GetActiveViewport_Injected();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::GetUnityProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
- void Register_UnityEngine_UIElements_UIR_Utility_GetUnityProjectionMatrix_Injected();
- Register_UnityEngine_UIElements_UIR_Utility_GetUnityProjectionMatrix_Injected();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::NotifyOfUIREvents(System.Boolean)
- void Register_UnityEngine_UIElements_UIR_Utility_NotifyOfUIREvents();
- Register_UnityEngine_UIElements_UIR_Utility_NotifyOfUIREvents();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::ProfileDrawChainBegin()
- void Register_UnityEngine_UIElements_UIR_Utility_ProfileDrawChainBegin();
- Register_UnityEngine_UIElements_UIR_Utility_ProfileDrawChainBegin();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::ProfileDrawChainEnd()
- void Register_UnityEngine_UIElements_UIR_Utility_ProfileDrawChainEnd();
- Register_UnityEngine_UIElements_UIR_Utility_ProfileDrawChainEnd();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::SetPropertyBlock_Injected(System.IntPtr)
- void Register_UnityEngine_UIElements_UIR_Utility_SetPropertyBlock_Injected();
- Register_UnityEngine_UIElements_UIR_Utility_SetPropertyBlock_Injected();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::SetScissorRect_Injected(UnityEngine.RectInt&)
- void Register_UnityEngine_UIElements_UIR_Utility_SetScissorRect_Injected();
- Register_UnityEngine_UIElements_UIR_Utility_SetScissorRect_Injected();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::SetStencilState(System.IntPtr,System.Int32)
- void Register_UnityEngine_UIElements_UIR_Utility_SetStencilState();
- Register_UnityEngine_UIElements_UIR_Utility_SetStencilState();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::SyncRenderThread()
- void Register_UnityEngine_UIElements_UIR_Utility_SyncRenderThread();
- Register_UnityEngine_UIElements_UIR_Utility_SyncRenderThread();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::UpdateBufferRanges(System.IntPtr,System.IntPtr,System.Int32,System.Int32,System.Int32)
- void Register_UnityEngine_UIElements_UIR_Utility_UpdateBufferRanges();
- Register_UnityEngine_UIElements_UIR_Utility_UpdateBufferRanges();
-
- //System.Void UnityEngine.UIElements.UIR.Utility::WaitForCPUFencePassed(System.UInt32)
- void Register_UnityEngine_UIElements_UIR_Utility_WaitForCPUFencePassed();
- Register_UnityEngine_UIElements_UIR_Utility_WaitForCPUFencePassed();
-
- //End Registrations for type : UnityEngine.UIElements.UIR.Utility
-
- //Start Registrations for type : UnityEngine.UIElements.UIRenderer
-
- //System.Void UnityEngine.UIElements.UIRenderer::SetNativeData_Injected(System.IntPtr,System.Int32,System.Int32,System.IntPtr)
- void Register_UnityEngine_UIElements_UIRenderer_SetNativeData_Injected();
- Register_UnityEngine_UIElements_UIRenderer_SetNativeData_Injected();
-
- //End Registrations for type : UnityEngine.UIElements.UIRenderer
-
- //Start Registrations for type : UnityEngine.UISystemProfilerApi
-
- //System.Void UnityEngine.UISystemProfilerApi::AddMarker_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,System.IntPtr)
- void Register_UnityEngine_UISystemProfilerApi_AddMarker_Injected();
- Register_UnityEngine_UISystemProfilerApi_AddMarker_Injected();
-
- //System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)
- void Register_UnityEngine_UISystemProfilerApi_BeginSample();
- Register_UnityEngine_UISystemProfilerApi_BeginSample();
-
- //System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)
- void Register_UnityEngine_UISystemProfilerApi_EndSample();
- Register_UnityEngine_UISystemProfilerApi_EndSample();
-
- //End Registrations for type : UnityEngine.UISystemProfilerApi
-
- //Start Registrations for type : UnityEngine.UnhandledExceptionHandler
-
- //System.Void UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler_Injected(UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&,UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_Injected();
- Register_UnityEngine_UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_Injected();
-
- //End Registrations for type : UnityEngine.UnhandledExceptionHandler
-
- //Start Registrations for type : UnityEngine.UnityLogWriter
-
- //System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
- void Register_UnityEngine_UnityLogWriter_WriteStringToUnityLogImpl_Injected();
- Register_UnityEngine_UnityLogWriter_WriteStringToUnityLogImpl_Injected();
-
- //End Registrations for type : UnityEngine.UnityLogWriter
-
- }
|