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- using UnityEngine;
- using UnityEngine.UI;
-
- namespace XCharts.Runtime
- {
- public class ChartLabel : Image
- {
- [SerializeField] private ChartText m_LabelText;
-
- private bool m_HideIconIfTextEmpty = false;
- private bool m_AutoSize = true;
- private float m_PaddingLeft = 0;
- private float m_PaddingRight = 0;
- private float m_PaddingTop = 0;
- private float m_PaddingBottom = 0;
- private float m_Width = 0;
- private float m_Height = 0;
- private RectTransform m_TextRect;
- private RectTransform m_IconRect;
- private RectTransform m_ObjectRect;
- private Vector3 m_IconOffest;
- private Align m_Align = Align.Left;
- private Image m_IconImage;
- private bool m_Active = true;
-
- public Image icon
- {
- get { return m_IconImage; }
- set { SetIcon(value); }
- }
- public ChartText text
- {
- get { return m_LabelText; }
- set
- {
- m_LabelText = value;
- if (value != null) m_TextRect = m_LabelText.gameObject.GetComponent<RectTransform>();
- }
- }
-
- public bool hideIconIfTextEmpty { set { m_HideIconIfTextEmpty = value; } }
- public bool isIconActive { get; private set; }
- public bool isAnimationEnd { get; internal set; }
- public Rect rect { get; set; }
-
- internal RectTransform objectRect
- {
- get
- {
- if (m_ObjectRect == null)
- m_ObjectRect = gameObject.GetComponent<RectTransform>();
- return m_ObjectRect;
- }
- }
-
- protected override void Awake()
- {
- raycastTarget = false;
- }
-
- public void SetTextPadding(TextPadding padding)
- {
- m_PaddingLeft = padding.left;
- m_PaddingRight = padding.right;
- m_PaddingTop = padding.top;
- m_PaddingBottom = padding.bottom;
- UpdatePadding();
- }
- public void SetPadding(float[] padding)
- {
- if (padding.Length >= 4)
- {
- m_PaddingLeft = padding[3];
- m_PaddingRight = padding[1];
- m_PaddingTop = padding[0];
- m_PaddingBottom = padding[2];
- }
- else if (padding.Length >= 2)
- {
- m_PaddingLeft = padding[1];
- m_PaddingRight = padding[1];
- m_PaddingTop = padding[0];
- m_PaddingBottom = padding[0];
- }
- else if (padding.Length == 1)
- {
- m_PaddingLeft = padding[0];
- m_PaddingRight = padding[0];
- m_PaddingTop = padding[0];
- m_PaddingBottom = padding[0];
- }
- UpdatePadding();
- }
-
- public void SetIcon(Image image)
- {
- m_IconImage = image;
- if (image != null)
- {
- m_IconRect = m_IconImage.GetComponent<RectTransform>();
- }
- }
-
- public float GetWidth()
- {
- return m_Width;
- }
-
- public float GetHeight()
- {
- return m_Height;
- }
-
- public void SetSize(float width, float height)
- {
- this.m_Width = width;
- this.m_Height = height;
- m_AutoSize = width == 0 && height == 0;
- objectRect.sizeDelta = new Vector2(width, height);
- }
-
- public void SetIconSprite(Sprite sprite)
- {
- if (m_IconImage != null) m_IconImage.sprite = sprite;
- }
-
- public void SetIconSize(float width, float height)
- {
- if (m_IconRect != null) m_IconRect.sizeDelta = new Vector3(width, height);
- }
-
- public void UpdateIcon(IconStyle iconStyle, Sprite sprite = null)
- {
- if (m_IconImage == null || iconStyle == null)
- return;
-
- SetIconActive(iconStyle.show);
- if (iconStyle.show)
- {
- m_IconImage.sprite = sprite == null ? iconStyle.sprite : sprite;
- m_IconImage.color = iconStyle.color;
- m_IconImage.type = iconStyle.type;
- m_IconRect.sizeDelta = new Vector2(iconStyle.width, iconStyle.height);
- m_IconOffest = iconStyle.offset;
- m_Align = iconStyle.align;
- m_HideIconIfTextEmpty = iconStyle.autoHideWhenLabelEmpty;
- AdjustIconPos();
- if (iconStyle.layer == IconStyle.Layer.UnderText)
- m_IconRect.SetSiblingIndex(0);
- else
- m_IconRect.SetSiblingIndex(transform.childCount - 1);
- }
- }
-
- public float GetTextWidth()
- {
- if (m_TextRect) return m_TextRect.sizeDelta.x;
- else return 0;
- }
-
- public float GetTextHeight()
- {
- if (m_TextRect) return m_TextRect.sizeDelta.y;
- return 0;
- }
-
- public void SetTextColor(Color color)
- {
- if (m_LabelText != null) m_LabelText.SetColor(color);
- }
-
- public void SetTextRotate(float rotate)
- {
- if (m_LabelText != null) m_LabelText.SetLocalEulerAngles(new Vector3(0, 0, rotate));
- }
-
- public void SetPosition(Vector3 position)
- {
- transform.localPosition = position;
- }
-
- public void SetRectPosition(Vector3 position)
- {
- objectRect.anchoredPosition3D = position;
- }
-
- public Vector3 GetPosition()
- {
- return transform.localPosition;
- }
-
- public override bool IsActive()
- {
- return m_Active;
- }
-
- public void SetActive(bool flag)
- {
- if (m_Active != flag)
- {
- m_Active = flag;
- ChartHelper.SetActive(gameObject, flag);
- }
- }
- public void SetTextActive(bool flag)
- {
- if (m_LabelText != null) m_LabelText.SetActive(flag);
- }
- public void SetIconActive(bool flag)
- {
- isIconActive = flag;
- if (m_IconImage) ChartHelper.SetActive(m_IconImage, flag);
- }
-
- public bool SetText(string text)
- {
- if (m_TextRect == null || m_LabelText == null)
- return false;
-
- if (text == null)
- text = "";
- if (!m_LabelText.GetText().Equals(text))
- {
- m_LabelText.SetText(text);
- if (m_AutoSize)
- {
- var newSize = string.IsNullOrEmpty(text) ? Vector2.zero :
- new Vector2(m_LabelText.GetPreferredWidth(),
- m_LabelText.GetPreferredHeight());
- var sizeChange = newSize.x != m_TextRect.sizeDelta.x || newSize.y != m_TextRect.sizeDelta.y;
- this.m_Width = newSize.x;
- this.m_Height = newSize.y;
- if (sizeChange)
- {
- m_TextRect.sizeDelta = newSize;
- UpdateSize();
- UpdatePadding();
- AdjustIconPos();
- }
- return sizeChange;
- }
- AdjustIconPos();
- if (m_HideIconIfTextEmpty && isIconActive)
- {
- ChartHelper.SetActive(m_IconImage.gameObject, !string.IsNullOrEmpty(text));
- }
- }
- return false;
- }
-
- private void UpdateSize()
- {
- if (m_AutoSize)
- {
- var sizeDelta = m_TextRect.sizeDelta;
- m_Width = sizeDelta.x + m_PaddingLeft + m_PaddingRight;
- m_Height = sizeDelta.y + m_PaddingTop + m_PaddingBottom;
- objectRect.sizeDelta = new Vector2(m_Width, m_Height);
- }
- }
-
- private void UpdatePadding()
- {
- if (m_TextRect == null) return;
- switch (text.alignment)
- {
- case TextAnchor.LowerLeft:
- m_TextRect.anchoredPosition = new Vector2(m_PaddingLeft, m_PaddingBottom);
- break;
- case TextAnchor.UpperLeft:
- m_TextRect.anchoredPosition = new Vector2(m_PaddingLeft, -m_PaddingTop);
- break;
- case TextAnchor.MiddleLeft:
- m_TextRect.anchoredPosition = new Vector2(m_PaddingLeft, m_Height / 2 - m_PaddingTop - m_TextRect.sizeDelta.y / 2);
- break;
- case TextAnchor.LowerRight:
- m_TextRect.anchoredPosition = new Vector2(-m_PaddingRight, m_PaddingBottom);
- break;
- case TextAnchor.UpperRight:
- m_TextRect.anchoredPosition = new Vector2(-m_PaddingRight, -m_PaddingTop);
- break;
- case TextAnchor.MiddleRight:
- m_TextRect.anchoredPosition = new Vector2(-m_PaddingRight, m_Height / 2 - m_PaddingTop - m_TextRect.sizeDelta.y / 2);
- break;
- case TextAnchor.LowerCenter:
- m_TextRect.anchoredPosition = new Vector2(-(m_Width / 2 - m_PaddingLeft - m_TextRect.sizeDelta.x / 2), m_PaddingBottom);
- break;
- case TextAnchor.UpperCenter:
- m_TextRect.anchoredPosition = new Vector2(-(m_Width / 2 - m_PaddingLeft - m_TextRect.sizeDelta.x / 2), -m_PaddingTop);
- break;
- case TextAnchor.MiddleCenter:
- m_TextRect.anchoredPosition = new Vector2(-(m_Width / 2 - m_PaddingLeft - m_TextRect.sizeDelta.x / 2), m_Height / 2 - m_PaddingTop - m_TextRect.sizeDelta.y / 2);
- break;
- default:
- break;
- }
- }
-
- private void AdjustIconPos()
- {
- if (m_IconImage && m_IconRect && m_LabelText != null && m_TextRect != null)
- {
- var iconX = 0f;
- switch (m_Align)
- {
- case Align.Left:
- switch (m_LabelText.alignment)
- {
- case TextAnchor.LowerLeft:
- case TextAnchor.UpperLeft:
- case TextAnchor.MiddleLeft:
- iconX = -m_TextRect.sizeDelta.x / 2 - m_IconRect.sizeDelta.x / 2;
- break;
- case TextAnchor.LowerRight:
- case TextAnchor.UpperRight:
- case TextAnchor.MiddleRight:
- iconX = m_TextRect.sizeDelta.x / 2 - m_LabelText.GetPreferredWidth() - m_IconRect.sizeDelta.x / 2;
- break;
- case TextAnchor.LowerCenter:
- case TextAnchor.UpperCenter:
- case TextAnchor.MiddleCenter:
- iconX = -m_LabelText.GetPreferredWidth() / 2 - m_IconRect.sizeDelta.x / 2;
- break;
- }
- break;
- case Align.Right:
- switch (m_LabelText.alignment)
- {
- case TextAnchor.LowerLeft:
- case TextAnchor.UpperLeft:
- case TextAnchor.MiddleLeft:
- iconX = m_TextRect.sizeDelta.x / 2 + m_IconRect.sizeDelta.x / 2;
- break;
- case TextAnchor.LowerRight:
- case TextAnchor.UpperRight:
- case TextAnchor.MiddleRight:
- iconX = m_IconRect.sizeDelta.x / 2;
- break;
- case TextAnchor.LowerCenter:
- case TextAnchor.UpperCenter:
- case TextAnchor.MiddleCenter:
- iconX = m_LabelText.GetPreferredWidth() / 2 + m_IconRect.sizeDelta.x / 2;
- break;
- }
- break;
- }
- m_IconRect.anchoredPosition = m_IconOffest + new Vector3(iconX, 0);
- }
- }
- }
- }
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