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- using System;
- using UnityEngine;
-
- namespace XCharts.Runtime
- {
- /// <summary>
- /// Grid component.
- /// |Drawing grid in rectangular coordinate. Line chart, bar chart, and scatter chart can be drawn in grid.
- /// |网格组件。
- /// 直角坐标系内绘图网格。可以在网格上绘制折线图,柱状图,散点图。
- /// </summary>
- [Serializable]
- [ComponentHandler(typeof(ParallelCoordHandler), true)]
- public class ParallelCoord : CoordSystem, IUpdateRuntimeData, ISerieContainer
- {
- [SerializeField] private bool m_Show = true;
- [SerializeField] protected Orient m_Orient = Orient.Vertical;
- [SerializeField] private float m_Left = 0.1f;
- [SerializeField] private float m_Right = 0.08f;
- [SerializeField] private float m_Top = 0.22f;
- [SerializeField] private float m_Bottom = 0.12f;
- [SerializeField] private Color m_BackgroundColor;
-
- public ParallelCoordContext context = new ParallelCoordContext();
-
- /// <summary>
- /// Whether to show the grid in rectangular coordinate.
- /// |是否显示直角坐标系网格。
- /// </summary>
- public bool show
- {
- get { return m_Show; }
- set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
- }
- /// <summary>
- /// Orientation of the axis. By default, it's 'Vertical'. You can set it to be 'Horizonal' to make a vertical axis.
- /// |坐标轴朝向。默认为垂直朝向。
- /// </summary>
- public Orient orient
- {
- get { return m_Orient; }
- set { if (PropertyUtil.SetStruct(ref m_Orient, value)) SetAllDirty(); }
- }
- /// <summary>
- /// Distance between grid component and the left side of the container.
- /// |grid 组件离容器左侧的距离。
- /// </summary>
- public float left
- {
- get { return m_Left; }
- set { if (PropertyUtil.SetStruct(ref m_Left, value)) SetAllDirty(); }
- }
- /// <summary>
- /// Distance between grid component and the right side of the container.
- /// |grid 组件离容器右侧的距离。
- /// </summary>
- public float right
- {
- get { return m_Right; }
- set { if (PropertyUtil.SetStruct(ref m_Right, value)) SetAllDirty(); }
- }
- /// <summary>
- /// Distance between grid component and the top side of the container.
- /// |grid 组件离容器上侧的距离。
- /// </summary>
- public float top
- {
- get { return m_Top; }
- set { if (PropertyUtil.SetStruct(ref m_Top, value)) SetAllDirty(); }
- }
- /// <summary>
- /// Distance between grid component and the bottom side of the container.
- /// |grid 组件离容器下侧的距离。
- /// </summary>
- public float bottom
- {
- get { return m_Bottom; }
- set { if (PropertyUtil.SetStruct(ref m_Bottom, value)) SetAllDirty(); }
- }
- /// <summary>
- /// Background color of grid, which is transparent by default.
- /// |网格背景色,默认透明。
- /// </summary>
- public Color backgroundColor
- {
- get { return m_BackgroundColor; }
- set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); }
- }
-
- public bool IsPointerEnter()
- {
- return context.runtimeIsPointerEnter;
- }
-
- public void UpdateRuntimeData(float chartX, float chartY, float chartWidth, float chartHeight)
- {
- context.left = left <= 1 ? left * chartWidth : left;
- context.bottom = bottom <= 1 ? bottom * chartHeight : bottom;
- context.top = top <= 1 ? top * chartHeight : top;
- context.right = right <= 1 ? right * chartWidth : right;
- context.x = chartX + context.left;
- context.y = chartY + context.bottom;
- context.width = chartWidth - context.left - context.right;
- context.height = chartHeight - context.top - context.bottom;
- context.position = new Vector3(context.x, context.y);
- }
-
- public bool Contains(Vector3 pos)
- {
- return Contains(pos.x, pos.y);
- }
-
- public bool Contains(float x, float y)
- {
- if (x < context.x - 1 || x > context.x + context.width + 1 ||
- y < context.y - 1 || y > context.y + context.height + 1)
- {
- return false;
- }
- return true;
- }
- }
- }
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