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- using System.Collections.Generic;
- using UnityEngine;
-
- namespace XCharts.Runtime
- {
- public class GridCoordContext : MainComponentContext
- {
- public float x;
- public float y;
- public float width;
- public float height;
- public Vector3 position;
- public Vector3 center;
- public float left;
- public float right;
- public float bottom;
- public float top;
- public bool isPointerEnter;
- public List<ChartLabel> endLabelList = new List<ChartLabel>();
- }
- }
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