Nenhuma descrição
Você não pode selecionar mais de 25 tópicos Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.

Unity.2D.IK.Editor.dll.mvfrm 3.2KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203
  1. ICharacterDataProvider
  2. UnityEditor
  3. U2D
  4. Experimental
  5. Animation
  6. CharacterData
  7. CharacterGroup
  8. CharacterPart
  9. SpriteLibraryAssetInspector
  10. SpriteLibraryInspector
  11. SpriteResolverInspector
  12. CCDSolver2D
  13. UnityEngine
  14. Experimental
  15. U2D
  16. IK
  17. FabrikSolver2D
  18. IKChain2D
  19. IKManager2D
  20. IKUtility
  21. LimbSolver2D
  22. Solver2D
  23. Solver2DMenuAttribute
  24. CCD2D
  25. FABRIKChain2D
  26. Limb
  27. AssetModificationProcessor
  28. Sysroot
  29. UnityEditor
  30. LinuxStandalone
  31. ChannelClient
  32. Unity
  33. MPE
  34. ChannelClientScope
  35. ChannelService
  36. ChannelScope
  37. EventDataSerialization
  38. EventService
  39. RoleProviderAttribute
  40. ProcessEvent
  41. ProcessLevel
  42. ProcessState
  43. RoleCapability
  44. ChannelInfo
  45. ChannelClientInfo
  46. ProcessService
  47. BrushGUIEditFlags
  48. Experimental
  49. TerrainAPI
  50. RepaintFlags
  51. IOnPaint
  52. IOnSceneGUI
  53. IOnInspectorGUI
  54. TerrainPaintTool<>
  55. TerrainToolShortcutContext
  56. TerrainInspectorUtility
  57. TerrainPaintUtilityEditor
  58. NavMeshBuilder
  59. NavMeshVisualizationSettings
  60. PrefabStage
  61. SceneManagement
  62. PrefabStageUtility
  63. AssetImportContext
  64. AssetImporters
  65. SpriteImportData
  66. TextureGenerationOutput
  67. SourceTextureInformation
  68. TextureGenerationSettings
  69. TextureGenerator
  70. CollectImportedDependenciesAttribute
  71. FBXMaterialDescriptionPreprocessor
  72. SketchupMaterialDescriptionPreprocessor
  73. ThreeDSMaterialDescriptionPreprocessor
  74. AssetImporterEditor
  75. AssetImporterEditorPostProcessAsset
  76. ScriptedImporterEditor
  77. ScriptedImporter
  78. ScriptedImporterAttribute
  79. EditorToolbarDropdownToggle
  80. UnityEditor
  81. Overlays
  82. ObstacleAvoidanceType
  83. UnityEngine
  84. NavMeshAgent
  85. NavMeshObstacleShape
  86. NavMeshObstacle
  87. OffMeshLinkType
  88. OffMeshLinkData
  89. OffMeshLink
  90. NavMeshHit
  91. NavMeshTriangulation
  92. NavMesh
  93. NavMeshPathStatus
  94. NavMeshPath
  95. AvatarMaskBodyPart
  96. UnityEditor
  97. Animations
  98. AvatarMask
  99. IAnimationJob
  100. UnityEngine
  101. Experimental
  102. IAnimationJobPlayable
  103. IAnimationWindowPreview
  104. AnimationHumanStream
  105. AnimationScriptPlayable
  106. AnimationStream
  107. TransformStreamHandle
  108. PropertyStreamHandle
  109. TransformSceneHandle
  110. PropertySceneHandle
  111. AnimationSceneHandleUtility
  112. AnimationStreamHandleUtility
  113. CustomStreamPropertyType
  114. AnimatorJobExtensions
  115. MuscleHandle
  116. ExpressionEvaluator
  117. UnityEditor
  118. NumericFieldDraggerUtility
  119. PixelPerfectRendering
  120. UnityEngine
  121. Experimental
  122. U2D
  123. SpriteBone
  124. Profiler
  125. PhotoCaptureFileOutputFormat
  126. XR
  127. WSA
  128. WebCam
  129. PhotoCapture
  130. PhotoCaptureFrame
  131. VideoCapture
  132. CapturePixelFormat
  133. WebCamMode
  134. CameraParameters
  135. PlayerLoopSystemInternal
  136. LowLevel
  137. PlayerLoopSystem
  138. PlayerLoop
  139. Initialization
  140. EarlyUpdate
  141. FixedUpdate
  142. PreUpdate
  143. Update
  144. PreLateUpdate
  145. PostLateUpdate
  146. ConnectionTarget
  147. Networking
  148. PlayerConnection
  149. IConnectionState
  150. VertexAttribute
  151. Rendering
  152. RenderingThreadingMode
  153. RendererList
  154. RendererUtils
  155. RendererListStatus
  156. LocalizationAsset
  157. UnityEditor
  158. SpriteShapeParameters
  159. UnityEngine
  160. Experimental
  161. U2D
  162. SpriteShapeSegment
  163. SpriteShapeRenderer
  164. SpriteShapeMetaData
  165. ShapeControlPoint
  166. AngleRangeInfo
  167. SpriteShapeUtility
  168. TerrainCallbacks
  169. UnityEngine
  170. Experimental
  171. TerrainAPI
  172. TerrainUtility
  173. BrushTransform
  174. PaintContext
  175. TerrainPaintUtility
  176. BaseCompositeField<,,>
  177. UnityEditor
  178. UIElements
  179. BasePopupField<,>
  180. BoundsField
  181. BoundsIntField
  182. RectField
  183. RectIntField
  184. Vector2Field
  185. Vector3Field
  186. Vector4Field
  187. Vector2IntField
  188. Vector3IntField
  189. DoubleField
  190. EnumField
  191. FloatField
  192. Hash128Field
  193. IntegerField
  194. LongField
  195. PopupField<>
  196. ProgressBar
  197. DeltaSpeed
  198. IValueField<>
  199. TextValueField<>
  200. TextValueFieldTraits<,>
  201. BaseFieldMouseDragger
  202. FieldMouseDragger<>