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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- using UnityEngine.UI;
- using UnityEngine.Networking;
- using System.Text.RegularExpressions;
- using System.Data.SqlClient;
- using TMPro;
- using System;
- using System.IO;
- using System.Net;
- using SimpleJSON;
- using System.ComponentModel;
- using System.Runtime.InteropServices;
-
- public class 個人帳號罐裡 : MonoBehaviour
- {
- [SerializeField] TextMeshProUGUI 姓名;
- [SerializeField] TextMeshProUGUI 帳號;
- [SerializeField] TMP_InputField 密碼;
-
-
- public CanvasScaler canvasScaler;
- float screenWidth;
- float screenHeight;
- [SerializeField] GameObject 彈跳面板;
- [SerializeField] TextMeshProUGUI 彈跳文字;
- JSONNode json;
- // Start is called before the first frame update
- void Start()
- {
- Screen.autorotateToPortrait = false;
- Screen.orientation = ScreenOrientation.Portrait;
- screenWidth = Screen.width;
- screenHeight = Screen.height;
- float rate = 900.0f / 1900.0f;
- if (canvasScaler == null)
- {
- canvasScaler = GetComponent<CanvasScaler>();
- }
- Main.Global.rate = screenWidth/screenHeight;
- if (Main.Global.rate>rate)
- {
- canvasScaler.matchWidthOrHeight = 1f;
- }
- else
- {
- canvasScaler.matchWidthOrHeight = 0f;
- }
- StartCoroutine(使用者資料());
- }
- IEnumerator 使用者資料()
- {
- string strcon = "使用者資料";
- string strUrl = string.Format(Main.Global.阿帕契路徑+"comm={0}", strcon);
- UnityWebRequest request = UnityWebRequest.Get(strUrl);
- yield return request.SendWebRequest();
- if (request.result == UnityWebRequest.Result.ConnectionError)
- {
- Debug.Log(request.error);
- yield break;
- }
- string query = string.Format(request.downloadHandler.text.ToString(), Main.Global.人員);
- Debug.Log(query);
- using (SqlConnection connection = new SqlConnection(Main.Global.路徑))
- {
- try
- {
- connection.Open();
- using (SqlCommand command = new SqlCommand(query, connection))
- {
- using (SqlDataReader reader = command.ExecuteReader())
- {
- if (reader.Read())
- {
- json = new JSONObject();
-
- // 讀取每一欄位的值並存入 JSON 物件中
- json["姓名"] = reader.GetString(0).Trim('"');
- json["帳號"] = reader.GetString(1).Trim('"');
- json["密碼"] = reader.GetString(2).Trim('"');
- 姓名.text = json["姓名"];
- 帳號.text = json["帳號"];
- 密碼.text = json["密碼"];
- }
- }
- }
- }
- catch (Exception ex)
- {
- Debug.LogError("Error connecting to the database: " + ex.Message);
-
- }
- finally
- {
- connection.Close();
- }
- }
- }
- public void 修改密碼()
- {
- 彈跳面板.SetActive(true);
- if (密碼.text.ToString() != "")
- {
- string na1 = json[2].ToString().Trim('"');
- string na2 = 密碼.text.ToString();
- if (na1 == na2)
- {
- 彈跳文字.text = "未更改密碼";
- }
- else
- {
- Main.Global.PB = 密碼.text;
- StartCoroutine(密碼修改());
- 彈跳文字.text = "更改成功";
- }
- }
- else
- {
-
- 彈跳文字.text = "未輸入密碼";
- }
- }
-
- IEnumerator 密碼修改()
- {
- string strcon = "密碼修改";
- string strUrl = string.Format(Main.Global.阿帕契路徑+"comm={0}", strcon);
- UnityWebRequest request = UnityWebRequest.Get(strUrl);
- yield return request.SendWebRequest();
- if (request.result == UnityWebRequest.Result.ConnectionError)
- {
- Debug.Log(request.error);
- yield break;
- }
- string query = request.downloadHandler.text.ToString();
- using (SqlConnection connection = new SqlConnection(Main.Global.路徑))
- {
- try
- {
- connection.Open();
- using (SqlCommand command = new SqlCommand(query, connection))
- {
- command.Parameters.AddWithValue("@PA", Main.Global.人員);
- command.Parameters.AddWithValue("@PB", 密碼.text);
-
- int rowsAffected = command.ExecuteNonQuery();
- Debug.Log("Rows affected: " + rowsAffected);
- }
- }
- catch (Exception ex)
- {
- Debug.LogError("Error connecting to the database or executing command: " + ex.Message);
- }
- finally
- {
- connection.Close();
- }
- }
- yield return StartCoroutine(使用者資料());
- }
- public void 彈跳面板關閉()
- {
- 彈跳面板.SetActive(false);
- 彈跳文字.text = "";
- }
- public void back()
- {
- change_Secen(1);
- }
- public void change_Secen(int _screenNum)
- {
-
- SceneManager.LoadScene(_screenNum);
- }
- public void 截圖()
- {
- string fileName = string.Format("{0}/screenshot_{1}.png", Application.persistentDataPath, System.DateTime.Now.ToString("yyyyMMdd_HHmmss"));
- ScreenCapture.CaptureScreenshot(fileName);
- }
- }
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